The Chronicle of the Methllerk › Chapter 2 · The end of House Londia

Chapter 2 · The end of House Londia

Why?

For each headline: the chain of causes from the log, back to its root; the motives of each decision, with the odds of each option; and the numbers: the base the ruleset gives and each modifier, with what caused it.

Why? Mueness eats its fill again era 25

  1. #2934 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base173,250
    the weather: cycle×0.93
    the soil×0.72
    the season×1.20
    Result139,429
    What was gathered
    Ruleset base12,420
    the weather: cycle×0.93
    the season×1.20
    Result13,884

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Llaness short of grain era 25

  1. #2935 Harvest in Llaness: 44% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result6105
    What was gathered
    Ruleset base2160
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result521
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 25

  1. #2936 Famine in Llaness.

    • 44% of what was needed was eaten; 8224 rations were missing
  2. #2935 Harvest in Llaness: 44% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result6105
    What was gathered
    Ruleset base2160
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result521
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Stianess eats its fill again era 25

  1. #2937 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base70,560
    the weather: cycle×0.93
    the soil×0.85
    the season×1.20
    Result66,661
    What was gathered
    Ruleset base5130
    the weather: cycle×0.93
    the season×1.20
    Result5734

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Sorksues, of House Rasllia, dies era 25

  1. #2943 Sorksues dies (accident, 43 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? 10 people flee the hunger of Llaness for Mueness era 25

  1. #2950 10 neighbors move from Llaness to Mueness (hunger).

  2. #2936 Famine in Llaness.

    • 44% of what was needed was eaten; 8224 rations were missing
  3. #2935 Harvest in Llaness: 44% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result6105
    What was gathered
    Ruleset base2160
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result521
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 25

  1. #2955 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base27,090
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result4289
    What was gathered
    Ruleset base1890
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result379
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 25

  1. #2956 Famine in Llaness.

    • 36% of what was needed was eaten; 8157 rations were missing
  2. #2955 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base27,090
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result4289
    What was gathered
    Ruleset base1890
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result379
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? 8 people flee the hunger of Llaness for Mueness era 25

  1. #2962 8 neighbors move from Llaness to Mueness (hunger).

  2. #2956 Famine in Llaness.

    • 36% of what was needed was eaten; 8157 rations were missing
  3. #2955 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base27,090
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result4289
    What was gathered
    Ruleset base1890
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result379
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chosuizan decides to build a granary in Stianess era 25

  1. #2966 Chosuizan decides: build_granary.

    Motive of Chosuizan
    build a granary (chosen)weight 4352 · 30.74%
    waitweight 6450
    hold a feastweight 3352
    the emotion: fear×1.07
    the memory: famine #2919×1.16
  2. #2919 Famine in Stianess.

    • 15% of what was needed was eaten; 36,360 rations were missing
  3. #2918 Harvest in Stianess: 15% of what was needed is eaten.

    What was farmed
    Ruleset base83,790
    the weather: cycle×0.93
    the soil×0.85
    the season×0.30
    the drought #2867×0.30
    Result5937
    What was gathered
    Ruleset base5940
    the weather: cycle×0.93
    the season×0.30
    the drought #2867×0.30
    Result498
  4. #2867 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 25

  1. #2972 Harvest in Llaness: 28% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2863
    What was gathered
    Ruleset base1620
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result227
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 25

  1. #2973 Famine in Llaness.

    • 28% of what was needed was eaten; 7710 rations were missing
  2. #2972 Harvest in Llaness: 28% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2863
    What was gathered
    Ruleset base1620
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result227
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? 7 people flee the hunger of Llaness for Mueness era 25

  1. #2979 7 neighbors move from Llaness to Mueness (hunger).

  2. #2973 Famine in Llaness.

    • 28% of what was needed was eaten; 7710 rations were missing
  3. #2972 Harvest in Llaness: 28% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2863
    What was gathered
    Ruleset base1620
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result227
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 25

  1. #2987 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result987
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 25

  1. #2988 Famine in Llaness.

    • 12% of what was needed was eaten; 7707 rations were missing
  2. #2987 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result987
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Lainchon, ruler of the Methllerk, dies era 25

  1. #2993 Lainchon dies (hunger, 44 years old).

    Chance that season: 17.88%

  2. #2988 Famine in Llaness.

    • 12% of what was needed was eaten; 7707 rations were missing
  3. #2987 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result987
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Briala, of House Maiskend, dies of hunger era 25

  1. #2994 Briala dies (hunger, 31 years old).

    Chance that season: 17.88%

  2. #2988 Famine in Llaness.

    • 12% of what was needed was eaten; 7707 rations were missing
  3. #2987 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result987
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 4 claimants to the seat of Lainchon era 25

  1. #2995 The succession opens.

    • Garkthial: 13 supporters (ties 100, own house 30, command 728, prestige 1625, kinship 260)
    • Tiandskath: 4 supporters (ties 312, own house 60, command 128, prestige 500)
    • Chosuizan: 1 supporters (ties 100, own house 30, command 64, prestige 17)
    • Sauslas: 0 supporters ()
  2. #2993 Lainchon dies (hunger, 44 years old).

    Chance that season: 17.88%

  3. #2988 Famine in Llaness.

    • 12% of what was needed was eaten; 7707 rations were missing
  4. #2987 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result987
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Garkthial succeeds Lainchon era 25

  1. #2996 The succession is settled in favor of Garkthial.

    • Garkthial: 13 supporters (ties 100, own house 30, command 728, prestige 1625, kinship 260)
    • Tiandskath: 4 supporters (ties 312, own house 60, command 128, prestige 500)
    • Chosuizan: 1 supporters (ties 100, own house 30, command 64, prestige 17)
    • Sauslas: 0 supporters ()
    • The leader's margin: 5000 ‱ of the total support
  2. #2995 The succession opens.

    • Garkthial: 13 supporters (ties 100, own house 30, command 728, prestige 1625, kinship 260)
    • Tiandskath: 4 supporters (ties 312, own house 60, command 128, prestige 500)
    • Chosuizan: 1 supporters (ties 100, own house 30, command 64, prestige 17)
    • Sauslas: 0 supporters ()
  3. #2993 Lainchon dies (hunger, 44 years old).

    Chance that season: 17.88%

  4. #2988 Famine in Llaness.

    • 12% of what was needed was eaten; 7707 rations were missing
  5. #2987 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result987
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  6. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? 5 people flee the hunger of Llaness for Mueness era 25

  1. #3000 5 neighbors move from Llaness to Mueness (hunger).

  2. #2988 Famine in Llaness.

    • 12% of what was needed was eaten; 7707 rations were missing
  3. #2987 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result987
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 25

  1. #3007 Harvest in Llaness: 49% of what was needed is eaten.

    What was farmed
    Ruleset base15,120
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result2873
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result195
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 25

  1. #3008 Famine in Llaness.

    • 49% of what was needed was eaten; 3142 rations were missing
  2. #3007 Harvest in Llaness: 49% of what was needed is eaten.

    What was farmed
    Ruleset base15,120
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result2873
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result195
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 25

  1. #3023 Harvest in Llaness: 39% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result2095
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 25

  1. #3024 Famine in Llaness.

    • 39% of what was needed was eaten; 3413 rations were missing
  2. #3023 Harvest in Llaness: 39% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result2095
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chosuizan decides to hold a feast in Stianess era 25

  1. #3030 Chosuizan decides: feast.

    Motive of Chosuizan
    hold a feast (chosen)weight 3997 · 31.02%
    waitweight 5045
    build a granaryweight 3840
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: sadness×0.93
    the memory: spouse_died from accident #2127×0.82
  2. #2127 Brausthaus dies (accident, 34 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 25

  1. #3034 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base10,710
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1187
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result75
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 25

  1. #3035 Famine in Llaness.

    • 27% of what was needed was eaten; 3328 rations were missing
  2. #3034 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base10,710
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1187
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result75
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Garkthial and Brosdau marry era 25

  1. #3041 Garkthial and Brosdau marry (commoner).

    Chance that season: 12.00%

  2. #3040 Brosdau, one of the common folk, enters the chronicle by marrying Garkthial.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? 8 people leave Mueness for Stianess era 25

  1. #3043 8 neighbors move from Mueness to Stianess (crowding).

  2. #3033 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base200,340
    the weather: cycle×0.93
    the soil×0.71
    the season×0.70
    Result92,444
    What was gathered
    Ruleset base14,310
    the weather: cycle×0.93
    the season×0.70
    Result9331

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Llaness short of grain era 26

  1. #3049 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result419
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result32
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 26

  1. #3050 Famine in Llaness.

    • 11% of what was needed was eaten; 3599 rations were missing
  2. #3049 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result419
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result32
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Garkthial, ruler of the Methllerk, dies era 26

  1. #3055 Garkthial dies (hunger, 46 years old).

    Chance that season: 18.26%

  2. #3050 Famine in Llaness.

    • 11% of what was needed was eaten; 3599 rations were missing
  3. #3049 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result419
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result32
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Bruethbran founds House Dendthes era 26

  1. #3057 Bruethbran founds House Dendthes.

  2. #3056 Bruethbran, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? 4 claimants to the seat of Garkthial era 26

  1. #3060 The succession opens.

    • Brosdau: 10 supporters (ties 100, own house 30, command 160, prestige 1220, kinship 200)
    • Tiandskath: 6 supporters (ties 318, own house 60, command 192, prestige 732)
    • Chosuizan: 2 supporters (ties 156, own house 60, command 128, prestige 32)
    • Sauslas: 2 supporters (ties 200, own house 60, command 80, prestige 4)
  2. #3055 Garkthial dies (hunger, 46 years old).

    Chance that season: 18.26%

  3. #3050 Famine in Llaness.

    • 11% of what was needed was eaten; 3599 rations were missing
  4. #3049 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result419
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result32
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Brosdau succeeds Garkthial era 26

  1. #3061 The succession is settled in favor of Brosdau.

    • Brosdau: 10 supporters (ties 100, own house 30, command 160, prestige 1220, kinship 200)
    • Tiandskath: 6 supporters (ties 318, own house 60, command 192, prestige 732)
    • Chosuizan: 2 supporters (ties 156, own house 60, command 128, prestige 32)
    • Sauslas: 2 supporters (ties 200, own house 60, command 80, prestige 4)
    • The leader's margin: 2000 ‱ of the total support
  2. #3060 The succession opens.

    • Brosdau: 10 supporters (ties 100, own house 30, command 160, prestige 1220, kinship 200)
    • Tiandskath: 6 supporters (ties 318, own house 60, command 192, prestige 732)
    • Chosuizan: 2 supporters (ties 156, own house 60, command 128, prestige 32)
    • Sauslas: 2 supporters (ties 200, own house 60, command 80, prestige 4)
  3. #3055 Garkthial dies (hunger, 46 years old).

    Chance that season: 18.26%

  4. #3050 Famine in Llaness.

    • 11% of what was needed was eaten; 3599 rations were missing
  5. #3049 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result419
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result32
  6. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 26

  1. #3072 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base6300
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result1197
    What was gathered
    Ruleset base270
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result65
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 26

  1. #3073 Famine in Llaness.

    • 38% of what was needed was eaten; 1978 rations were missing
  2. #3072 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base6300
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result1197
    What was gathered
    Ruleset base270
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result65
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Gaththomai founds House Londia era 26

  1. #3079 Gaththomai founds House Londia.

  2. #3078 Gaththomai, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Chosuizan decides to build a granary in Stianess era 26

  1. #3085 Chosuizan decides: build_granary.

    Motive of Chosuizan
    build a granary (chosen)weight 3570 · 19.42%
    waitweight 4446
    raise housesweight 5706
    hold a feastweight 4654
    the memory: famine #2919×1.02
  2. #2919 Famine in Stianess.

    • 15% of what was needed was eaten; 36,360 rations were missing
  3. #2918 Harvest in Stianess: 15% of what was needed is eaten.

    What was farmed
    Ruleset base83,790
    the weather: cycle×0.93
    the soil×0.85
    the season×0.30
    the drought #2867×0.30
    Result5937
    What was gathered
    Ruleset base5940
    the weather: cycle×0.93
    the season×0.30
    the drought #2867×0.30
    Result498
  4. #2867 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 26

  1. #3098 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base11,340
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result1795
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 26

  1. #3099 Famine in Llaness.

    • 36% of what was needed was eaten; 3443 rations were missing
  2. #3098 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base11,340
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result1795
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Gaththomai, of House Londia, dies of hunger era 26

  1. #3106 Gaththomai dies (hunger, 35 years old).

    Chance that season: 9.06%

  2. #3099 Famine in Llaness.

    • 36% of what was needed was eaten; 3443 rations were missing
  3. #3098 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base11,340
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result1795
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Londia dies out era 26

  1. #3109 House Londia dies out.

  2. #3106 Gaththomai dies (hunger, 35 years old).

    Chance that season: 9.06%

  3. #3099 Famine in Llaness.

    • 36% of what was needed was eaten; 3443 rations were missing
  4. #3098 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base11,340
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result1795
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Brosdau decides to ration the grain in Llaness era 26

  1. #3111 Brosdau decides: ration.

    Motive of Brosdau
    ration the grain (chosen)weight 14,628 · 64.78%
    waitweight 5283
    send more hands to the fieldsweight 2668
    the people's value: community×1.43
    the emotion: fear×1.71
    the memory: spouse_died from hunger #3055×1.54
  2. #3055 Garkthial dies (hunger, 46 years old).

    Chance that season: 18.26%

  3. #3050 Famine in Llaness.

    • 11% of what was needed was eaten; 3599 rations were missing
  4. #3049 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result419
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result32
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 26

  1. #3128 Harvest in Llaness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1117
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result75
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 26

  1. #3129 Famine in Llaness.

    • 25% of what was needed was eaten; 3533 rations were missing
  2. #3128 Harvest in Llaness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1117
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result75
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Brosdau, ruler of the Methllerk, dies era 26

  1. #3136 Brosdau dies (hunger, 44 years old).

    Chance that season: 13.10%

  2. #3129 Famine in Llaness.

    • 25% of what was needed was eaten; 3533 rations were missing
  3. #3128 Harvest in Llaness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1117
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result75
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 4 claimants to the seat of Brosdau era 26

  1. #3140 The succession opens.

    • Tiandskath: 13 supporters (ties 260, own house 60, command 416, prestige 1573)
    • Chosuizan: 5 supporters (ties 237, own house 150, command 320, prestige 75)
    • Zaudan: 2 supporters (ties 200, own house 60, command 80, prestige 2)
    • Degonchial: 1 supporters (ties 100, own house 30, command 56, prestige 1)
  2. #3136 Brosdau dies (hunger, 44 years old).

    Chance that season: 13.10%

  3. #3129 Famine in Llaness.

    • 25% of what was needed was eaten; 3533 rations were missing
  4. #3128 Harvest in Llaness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1117
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result75
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Tiandskath succeeds Brosdau era 26

  1. #3141 The succession is settled in favor of Tiandskath.

    • Tiandskath: 13 supporters (ties 260, own house 60, command 416, prestige 1573)
    • Chosuizan: 5 supporters (ties 237, own house 150, command 320, prestige 75)
    • Zaudan: 2 supporters (ties 200, own house 60, command 80, prestige 2)
    • Degonchial: 1 supporters (ties 100, own house 30, command 56, prestige 1)
    • The leader's margin: 3809 ‱ of the total support
  2. #3140 The succession opens.

    • Tiandskath: 13 supporters (ties 260, own house 60, command 416, prestige 1573)
    • Chosuizan: 5 supporters (ties 237, own house 150, command 320, prestige 75)
    • Zaudan: 2 supporters (ties 200, own house 60, command 80, prestige 2)
    • Degonchial: 1 supporters (ties 100, own house 30, command 56, prestige 1)
  3. #3136 Brosdau dies (hunger, 44 years old).

    Chance that season: 13.10%

  4. #3129 Famine in Llaness.

    • 25% of what was needed was eaten; 3533 rations were missing
  5. #3128 Harvest in Llaness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1117
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result75
  6. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Skondzal, at the head of Llaness era 26

  1. #3145 Skondzal is set at the head of Llaness.

  2. #3136 Brosdau dies (hunger, 44 years old).

    Chance that season: 13.10%

  3. #3129 Famine in Llaness.

    • 25% of what was needed was eaten; 3533 rations were missing
  4. #3128 Harvest in Llaness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1117
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result75
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 26

  1. #3159 Harvest in Llaness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base12,600
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result598
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result48
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 26

  1. #3160 Famine in Llaness.

    • 10% of what was needed was eaten; 5429 rations were missing
  2. #3159 Harvest in Llaness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base12,600
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result598
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result48
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 26

  1. #3178 Harvest in Llaness: 42% of what was needed is eaten.

    What was farmed
    Ruleset base10,710
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result2035
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result130
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 26

  1. #3179 Famine in Llaness.

    • 42% of what was needed was eaten; 2965 rations were missing
  2. #3178 Harvest in Llaness: 42% of what was needed is eaten.

    What was farmed
    Ruleset base10,710
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result2035
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result130
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 26

  1. #3198 Harvest in Llaness: 37% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result2494
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 26

  1. #3199 Famine in Llaness.

    • 37% of what was needed was eaten; 4364 rations were missing
  2. #3198 Harvest in Llaness: 37% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result2494
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chosuizan decides to hold a feast in Stianess era 26

  1. #3208 Chosuizan decides: feast.

    Motive of Chosuizan
    hold a feast (chosen)weight 4376 · 30.89%
    waitweight 4446
    raise housesweight 5342
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.01
    the emotion: sadness×1.01
    the memory: spouse_died from accident #2127×0.82
  2. #2127 Brausthaus dies (accident, 34 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 27

  1. #3215 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base18,270
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2025
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 27

  1. #3216 Famine in Llaness.

    • 26% of what was needed was eaten; 6059 rations were missing
  2. #3215 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base18,270
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2025
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 27

  1. #3237 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result957
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 27

  1. #3238 Famine in Llaness.

    • 11% of what was needed was eaten; 8007 rations were missing
  2. #3237 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result957
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Degonchial, of House Dendthes, dies of hunger era 27

  1. #3245 Degonchial dies (hunger, 28 years old).

    Chance that season: 18.14%

  2. #3238 Famine in Llaness.

    • 11% of what was needed was eaten; 8007 rations were missing
  3. #3237 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result957
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 27

  1. #3253 Harvest in Llaness: 48% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result4070
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result325
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 27

  1. #3254 Famine in Llaness.

    • 48% of what was needed was eaten; 4650 rations were missing
  2. #3253 Harvest in Llaness: 48% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result4070
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result325
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The drought leaves Mueness short of grain era 27

  1. #3276 Harvest in Mueness: 97% of what was needed is eaten.

    What was farmed
    Ruleset base216,090
    the weather: cycle×0.93
    the soil×0.70
    the drought #3269×0.30
    Result42,021
    What was gathered
    Ruleset base15,390
    the weather: cycle×0.93
    the drought #3269×0.30
    Result4301
  2. #3269 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 27

  1. #3277 Harvest in Llaness: 40% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3292
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result271
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 27

  1. #3278 Famine in Llaness.

    • 40% of what was needed was eaten; 5212 rations were missing
  2. #3277 Harvest in Llaness: 40% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3292
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result271
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The drought strikes the fields of Stianess era 27

  1. #3279 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base97,020
    the weather: cycle×0.93
    the soil×0.85
    the drought #3269×0.30
    Result22,915
    What was gathered
    Ruleset base6750
    the weather: cycle×0.93
    the drought #3269×0.30
    Result1886
  2. #3269 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Muindsa founds House Miassuin era 27

  1. #3286 Muindsa founds House Miassuin.

  2. #3285 Muindsa, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Tiandskath decides to ration the grain in Mueness era 27

  1. #3290 Tiandskath decides: ration.

    Motive of Tiandskath
    ration the grain (chosen)weight 14,783 · 70.54%
    waitweight 1268
    send more hands to the fieldsweight 4904
    the people's value: community×1.43
    the trait: patient×1.10
    the emotion: fear×1.12
  2. #3276 Harvest in Mueness: 97% of what was needed is eaten.

    What was farmed
    Ruleset base216,090
    the weather: cycle×0.93
    the soil×0.70
    the drought #3269×0.30
    Result42,021
    What was gathered
    Ruleset base15,390
    the weather: cycle×0.93
    the drought #3269×0.30
    Result4301
  3. #3269 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 27

  1. #3301 Harvest in Mueness: 75% of what was needed is eaten.

    What was farmed
    Ruleset base219,870
    the weather: cycle×0.93
    the soil×0.70
    the season×0.70
    Result99,764
    What was gathered
    Ruleset base15,660
    the weather: cycle×0.93
    the season×0.70
    Result10,212

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Llaness short of grain era 27

  1. #3302 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2164
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 27

  1. #3303 Famine in Llaness.

    • 27% of what was needed was eaten; 6055 rations were missing
  2. #3302 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2164
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Skondzal, head of Llaness, dies era 27

  1. #3310 Skondzal dies (hunger, 38 years old).

    Chance that season: 12.21%

  2. #3303 Famine in Llaness.

    • 27% of what was needed was eaten; 6055 rations were missing
  3. #3302 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2164
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Morkstau, of House Maiskend, dies of hunger era 27

  1. #3311 Morkstau dies (hunger, 38 years old).

    Chance that season: 12.21%

  2. #3303 Famine in Llaness.

    • 27% of what was needed was eaten; 6055 rations were missing
  3. #3302 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2164
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Muindsa, of House Miassuin, dies of hunger era 27

  1. #3312 Muindsa dies (hunger, 50 years old).

    Chance that season: 12.21%

  2. #3303 Famine in Llaness.

    • 27% of what was needed was eaten; 6055 rations were missing
  3. #3302 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2164
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Maiskend dies out era 27

  1. #3313 House Maiskend dies out.

  2. #3311 Morkstau dies (hunger, 38 years old).

    Chance that season: 12.21%

  3. #3303 Famine in Llaness.

    • 27% of what was needed was eaten; 6055 rations were missing
  4. #3302 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2164
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Miassuin dies out era 27

  1. #3314 House Miassuin dies out.

  2. #3312 Muindsa dies (hunger, 50 years old).

    Chance that season: 12.21%

  3. #3303 Famine in Llaness.

    • 27% of what was needed was eaten; 6055 rations were missing
  4. #3302 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2164
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Bruethbran, at the head of Llaness era 27

  1. #3316 Bruethbran is set at the head of Llaness.

  2. #3310 Skondzal dies (hunger, 38 years old).

    Chance that season: 12.21%

  3. #3303 Famine in Llaness.

    • 27% of what was needed was eaten; 6055 rations were missing
  4. #3302 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2164
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result151
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 27

  1. #3324 Harvest in Mueness: 52% of what was needed is eaten.

    What was farmed
    Ruleset base219,870
    the weather: cycle×0.93
    the soil×0.70
    the season×0.30
    Result42,756
    What was gathered
    Ruleset base15,660
    the weather: cycle×0.93
    the season×0.30
    Result4376

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Hunger comes to Mueness era 27

  1. #3325 Famine in Mueness.

    • 52% of what was needed was eaten; 53,736 rations were missing
  2. #3324 Harvest in Mueness: 52% of what was needed is eaten.

    What was farmed
    Ruleset base219,870
    the weather: cycle×0.93
    the soil×0.70
    the season×0.30
    Result42,756
    What was gathered
    Ruleset base15,660
    the weather: cycle×0.93
    the season×0.30
    Result4376

Root: The turning of the seasons: what the world does every season, with its numbers.

Evidence

Why? The bad weather leaves Llaness short of grain era 27

  1. #3326 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base22,680
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result1077
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 27

  1. #3327 Famine in Llaness.

    • 12% of what was needed was eaten; 7887 rations were missing
  2. #3326 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base22,680
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result1077
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Thiarkskue founds House Genddauth era 27

  1. #3334 Thiarkskue founds House Genddauth.

  2. #3333 Thiarkskue, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 27

  1. #3349 Harvest in Mueness: 74% of what was needed is eaten.

    What was farmed
    Ruleset base217,980
    the weather: cycle×0.93
    the soil×0.70
    the season×1.20
    Result169,555
    What was gathered
    Ruleset base15,390
    the weather: cycle×0.93
    the season×1.20
    Result17,204

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Llaness short of grain era 27

  1. #3350 Harvest in Llaness: 49% of what was needed is eaten.

    What was farmed
    Ruleset base18,270
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result3471
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result260
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 27

  1. #3351 Famine in Llaness.

    • 49% of what was needed was eaten; 3829 rations were missing
  2. #3350 Harvest in Llaness: 49% of what was needed is eaten.

    What was farmed
    Ruleset base18,270
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result3471
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result260
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? 5 people flee the hunger of Llaness for Mueness era 27

  1. #3360 5 neighbors move from Llaness to Mueness (hunger).

  2. #3351 Famine in Llaness.

    • 49% of what was needed was eaten; 3829 rations were missing
  3. #3350 Harvest in Llaness: 49% of what was needed is eaten.

    What was farmed
    Ruleset base18,270
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result3471
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result260
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chosuizan decides to hold a feast in Stianess era 27

  1. #3365 Chosuizan decides: feast.

    Motive of Chosuizan
    hold a feast (chosen)weight 4481 · 50.81%
    waitweight 4338
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.02
    the emotion: sadness×1.02
    the memory: spouse_died from accident #2127×0.82
  2. #2127 Brausthaus dies (accident, 34 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? Mueness eats its fill again era 28

  1. #3370 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base223,650
    the weather: cycle×0.93
    the soil×0.70
    Result144,971
    What was gathered
    Ruleset base15,930
    the weather: cycle×0.93
    Result14,840

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Llaness short of grain era 28

  1. #3371 Harvest in Llaness: 39% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result2494
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 28

  1. #3372 Famine in Llaness.

    • 39% of what was needed was eaten; 4094 rations were missing
  2. #3371 Harvest in Llaness: 39% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result2494
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result162
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Tiandskath, ruler of the Methllerk, dies era 28

  1. #3378 Tiandskath dies (accident, 51 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? House Giasrial dies out era 28

  1. #3379 House Giasrial dies out.

  2. #3378 Tiandskath dies (accident, 51 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? 4 claimants to the seat of Tiandskath era 28

  1. #3380 The succession opens.

    • Chosuizan: 9 supporters (ties 218, own house 150, command 576, prestige 144)
    • Tarialon: 4 supporters (ties 258, own house 90, command 288, prestige 4)
    • Sauslas: 3 supporters (ties 251, own house 90, command 120)
    • Lianra: 2 supporters (ties 200, own house 60, command 64, prestige 4, kinship 40)
  2. #3378 Tiandskath dies (accident, 51 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? Chosuizan succeeds Tiandskath era 28

  1. #3381 The succession is settled in favor of Chosuizan.

    • Chosuizan: 9 supporters (ties 218, own house 150, command 576, prestige 144)
    • Tarialon: 4 supporters (ties 258, own house 90, command 288, prestige 4)
    • Sauslas: 3 supporters (ties 251, own house 90, command 120)
    • Lianra: 2 supporters (ties 200, own house 60, command 64, prestige 4, kinship 40)
    • The leader's margin: 2777 ‱ of the total support
  2. #3380 The succession opens.

    • Chosuizan: 9 supporters (ties 218, own house 150, command 576, prestige 144)
    • Tarialon: 4 supporters (ties 258, own house 90, command 288, prestige 4)
    • Sauslas: 3 supporters (ties 251, own house 90, command 120)
    • Lianra: 2 supporters (ties 200, own house 60, command 64, prestige 4, kinship 40)
  3. #3378 Tiandskath dies (accident, 51 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Evidence

Why? Tuilmon, at the head of Mueness era 28

  1. #3385 Tuilmon is set at the head of Mueness.

  2. #3378 Tiandskath dies (accident, 51 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? Bruethbran decides to ration the grain in Llaness era 28

  1. #3389 Bruethbran decides: ration.

    Motive of Bruethbran
    ration the grain (chosen)weight 13,761 · 66.99%
    waitweight 6778
    the people's value: community×1.43
    the trait: cautious×1.30
    the trait: greedy×1.20
    the emotion: fear×2.00
    the memory: spouse_died from hunger #3245×1.54
  2. #3245 Degonchial dies (hunger, 28 years old).

    Chance that season: 18.14%

  3. #3238 Famine in Llaness.

    • 11% of what was needed was eaten; 8007 rations were missing
  4. #3237 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result957
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chosuizan decides to hold a feast in Stianess era 28

  1. #3392 Chosuizan decides: feast.

    Motive of Chosuizan
    hold a feast (chosen)weight 5719 · 40.11%
    waitweight 4287
    raise housesweight 4249
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.25
    the emotion: sadness×1.06
    the memory: spouse_died from accident #2127×0.82
  2. #2127 Brausthaus dies (accident, 34 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 28

  1. #3399 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1606
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result113
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 28

  1. #3400 Famine in Llaness.

    • 27% of what was needed was eaten; 4626 rations were missing
  2. #3399 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1606
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result113
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 28

  1. #3413 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result628
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result48
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 28

  1. #3414 Famine in Llaness.

    • 11% of what was needed was eaten; 4994 rations were missing
  2. #3413 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result628
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result48
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Tarialon, of House Genddauth, dies of hunger era 28

  1. #3421 Tarialon dies (hunger, 50 years old).

    Chance that season: 17.97%

  2. #3414 Famine in Llaness.

    • 11% of what was needed was eaten; 4994 rations were missing
  3. #3413 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result628
    What was gathered
    Ruleset base810
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result48
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Bruethbran and Guintauth marry era 28

  1. #3423 Bruethbran and Guintauth marry (commoner).

    Chance that season: 12.00%

  2. #3422 Guintauth, one of the common folk, enters the chronicle by marrying Bruethbran.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Duithsaul founds House Zuelsaun era 28

  1. #3425 Duithsaul founds House Zuelsaun.

  2. #3424 Duithsaul, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 28

  1. #3434 Harvest in Llaness: 43% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result1915
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result130
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 28

  1. #3435 Famine in Llaness.

    • 43% of what was needed was eaten; 2680 rations were missing
  2. #3434 Harvest in Llaness: 43% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result1915
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result130
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chosuizan decides to hold a feast in Stianess era 28

  1. #3442 Chosuizan decides: feast.

    Motive of Chosuizan
    hold a feast (chosen)weight 5303 · 35.17%
    waitweight 4433
    raise housesweight 5342
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.18
    the emotion: sadness×1.04
    the memory: spouse_died from accident #2127×0.82
  2. #2127 Brausthaus dies (accident, 34 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 28

  1. #3449 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result1496
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result108
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 28

  1. #3450 Famine in Llaness.

    • 36% of what was needed was eaten; 2851 rations were missing
  2. #3449 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result1496
    What was gathered
    Ruleset base540
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result108
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Bruethbran decides to ration the grain in Llaness era 28

  1. #3461 Bruethbran decides: ration.

    Motive of Bruethbran
    ration the grain (chosen)weight 44,037 · 81.31%
    waitweight 3121
    send more hands to the fieldsweight 6995
    the people's value: community×1.43
    the trait: cautious×1.30
    the trait: greedy×1.20
    the emotion: fear×2.00
    the memory: spouse_died from hunger #3245×1.54
  2. #3245 Degonchial dies (hunger, 28 years old).

    Chance that season: 18.14%

  3. #3238 Famine in Llaness.

    • 11% of what was needed was eaten; 8007 rations were missing
  4. #3237 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result957
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result81
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 28

  1. #3478 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2374
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result189
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 28

  1. #3479 Famine in Llaness.

    • 26% of what was needed was eaten; 7292 rations were missing
  2. #3478 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2374
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result189
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Bruethbran, head of Llaness, dies era 28

  1. #3486 Bruethbran dies (hunger, 29 years old).

    Chance that season: 12.81%

  2. #3479 Famine in Llaness.

    • 26% of what was needed was eaten; 7292 rations were missing
  3. #3478 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2374
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result189
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chuellail founds House Gasskuil era 28

  1. #3488 Chuellail founds House Gasskuil.

  2. #3487 Chuellail, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Duithsaul, at the head of Llaness era 28

  1. #3492 Duithsaul is set at the head of Llaness.

  2. #3486 Bruethbran dies (hunger, 29 years old).

    Chance that season: 12.81%

  3. #3479 Famine in Llaness.

    • 26% of what was needed was eaten; 7292 rations were missing
  4. #3478 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2374
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result189
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chosuizan decides to hold a feast in Stianess era 28

  1. #3493 Chosuizan decides: feast.

    Motive of Chosuizan
    hold a feast (chosen)weight 5488 · 55.63%
    waitweight 4376
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.22
    the emotion: sadness×1.05
    the memory: spouse_died from accident #2127×0.82
  2. #2127 Brausthaus dies (accident, 34 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 28

  1. #3500 Harvest in Llaness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base18,900
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result897
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result65
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 28

  1. #3501 Famine in Llaness.

    • 10% of what was needed was eaten; 7813 rations were missing
  2. #3500 Harvest in Llaness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base18,900
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result897
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result65
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 29

  1. #3521 Harvest in Llaness: 45% of what was needed is eaten.

    What was farmed
    Ruleset base22,050
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result4190
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result325
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 29

  1. #3522 Famine in Llaness.

    • 45% of what was needed was eaten; 5340 rations were missing
  2. #3521 Harvest in Llaness: 45% of what was needed is eaten.

    What was farmed
    Ruleset base22,050
    the weather: cycle×1.01
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result4190
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×1.20
    the weather: long_drought #2428×0.20
    Result325
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chosuizan decides to hold a feast in Stianess era 29

  1. #3529 Chosuizan decides: feast.

    Motive of Chosuizan
    hold a feast (chosen)weight 5561 · 55.96%
    waitweight 4376
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.23
    the emotion: sadness×1.05
    the memory: spouse_died from accident #2127×0.82
  2. #2127 Brausthaus dies (accident, 34 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 29

  1. #3539 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3392
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result271
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 29

  1. #3540 Famine in Llaness.

    • 38% of what was needed was eaten; 5922 rations were missing
  2. #3539 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3392
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result271
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chosuizan, ruler of the Methllerk, dies era 29

  1. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? Thiarkskue, of House Genddauth, dies of hunger era 29

  1. #3547 Thiarkskue dies (hunger, 49 years old).

    Chance that season: 8.33%

  2. #3540 Famine in Llaness.

    • 38% of what was needed was eaten; 5922 rations were missing
  3. #3539 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3392
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result271
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Genddauth dies out era 29

  1. #3548 House Genddauth dies out.

  2. #3547 Thiarkskue dies (hunger, 49 years old).

    Chance that season: 8.33%

  3. #3540 Famine in Llaness.

    • 38% of what was needed was eaten; 5922 rations were missing
  4. #3539 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×1.01
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3392
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the weather: long_drought #2428×0.20
    Result271
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 4 claimants to the seat of Chosuizan era 29

  1. #3549 The succession opens.

    • Skairkta: 12 supporters (ties 151, own house 30, command 480, prestige 156, kinship 240)
    • Zolialthes: 3 supporters (ties 210, own house 90, command 48, prestige 39, kinship 60)
    • Duithsaul: 2 supporters (ties 200, own house 60, command 96, prestige 4)
    • Guintauth: 2 supporters (ties 200, own house 60, command 96, prestige 2)
  2. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? Skairkta succeeds Chosuizan era 29

  1. #3550 The succession is settled in favor of Skairkta.

    • Skairkta: 12 supporters (ties 151, own house 30, command 480, prestige 156, kinship 240)
    • Zolialthes: 3 supporters (ties 210, own house 90, command 48, prestige 39, kinship 60)
    • Duithsaul: 2 supporters (ties 200, own house 60, command 96, prestige 4)
    • Guintauth: 2 supporters (ties 200, own house 60, command 96, prestige 2)
    • The leader's margin: 4736 ‱ of the total support
  2. #3549 The succession opens.

    • Skairkta: 12 supporters (ties 151, own house 30, command 480, prestige 156, kinship 240)
    • Zolialthes: 3 supporters (ties 210, own house 90, command 48, prestige 39, kinship 60)
    • Duithsaul: 2 supporters (ties 200, own house 60, command 96, prestige 4)
    • Guintauth: 2 supporters (ties 200, own house 60, command 96, prestige 2)
  3. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 29

  1. #3561 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2234
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result189
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 29

  1. #3562 Famine in Llaness.

    • 27% of what was needed was eaten; 6352 rations were missing
  2. #3561 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2234
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result189
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Guintauth, of House Dendthes, dies of hunger era 29

  1. #3569 Guintauth dies (hunger, 31 years old).

    Chance that season: 12.22%

  2. #3562 Famine in Llaness.

    • 27% of what was needed was eaten; 6352 rations were missing
  3. #3561 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2234
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result189
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Taulskuen founds House Daisbruil era 29

  1. #3571 Taulskuen founds House Daisbruil.

  2. #3570 Taulskuen, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Dendthes dies out era 29

  1. #3572 House Dendthes dies out.

  2. #3569 Guintauth dies (hunger, 31 years old).

    Chance that season: 12.22%

  3. #3562 Famine in Llaness.

    • 27% of what was needed was eaten; 6352 rations were missing
  4. #3561 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×1.01
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2234
    What was gathered
    Ruleset base1350
    the weather: cycle×1.01
    the season×0.70
    the weather: long_drought #2428×0.20
    Result189
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 29

  1. #3583 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result808
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result65
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 29

  1. #3584 Famine in Llaness.

    • 11% of what was needed was eaten; 6822 rations were missing
  2. #3583 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result808
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result65
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Duithsaul, head of Llaness, dies era 29

  1. #3591 Duithsaul dies (hunger, 64 years old).

    Chance that season: 27.44%

  2. #3584 Famine in Llaness.

    • 11% of what was needed was eaten; 6822 rations were missing
  3. #3583 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result808
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result65
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Staure founds House Sarai era 29

  1. #3593 Staure founds House Sarai.

  2. #3592 Staure, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Zuelsaun dies out era 29

  1. #3594 House Zuelsaun dies out.

  2. #3591 Duithsaul dies (hunger, 64 years old).

    Chance that season: 27.44%

  3. #3584 Famine in Llaness.

    • 11% of what was needed was eaten; 6822 rations were missing
  4. #3583 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result808
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result65
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chuellail, at the head of Llaness era 29

  1. #3598 Chuellail is set at the head of Llaness.

  2. #3591 Duithsaul dies (hunger, 64 years old).

    Chance that season: 27.44%

  3. #3584 Famine in Llaness.

    • 11% of what was needed was eaten; 6822 rations were missing
  4. #3583 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×1.01
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result808
    What was gathered
    Ruleset base1080
    the weather: cycle×1.01
    the season×0.30
    the weather: long_drought #2428×0.20
    Result65
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 29

  1. #3629 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result2680
    What was gathered
    Ruleset base810
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result190
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 29

  1. #3630 Famine in Llaness.

    • 46% of what was needed was eaten; 3340 rations were missing
  2. #3629 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result2680
    What was gathered
    Ruleset base810
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result190
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 29

  1. #3650 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3981
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 29

  1. #3651 Famine in Llaness.

    • 38% of what was needed was eaten; 6907 rations were missing
  2. #3650 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3981
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Skairkta and Diarksui marry era 29

  1. #3659 Skairkta and Diarksui marry (commoner).

    Chance that season: 12.00%

  2. #3658 Diarksui, one of the common folk, enters the chronicle by marrying Skairkta.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Chuellail decides to ration the grain in Llaness era 29

  1. #3661 Chuellail decides: ration.

    Motive of Chuellail
    ration the grain (chosen)weight 6320 · 49.23%
    waitweight 6517
    the people's value: community×1.43
    the trait: cautious×1.30
    the emotion: fear×1.95
    the memory: famine #3651×1.25
  2. #3651 Famine in Llaness.

    • 38% of what was needed was eaten; 6907 rations were missing
  3. #3650 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3981
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 29

  1. #3667 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base23,940
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2583
    What was gathered
    Ruleset base1350
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result184
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 29

  1. #3668 Famine in Llaness.

    • 26% of what was needed was eaten; 7493 rations were missing
  2. #3667 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base23,940
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2583
    What was gathered
    Ruleset base1350
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result184
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Tabral founds House Skuindbra era 29

  1. #3676 Tabral founds House Skuindbra.

  2. #3675 Tabral, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Skairkta decides to hold a feast in Stianess era 29

  1. #3682 Skairkta decides: feast.

    Motive of Skairkta
    hold a feast (chosen)weight 3950 · 37.02%
    waitweight 6719
    the people's value: community×1.43
    the people's value: honor×1.02
    the emotion: joy×1.18
    the emotion: sadness×0.94
    the memory: spouse_died from accident #3546×0.82
  2. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 30

  1. #3694 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result990
    What was gathered
    Ruleset base1350
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result79
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 30

  1. #3695 Famine in Llaness.

    • 11% of what was needed was eaten; 8111 rations were missing
  2. #3694 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result990
    What was gathered
    Ruleset base1350
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result79
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chuellail and Zelsue marry era 30

  1. #3703 Chuellail and Zelsue marry (commoner).

    Chance that season: 12.00%

  2. #3702 Zelsue, one of the common folk, enters the chronicle by marrying Chuellail.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 30

  1. #3721 Harvest in Llaness: 43% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result3146
    What was gathered
    Ruleset base1080
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result253
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 30

  1. #3722 Famine in Llaness.

    • 43% of what was needed was eaten; 4431 rations were missing
  2. #3721 Harvest in Llaness: 43% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result3146
    What was gathered
    Ruleset base1080
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result253
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 30

  1. #3737 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result2524
    What was gathered
    Ruleset base1080
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result211
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 30

  1. #3738 Famine in Llaness.

    • 36% of what was needed was eaten; 4825 rations were missing
  2. #3737 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result2524
    What was gathered
    Ruleset base1080
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result211
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chuellail decides to ration the grain in Llaness era 30

  1. #3744 Chuellail decides: ration.

    Motive of Chuellail
    ration the grain (chosen)weight 19,082 · 68.69%
    waitweight 4780
    send more hands to the fieldsweight 3917
    the people's value: community×1.43
    the trait: cautious×1.30
    the emotion: fear×2.00
    the memory: famine #3738×1.25
  2. #3738 Famine in Llaness.

    • 36% of what was needed was eaten; 4825 rations were missing
  3. #3737 Harvest in Llaness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result2524
    What was gathered
    Ruleset base1080
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result211
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 30

  1. #3753 Harvest in Llaness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base15,120
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1631
    What was gathered
    Ruleset base810
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result110
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 30

  1. #3754 Famine in Llaness.

    • 24% of what was needed was eaten; 5414 rations were missing
  2. #3753 Harvest in Llaness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base15,120
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result1631
    What was gathered
    Ruleset base810
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result110
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 30

  1. #3771 Harvest in Llaness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base12,600
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result582
    What was gathered
    Ruleset base810
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result47
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 30

  1. #3772 Famine in Llaness.

    • 10% of what was needed was eaten; 5581 rations were missing
  2. #3771 Harvest in Llaness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base12,600
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result582
    What was gathered
    Ruleset base810
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result47
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Saindgia, of House Daisbruil, dies of hunger era 30

  1. #3778 Saindgia dies (hunger, 34 years old).

    Chance that season: 18.63%

  2. #3772 Famine in Llaness.

    • 10% of what was needed was eaten; 5581 rations were missing
  3. #3771 Harvest in Llaness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base12,600
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result582
    What was gathered
    Ruleset base810
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result47
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 30

  1. #3795 Harvest in Llaness: 44% of what was needed is eaten.

    What was farmed
    Ruleset base27,720
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result5127
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result380
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 30

  1. #3796 Famine in Llaness.

    • 44% of what was needed was eaten; 6913 rations were missing
  2. #3795 Harvest in Llaness: 44% of what was needed is eaten.

    What was farmed
    Ruleset base27,720
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result5127
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result380
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 30

  1. #3810 Harvest in Llaness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3981
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 30

  1. #3811 Famine in Llaness.

    • 35% of what was needed was eaten; 7717 rations were missing
  2. #3810 Harvest in Llaness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3981
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chuellail, head of Llaness, dies era 30

  1. #3817 Chuellail dies (hunger, 60 years old).

    Chance that season: 9.23%

  2. #3811 Famine in Llaness.

    • 35% of what was needed was eaten; 7717 rations were missing
  3. #3810 Harvest in Llaness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3981
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Daithmaus, of House Daisbruil, dies of hunger era 30

  1. #3818 Daithmaus dies (hunger, 32 years old).

    Chance that season: 9.23%

  2. #3811 Famine in Llaness.

    • 35% of what was needed was eaten; 7717 rations were missing
  3. #3810 Harvest in Llaness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3981
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Zelsue, at the head of Llaness era 30

  1. #3826 Zelsue is set at the head of Llaness.

  2. #3817 Chuellail dies (hunger, 60 years old).

    Chance that season: 9.23%

  3. #3811 Famine in Llaness.

    • 35% of what was needed was eaten; 7717 rations were missing
  4. #3810 Harvest in Llaness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3981
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Skairkta decides to hold a feast in Stianess era 30

  1. #3827 Skairkta decides: feast.

    Motive of Skairkta
    hold a feast (chosen)weight 3792 · 18.31%
    waitweight 5983
    raise housesweight 10,927
    the people's value: community×1.43
    the people's value: honor×1.02
    the emotion: joy×1.04
    the emotion: sadness×1.02
    the memory: spouse_died from accident #3546×0.82
  2. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 31

  1. #3831 Harvest in Llaness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base23,310
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2515
    What was gathered
    Ruleset base1350
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result184
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 31

  1. #3832 Famine in Llaness.

    • 24% of what was needed was eaten; 8101 rations were missing
  2. #3831 Harvest in Llaness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base23,310
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2515
    What was gathered
    Ruleset base1350
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result184
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Thuichoth, of House Gasskuil, dies of hunger era 31

  1. #3838 Thuichoth dies (hunger, 57 years old).

    Chance that season: 13.18%

  2. #3832 Famine in Llaness.

    • 24% of what was needed was eaten; 8101 rations were missing
  3. #3831 Harvest in Llaness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base23,310
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2515
    What was gathered
    Ruleset base1350
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result184
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 31

  1. #3852 Harvest in Llaness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result932
    What was gathered
    Ruleset base1350
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result79
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 31

  1. #3853 Famine in Llaness.

    • 10% of what was needed was eaten; 8304 rations were missing
  2. #3852 Harvest in Llaness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result932
    What was gathered
    Ruleset base1350
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result79
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 31

  1. #3873 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result5593
    What was gathered
    Ruleset base1890
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result443
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 31

  1. #3874 Famine in Llaness.

    • 46% of what was needed was eaten; 7059 rations were missing
  2. #3873 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result5593
    What was gathered
    Ruleset base1890
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result443
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Taulskuen, of House Daisbruil, dies of hunger era 31

  1. #3881 Taulskuen dies (hunger, 35 years old).

    Chance that season: 5.45%

  2. #3874 Famine in Llaness.

    • 46% of what was needed was eaten; 7059 rations were missing
  3. #3873 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result5593
    What was gathered
    Ruleset base1890
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result443
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Tabral, of House Skuindbra, dies of hunger era 31

  1. #3882 Tabral dies (hunger, 11 years old).

    Chance that season: 5.45%

  2. #3874 Famine in Llaness.

    • 46% of what was needed was eaten; 7059 rations were missing
  3. #3873 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result5593
    What was gathered
    Ruleset base1890
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result443
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Skuindbra dies out era 31

  1. #3883 House Skuindbra dies out.

  2. #3882 Tabral dies (hunger, 11 years old).

    Chance that season: 5.45%

  3. #3874 Famine in Llaness.

    • 46% of what was needed was eaten; 7059 rations were missing
  4. #3873 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result5593
    What was gathered
    Ruleset base1890
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result443
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 31

  1. #3890 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base28,980
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result4466
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 31

  1. #3891 Famine in Llaness.

    • 38% of what was needed was eaten; 7502 rations were missing
  2. #3890 Harvest in Llaness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base28,980
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result4466
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Zelsue decides to ration the grain in Llaness era 31

  1. #3901 Zelsue decides: ration.

    Motive of Zelsue
    ration the grain (chosen)weight 11,644 · 61.06%
    waitweight 7424
    the people's value: community×1.43
    the trait: greedy×1.20
    the emotion: fear×2.00
    the memory: spouse_died from hunger #3817×1.54
  2. #3817 Chuellail dies (hunger, 60 years old).

    Chance that season: 9.23%

  3. #3811 Famine in Llaness.

    • 35% of what was needed was eaten; 7717 rations were missing
  4. #3810 Harvest in Llaness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result3981
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result317
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 31

  1. #3915 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2786
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result221
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 31

  1. #3916 Famine in Llaness.

    • 26% of what was needed was eaten; 8468 rations were missing
  2. #3915 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2786
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result221
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Zelsue, head of Llaness, dies era 31

  1. #3922 Zelsue dies (accident, 60 years old).

    Chance that season: 12.74%

Root: Chance, with the probabilities shown above.

Why? Maismas, of House Daisbruil, dies of hunger era 31

  1. #3923 Maismas dies (hunger, 31 years old).

    Chance that season: 12.74%

  2. #3916 Famine in Llaness.

    • 26% of what was needed was eaten; 8468 rations were missing
  3. #3915 Harvest in Llaness: 26% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result2786
    What was gathered
    Ruleset base1620
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result221
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Gasskuil dies out era 31

  1. #3924 House Gasskuil dies out.

  2. #3922 Zelsue dies (accident, 60 years old).

    Chance that season: 12.74%

Root: Chance, with the probabilities shown above.

Why? Rathruen, at the head of Llaness era 31

  1. #3926 Rathruen is set at the head of Llaness.

  2. #3922 Zelsue dies (accident, 60 years old).

    Chance that season: 12.74%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 31

  1. #3943 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base40,320
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result1864
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result142
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 31

  1. #3944 Famine in Llaness.

    • 11% of what was needed was eaten; 15,139 rations were missing
  2. #3943 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base40,320
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result1864
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result142
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Staure, of House Sarai, dies of hunger era 31

  1. #3951 Staure dies (hunger, 18 years old).

    Chance that season: 18.06%

  2. #3944 Famine in Llaness.

    • 11% of what was needed was eaten; 15,139 rations were missing
  3. #3943 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base40,320
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result1864
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result142
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Bruesstas, of House Sarai, dies of hunger era 31

  1. #3952 Bruesstas dies (hunger, 18 years old).

    Chance that season: 18.06%

  2. #3944 Famine in Llaness.

    • 11% of what was needed was eaten; 15,139 rations were missing
  3. #3943 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base40,320
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result1864
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result142
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Sarai dies out era 31

  1. #3953 House Sarai dies out.

  2. #3952 Bruesstas dies (hunger, 18 years old).

    Chance that season: 18.06%

  3. #3944 Famine in Llaness.

    • 11% of what was needed was eaten; 15,139 rations were missing
  4. #3943 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base40,320
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result1864
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result142
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 31

  1. #3964 Harvest in Llaness: 49% of what was needed is eaten.

    What was farmed
    Ruleset base34,020
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result6292
    What was gathered
    Ruleset base2160
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result507
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 31

  1. #3965 Famine in Llaness.

    • 49% of what was needed was eaten; 6971 rations were missing
  2. #3964 Harvest in Llaness: 49% of what was needed is eaten.

    What was farmed
    Ruleset base34,020
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result6292
    What was gathered
    Ruleset base2160
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result507
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Skairkta decides to hold a feast in Stianess era 31

  1. #3972 Skairkta decides: feast.

    Motive of Skairkta
    hold a feast (chosen)weight 3763 · 38.90%
    waitweight 5910
    the people's value: community×1.43
    the people's value: honor×1.02
    the emotion: joy×1.02
    the emotion: sadness×1.02
    the memory: spouse_died from accident #3546×0.82
  2. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 32

  1. #3983 Harvest in Llaness: 40% of what was needed is eaten.

    What was farmed
    Ruleset base40,950
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result6311
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result475
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 32

  1. #3984 Famine in Llaness.

    • 40% of what was needed was eaten; 9819 rations were missing
  2. #3983 Harvest in Llaness: 40% of what was needed is eaten.

    What was farmed
    Ruleset base40,950
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result6311
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result475
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 32

  1. #3999 Harvest in Llaness: 28% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result4146
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result332
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 32

  1. #4000 Famine in Llaness.

    • 28% of what was needed was eaten; 11,047 rations were missing
  2. #3999 Harvest in Llaness: 28% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result4146
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result332
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Rarkruil founds House Siasbraith era 32

  1. #4007 Rarkruil founds House Siasbraith.

  2. #4006 Rarkruil, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Skairkta decides to hold a feast in Stianess era 32

  1. #4013 Skairkta decides: feast.

    Motive of Skairkta
    hold a feast (chosen)weight 4212 · 42.54%
    waitweight 5689
    the people's value: community×1.43
    the people's value: honor×1.02
    the emotion: joy×1.12
    the emotion: sadness×1.05
    the memory: spouse_died from accident #3546×0.82
  2. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 32

  1. #4024 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base42,210
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result1951
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result158
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 32

  1. #4025 Famine in Llaness.

    • 12% of what was needed was eaten; 15,441 rations were missing
  2. #4024 Harvest in Llaness: 12% of what was needed is eaten.

    What was farmed
    Ruleset base42,210
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result1951
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result158
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Llaness short of grain era 32

  1. #4043 Harvest in Llaness: 47% of what was needed is eaten.

    What was farmed
    Ruleset base40,320
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result7457
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result570
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 32

  1. #4044 Famine in Llaness.

    • 47% of what was needed was eaten; 8848 rations were missing
  2. #4043 Harvest in Llaness: 47% of what was needed is eaten.

    What was farmed
    Ruleset base40,320
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result7457
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result570
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Braiskui, of House Guintui, dies era 32

  1. #4051 Braiskui dies (age, 63 years old).

    Chance that season: 8.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 32

  1. #4065 Harvest in Llaness: 39% of what was needed is eaten.

    What was farmed
    Ruleset base43,470
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result6700
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result528
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 32

  1. #4066 Famine in Llaness.

    • 39% of what was needed was eaten; 11,267 rations were missing
  2. #4065 Harvest in Llaness: 39% of what was needed is eaten.

    What was farmed
    Ruleset base43,470
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result6700
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result528
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Daunmend founds House Suentuel era 32

  1. #4074 Daunmend founds House Suentuel.

  2. #4073 Daunmend, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 32

  1. #4092 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base46,620
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result5030
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result369
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 32

  1. #4093 Famine in Llaness.

    • 27% of what was needed was eaten; 14,581 rations were missing
  2. #4092 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base46,620
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result5030
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result369
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Skairkta decides to hold a feast in Stianess era 32

  1. #4100 Skairkta decides: feast.

    Motive of Skairkta
    hold a feast (chosen)weight 4059 · 41.02%
    waitweight 5836
    the people's value: community×1.43
    the people's value: honor×1.02
    the emotion: joy×1.10
    the emotion: sadness×1.03
    the memory: spouse_died from accident #3546×0.82
  2. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 32

  1. #4112 Harvest in Mueness: 99% of what was needed is eaten.

    What was farmed
    Ruleset base263,340
    the weather: cycle×0.96
    the soil×0.65
    the season×0.30
    Result49,790
    What was gathered
    Ruleset base18,630
    the weather: cycle×0.96
    the season×0.30
    Result5391

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Llaness short of grain era 32

  1. #4113 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base47,250
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result2184
    What was gathered
    Ruleset base2970
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result174
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 32

  1. #4114 Famine in Llaness.

    • 11% of what was needed was eaten; 18,027 rations were missing
  2. #4113 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base47,250
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result2184
    What was gathered
    Ruleset base2970
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result174
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chianbra, of House Siasbraith, dies of hunger era 32

  1. #4121 Chianbra dies (hunger, 29 years old).

    Chance that season: 18.11%

  2. #4114 Famine in Llaness.

    • 11% of what was needed was eaten; 18,027 rations were missing
  3. #4113 Harvest in Llaness: 11% of what was needed is eaten.

    What was farmed
    Ruleset base47,250
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the weather: long_drought #2428×0.20
    Result2184
    What was gathered
    Ruleset base2970
    the weather: cycle×0.98
    the season×0.30
    the weather: long_drought #2428×0.20
    Result174
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Mueness eats its fill again era 33

  1. #4132 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base263,340
    the weather: cycle×0.96
    the soil×0.65
    the season×1.20
    Result197,453
    What was gathered
    Ruleset base18,630
    the weather: cycle×0.96
    the season×1.20
    Result21,566

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Llaness short of grain era 33

  1. #4133 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result8273
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result634
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 33

  1. #4134 Famine in Llaness.

    • 46% of what was needed was eaten; 10,128 rations were missing
  2. #4133 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result8273
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result634
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Rathruen, head of Llaness, dies era 33

  1. #4141 Rathruen dies (hunger, 36 years old).

    Chance that season: 5.19%

  2. #4134 Famine in Llaness.

    • 46% of what was needed was eaten; 10,128 rations were missing
  3. #4133 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result8273
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result634
  4. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Daisbruil dies out era 33

  1. #4142 House Daisbruil dies out.

  2. #4141 Rathruen dies (hunger, 36 years old).

    Chance that season: 5.19%

  3. #4134 Famine in Llaness.

    • 46% of what was needed was eaten; 10,128 rations were missing
  4. #4133 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result8273
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result634
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Daunmend, at the head of Llaness era 33

  1. #4144 Daunmend is set at the head of Llaness.

  2. #4141 Rathruen dies (hunger, 36 years old).

    Chance that season: 5.19%

  3. #4134 Famine in Llaness.

    • 46% of what was needed was eaten; 10,128 rations were missing
  4. #4133 Harvest in Llaness: 46% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    the weather: long_drought #2428×0.20
    Result8273
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×1.20
    the weather: long_drought #2428×0.20
    Result634
  5. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The Zhathtrolm vanish era 33

  1. #4148 Zhathtrolm goes extinct.

    • Causes counted: climate 3, nonviable 1

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Llaness short of grain era 33

  1. #4152 Harvest in Llaness: 39% of what was needed is eaten.

    What was farmed
    Ruleset base43,470
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result6700
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result528
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Llaness era 33

  1. #4153 Famine in Llaness.

    • 39% of what was needed was eaten; 10,862 rations were missing
  2. #4152 Harvest in Llaness: 39% of what was needed is eaten.

    What was farmed
    Ruleset base43,470
    the weather: cycle×0.98
    the soil×0.79
    the weather: long_drought #2428×0.20
    Result6700
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the weather: long_drought #2428×0.20
    Result528
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Daunmend and Londruin marry era 33

  1. #4161 Daunmend and Londruin marry (commoner).

    Chance that season: 12.00%

  2. #4160 Londruin, one of the common folk, enters the chronicle by marrying Daunmend.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Mathmuind founds House Ziabruil era 33

  1. #4163 Mathmuind founds House Ziabruil.

  2. #4162 Mathmuind, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Skairkta decides to hold a feast in Stianess era 33

  1. #4167 Skairkta decides: feast.

    Motive of Skairkta
    hold a feast (chosen)weight 4180 · 42.04%
    waitweight 5762
    the people's value: community×1.43
    the people's value: honor×1.02
    the emotion: joy×1.12
    the emotion: sadness×1.04
    the memory: spouse_died from accident #3546×0.82
  2. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Llaness short of grain era 33

  1. #4174 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base39,690
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result4282
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result332
  2. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Llaness era 33

  1. #4175 Famine in Llaness.

    • 27% of what was needed was eaten; 12,126 rations were missing
  2. #4174 Harvest in Llaness: 27% of what was needed is eaten.

    What was farmed
    Ruleset base39,690
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the weather: long_drought #2428×0.20
    Result4282
    What was gathered
    Ruleset base2430
    the weather: cycle×0.98
    the season×0.70
    the weather: long_drought #2428×0.20
    Result332
  3. #2428 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Daindladau, of House Siasbraith, dies era 33

  1. #4182 Daindladau dies (accident, 32 years old).

    Chance that season: 12.24%

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 33

  1. #4192 Harvest in Mueness: 77% of what was needed is eaten.

    What was farmed
    Ruleset base277,830
    the weather: cycle×0.96
    the soil×0.65
    the season×0.30
    Result52,079
    What was gathered
    Ruleset base19,980
    the weather: cycle×0.96
    the season×0.30
    Result5782

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The harvest falls short in Llaness era 33

  1. #4193 Harvest in Llaness: 59% of what was needed is eaten.

    What was farmed
    Ruleset base35,910
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    Result8302
    What was gathered
    Ruleset base2160
    the weather: cycle×0.98
    the season×0.30
    Result634

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Famine in Llaness era 33

  1. #4194 Famine in Llaness.

    • 59% of what was needed was eaten; 6049 rations were missing
  2. #4193 Harvest in Llaness: 59% of what was needed is eaten.

    What was farmed
    Ruleset base35,910
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    Result8302
    What was gathered
    Ruleset base2160
    the weather: cycle×0.98
    the season×0.30
    Result634

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Mueness eats its fill again era 33

  1. #4207 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base274,680
    the weather: cycle×0.96
    the soil×0.65
    the season×1.20
    Result205,956
    What was gathered
    Ruleset base19,710
    the weather: cycle×0.96
    the season×1.20
    Result22,817

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Llaness eats its fill again era 33

  1. #4208 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    Result41,367
    What was gathered
    Ruleset base2700
    the weather: cycle×0.98
    the season×1.20
    Result3170

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 106 people leave Mueness for Llaness era 33

  1. #4215 106 neighbors move from Mueness to Llaness (crowding).

  2. #4207 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base274,680
    the weather: cycle×0.96
    the soil×0.65
    the season×1.20
    Result205,956
    What was gathered
    Ruleset base19,710
    the weather: cycle×0.96
    the season×1.20
    Result22,817

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 57 people leave Stianess for Llaness era 33

  1. #4216 57 neighbors move from Stianess to Llaness (crowding).

  2. #4209 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base157,500
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    Result154,085
    What was gathered
    Ruleset base11,340
    the weather: cycle×0.96
    the season×1.20
    Result13,127

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Skairkta decides to hold a feast in Stianess era 33

  1. #4217 Skairkta decides: feast.

    Motive of Skairkta
    hold a feast (chosen)weight 4210 · 42.21%
    waitweight 5762
    the people's value: community×1.43
    the people's value: honor×1.02
    the emotion: joy×1.13
    the emotion: sadness×1.04
    the memory: spouse_died from accident #3546×0.82
  2. #3546 Chosuizan dies (accident, 49 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 34

  1. #4239 Harvest in Mueness: 84% of what was needed is eaten.

    What was farmed
    Ruleset base260,190
    the weather: cycle×0.96
    the soil×0.65
    the season×0.30
    Result48,772
    What was gathered
    Ruleset base18,630
    the weather: cycle×0.96
    the season×0.30
    Result5391

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Mueness eats its fill again era 34

  1. #4250 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base265,230
    the weather: cycle×0.96
    the soil×0.64
    the season×1.20
    Result195,093
    What was gathered
    Ruleset base18,900
    the weather: cycle×0.96
    the season×1.20
    Result21,879

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 57 people leave Stianess for Llaness era 34

  1. #4256 57 neighbors move from Stianess to Llaness (crowding).

  2. #4252 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base149,310
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    Result146,073
    What was gathered
    Ruleset base10,800
    the weather: cycle×0.96
    the season×1.20
    Result12,502

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 35 people leave Mueness for Stianess era 34

  1. #4266 35 neighbors move from Mueness to Stianess (crowding).

  2. #4260 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base269,640
    the weather: cycle×0.96
    the soil×0.64
    Result165,281
    What was gathered
    Ruleset base19,170
    the weather: cycle×0.96
    Result18,493

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 27 people leave Llaness for Mueness era 34

  1. #4267 27 neighbors move from Llaness to Mueness (crowding).

  2. #4261 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base120,960
    the weather: cycle×0.98
    the soil×0.79
    Result93,222
    What was gathered
    Ruleset base7290
    the weather: cycle×0.98
    Result7132

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Tuilmon decides to ration the grain in Mueness era 34

  1. #4268 Tuilmon decides: ration.

    Motive of Tuilmon
    ration the grain (chosen)weight 4642 · 46.98%
    waitweight 5238
    the people's value: community×1.43
    the trait: cautious×1.30
  2. #4260 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base269,640
    the weather: cycle×0.96
    the soil×0.64
    Result165,281
    What was gathered
    Ruleset base19,170
    the weather: cycle×0.96
    Result18,493

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The harvest falls short in Mueness era 34

  1. #4276 Harvest in Mueness: 95% of what was needed is eaten.

    What was farmed
    Ruleset base272,790
    the weather: cycle×0.96
    the soil×0.64
    the season×0.70
    Result117,048
    What was gathered
    Ruleset base19,440
    the weather: cycle×0.96
    the season×0.70
    Result13,127

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The drought strikes the fields of Llaness era 34

  1. #4277 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base114,030
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the drought #4272×0.30
    Result18,455
    What was gathered
    Ruleset base7020
    the weather: cycle×0.98
    the season×0.70
    the drought #4272×0.30
    Result1442
  2. #4272 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Lianra, of House Guintui, dies era 34

  1. #4282 Lianra dies (age, 66 years old).

    Chance that season: 12.80%

Root: Chance, with the probabilities shown above.

Why? House Guintui dies out era 34

  1. #4283 House Guintui dies out.

  2. #4282 Lianra dies (age, 66 years old).

    Chance that season: 12.80%

Root: Chance, with the probabilities shown above.

Why? 16 people leave Mueness for Llaness era 34

  1. #4284 16 neighbors move from Mueness to Llaness (crowding).

  2. #4276 Harvest in Mueness: 95% of what was needed is eaten.

    What was farmed
    Ruleset base272,790
    the weather: cycle×0.96
    the soil×0.64
    the season×0.70
    Result117,048
    What was gathered
    Ruleset base19,440
    the weather: cycle×0.96
    the season×0.70
    Result13,127

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The harvest falls short in Mueness era 34

  1. #4296 Harvest in Mueness: 75% of what was needed is eaten.

    What was farmed
    Ruleset base274,050
    the weather: cycle×0.96
    the soil×0.64
    the season×0.30
    Result50,395
    What was gathered
    Ruleset base19,440
    the weather: cycle×0.96
    the season×0.30
    Result5626

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The drought strikes the fields of Llaness era 34

  1. #4297 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base120,960
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    the drought #4272×0.30
    Result8389
    What was gathered
    Ruleset base7290
    the weather: cycle×0.98
    the season×0.30
    the drought #4272×0.30
    Result641
  2. #4272 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Mueness eats its fill again era 34

  1. #4305 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base278,460
    the weather: cycle×0.96
    the soil×0.63
    the season×1.20
    Result202,858
    What was gathered
    Ruleset base19,980
    the weather: cycle×0.96
    the season×1.20
    Result23,129

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The drought strikes the fields of Llaness era 34

  1. #4325 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base125,370
    the weather: cycle×0.98
    the soil×0.79
    the drought #4319×0.30
    Result28,986
    What was gathered
    Ruleset base7560
    the weather: cycle×0.98
    the drought #4319×0.30
    Result2219
  2. #4319 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 35

  1. #4357 Harvest in Mueness: 72% of what was needed is eaten.

    What was farmed
    Ruleset base293,580
    the weather: cycle×0.96
    the soil×0.63
    the season×0.30
    Result53,468
    What was gathered
    Ruleset base20,790
    the weather: cycle×0.96
    the season×0.30
    Result6016

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Mueness eats its fill again era 35

  1. #4378 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base297,990
    the weather: cycle×0.96
    the soil×0.63
    the season×1.20
    Result215,488
    What was gathered
    Ruleset base21,330
    the weather: cycle×0.96
    the season×1.20
    Result24,510

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The drought leaves Mueness short of grain era 35

  1. #4395 Harvest in Mueness: 78% of what was needed is eaten.

    What was farmed
    Ruleset base303,030
    the weather: cycle×0.96
    the soil×0.63
    the drought #4392×0.30
    Result54,783
    What was gathered
    Ruleset base21,600
    the weather: cycle×0.96
    the drought #4392×0.30
    Result6205
  2. #4392 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The drought strikes the fields of Stianess era 35

  1. #4397 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base166,950
    the weather: cycle×0.96
    the soil×0.85
    the drought #4392×0.30
    Result40,532
    What was gathered
    Ruleset base11,880
    the weather: cycle×0.96
    the drought #4392×0.30
    Result3412
  2. #4392 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Tuilmon decides to ration the grain in Mueness era 35

  1. #4403 Tuilmon decides: ration.

    Motive of Tuilmon
    ration the grain (chosen)weight 17,270 · 72.62%
    waitweight 827
    send more hands to the fieldsweight 5682
    the people's value: community×1.43
    the trait: cautious×1.30
  2. #4395 Harvest in Mueness: 78% of what was needed is eaten.

    What was farmed
    Ruleset base303,030
    the weather: cycle×0.96
    the soil×0.63
    the drought #4392×0.30
    Result54,783
    What was gathered
    Ruleset base21,600
    the weather: cycle×0.96
    the drought #4392×0.30
    Result6205
  3. #4392 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 35

  1. #4419 Harvest in Mueness: 74% of what was needed is eaten.

    What was farmed
    Ruleset base308,070
    the weather: cycle×0.96
    the soil×0.63
    the season×0.70
    Result129,953
    What was gathered
    Ruleset base22,140
    the weather: cycle×0.96
    the season×0.70
    Result14,840

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Sauslas, of House Thomue, dies era 35

  1. #4428 Sauslas dies (age, 63 years old).

    Chance that season: 8.00%

Root: Chance, with the probabilities shown above.

Why? Rarkruil, of House Siasbraith, dies era 35

  1. #4429 Rarkruil dies (accident, 36 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? House Siasbraith dies out era 35

  1. #4430 House Siasbraith dies out.

  2. #4429 Rarkruil dies (accident, 36 years old).

    Chance that season: 0.35%

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 35

  1. #4442 Harvest in Mueness: 47% of what was needed is eaten.

    What was farmed
    Ruleset base312,480
    the weather: cycle×0.96
    the soil×0.63
    the season×0.30
    Result56,491
    What was gathered
    Ruleset base22,410
    the weather: cycle×0.96
    the season×0.30
    Result6437

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Famine in Mueness era 35

  1. #4443 Famine in Mueness.

    • 47% of what was needed was eaten; 81,164 rations were missing
  2. #4442 Harvest in Mueness: 47% of what was needed is eaten.

    What was farmed
    Ruleset base312,480
    the weather: cycle×0.96
    the soil×0.63
    the season×0.30
    Result56,491
    What was gathered
    Ruleset base22,410
    the weather: cycle×0.96
    the season×0.30
    Result6437

Root: The turning of the seasons: what the world does every season, with its numbers.

Evidence

Why? Skairkta, ruler of the Methllerk, dies era 35

  1. #4452 Skairkta dies (age, 63 years old).

    Chance that season: 8.00%

Root: Chance, with the probabilities shown above.

Why? 4 claimants to the seat of Skairkta era 35

  1. #4456 The succession opens.

    • Daunmend: 4 supporters (ties 236, own house 60, command 224, prestige 24)
    • Diarksui: 4 supporters (ties 100, own house 120, command 96, prestige 52, kinship 80)
    • Londruin: 4 supporters (ties 100, own house 30, command 288, prestige 24)
    • Zaudan: 3 supporters (ties 261, own house 90, command 120, prestige -3)
  2. #4452 Skairkta dies (age, 63 years old).

    Chance that season: 8.00%

Root: Chance, with the probabilities shown above.

Why? No one prevails: Daunmend and Diarksui contest the seat era 35

  1. #4457 Succession crisis: no one prevails.

    • Daunmend: 4 supporters (ties 236, own house 60, command 224, prestige 24)
    • Diarksui: 4 supporters (ties 100, own house 120, command 96, prestige 52, kinship 80)
    • Londruin: 4 supporters (ties 100, own house 30, command 288, prestige 24)
    • Zaudan: 3 supporters (ties 261, own house 90, command 120, prestige -3)
    • The leader's margin: 0 ‱ of the total support
  2. #4456 The succession opens.

    • Daunmend: 4 supporters (ties 236, own house 60, command 224, prestige 24)
    • Diarksui: 4 supporters (ties 100, own house 120, command 96, prestige 52, kinship 80)
    • Londruin: 4 supporters (ties 100, own house 30, command 288, prestige 24)
    • Zaudan: 3 supporters (ties 261, own house 90, command 120, prestige -3)
  3. #4452 Skairkta dies (age, 63 years old).

    Chance that season: 8.00%

Root: Chance, with the probabilities shown above.

Why? Diarksui, at the head of Stianess era 35

  1. #4459 Diarksui is set at the head of Stianess.

  2. #4452 Skairkta dies (age, 63 years old).

    Chance that season: 8.00%

Root: Chance, with the probabilities shown above.

Why? Mueness eats its fill again era 35

  1. #4467 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base301,770
    the weather: cycle×0.96
    the soil×0.62
    the season×1.20
    Result216,280
    What was gathered
    Ruleset base21,600
    the weather: cycle×0.96
    the season×1.20
    Result24,820

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Stuisrairk founds House Teththia era 36

  1. #4493 Stuisrairk founds House Teththia.

  2. #4492 Stuisrairk, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Londruin succeeds Skairkta era 36

  1. #4513 The succession is settled in favor of Londruin.

    • Londruin: 6 supporters (ties 108, own house 30, command 432, prestige 42)
    • Daunmend: 4 supporters (ties 232, own house 60, command 224, prestige 28)
    • Diarksui: 4 supporters (ties 100, own house 120, command 96, prestige 56, kinship 80)
    • Zaudan: 3 supporters (ties 260, own house 90, command 120, prestige -3)
    • The leader's margin: 1176 ‱ of the total support
  2. #4457 Succession crisis: no one prevails.

    • Daunmend: 4 supporters (ties 236, own house 60, command 224, prestige 24)
    • Diarksui: 4 supporters (ties 100, own house 120, command 96, prestige 52, kinship 80)
    • Londruin: 4 supporters (ties 100, own house 30, command 288, prestige 24)
    • Zaudan: 3 supporters (ties 261, own house 90, command 120, prestige -3)
    • The leader's margin: 0 ‱ of the total support
  3. #4456 The succession opens.

    • Daunmend: 4 supporters (ties 236, own house 60, command 224, prestige 24)
    • Diarksui: 4 supporters (ties 100, own house 120, command 96, prestige 52, kinship 80)
    • Londruin: 4 supporters (ties 100, own house 30, command 288, prestige 24)
    • Zaudan: 3 supporters (ties 261, own house 90, command 120, prestige -3)
  4. #4452 Skairkta dies (age, 63 years old).

    Chance that season: 8.00%

Root: Chance, with the probabilities shown above.

Evidence

Why? Exodus: Daunmend takes her people out of Llaness and founds Zailira era 36

  1. #4518 Zailira is founded from Llaness.

  2. #4513 The succession is settled in favor of Londruin.

    • Londruin: 6 supporters (ties 108, own house 30, command 432, prestige 42)
    • Daunmend: 4 supporters (ties 232, own house 60, command 224, prestige 28)
    • Diarksui: 4 supporters (ties 100, own house 120, command 96, prestige 56, kinship 80)
    • Zaudan: 3 supporters (ties 260, own house 90, command 120, prestige -3)
    • The leader's margin: 1176 ‱ of the total support
  3. #4457 Succession crisis: no one prevails.

    • Daunmend: 4 supporters (ties 236, own house 60, command 224, prestige 24)
    • Diarksui: 4 supporters (ties 100, own house 120, command 96, prestige 52, kinship 80)
    • Londruin: 4 supporters (ties 100, own house 30, command 288, prestige 24)
    • Zaudan: 3 supporters (ties 261, own house 90, command 120, prestige -3)
    • The leader's margin: 0 ‱ of the total support
  4. #4456 The succession opens.

    • Daunmend: 4 supporters (ties 236, own house 60, command 224, prestige 24)
    • Diarksui: 4 supporters (ties 100, own house 120, command 96, prestige 52, kinship 80)
    • Londruin: 4 supporters (ties 100, own house 30, command 288, prestige 24)
    • Zaudan: 3 supporters (ties 261, own house 90, command 120, prestige -3)
  5. #4452 Skairkta dies (age, 63 years old).

    Chance that season: 8.00%

Root: Chance, with the probabilities shown above.

Why? 100 people leave Mueness for Llaness era 36

  1. #4520 100 neighbors move from Mueness to Llaness (crowding).

  2. #4504 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base309,330
    the weather: cycle×0.96
    the soil×0.62
    the season×0.70
    Result129,324
    What was gathered
    Ruleset base22,140
    the weather: cycle×0.96
    the season×0.70
    Result14,840

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 64 people leave Stianess for Mueness era 36

  1. #4521 64 neighbors move from Stianess to Mueness (crowding).

  2. #4506 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base179,550
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    Result101,712
    What was gathered
    Ruleset base12,960
    the weather: cycle×0.96
    the season×0.70
    Result8687

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The harvest falls short in Mueness era 36

  1. #4526 Harvest in Mueness: 83% of what was needed is eaten.

    What was farmed
    Ruleset base304,290
    the weather: cycle×0.96
    the soil×0.62
    the season×0.30
    Result54,521
    What was gathered
    Ruleset base21,870
    the weather: cycle×0.96
    the season×0.30
    Result6282

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 13 people leave Mueness for Stianess era 36

  1. #4536 13 neighbors move from Mueness to Stianess (crowding).

  2. #4526 Harvest in Mueness: 83% of what was needed is eaten.

    What was farmed
    Ruleset base304,290
    the weather: cycle×0.96
    the soil×0.62
    the season×0.30
    Result54,521
    What was gathered
    Ruleset base21,870
    the weather: cycle×0.96
    the season×0.30
    Result6282

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Mueness eats its fill again era 36

  1. #4553 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base304,920
    the weather: cycle×0.96
    the soil×0.62
    the season×1.20
    Result218,538
    What was gathered
    Ruleset base21,870
    the weather: cycle×0.96
    the season×1.20
    Result25,131

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Dalska is born, daughter of Londruin era 36

  1. #4564 Dalska is born, to Daunmend and Londruin.

    Chance that season: 5.40%

    The chance of a birth
    Ruleset base1500
    breeds slowly (a price charged by the laws)×0.60
    overcrowding×0.60
    Result540

Root: Chance, with the probabilities shown above.

Why? Laurksen founds House Duisrath era 36

  1. #4566 Laurksen founds House Duisrath.

  2. #4565 Laurksen, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? The drought leaves Mueness short of grain era 36

  1. #4577 Harvest in Mueness: 78% of what was needed is eaten.

    What was farmed
    Ruleset base309,330
    the weather: cycle×0.96
    the soil×0.62
    the drought #4574×0.30
    Result55,424
    What was gathered
    Ruleset base22,140
    the weather: cycle×0.96
    the drought #4574×0.30
    Result6360
  2. #4574 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The drought strikes the fields of Stianess era 36

  1. #4579 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base172,620
    the weather: cycle×0.96
    the soil×0.85
    the drought #4574×0.30
    Result41,908
    What was gathered
    Ruleset base12,150
    the weather: cycle×0.96
    the drought #4574×0.30
    Result3490
  2. #4574 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The drought strikes the fields of Zailira era 36

  1. #4580 Harvest in Zailira: 100% of what was needed is eaten.

    What was farmed
    Ruleset base30,870
    the weather: cycle×0.96
    the soil×0.85
    the drought #4574×0.30
    Result7554
    What was gathered
    Ruleset base6480
    the weather: cycle×0.96
    the drought #4574×0.30
    Result1861
  2. #4574 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Tuilmon decides to ration the grain in Mueness era 36

  1. #4587 Tuilmon decides: ration.

    Motive of Tuilmon
    ration the grain (chosen)weight 19,988 · 74.11%
    waitweight 837
    send more hands to the fieldsweight 6143
    the people's value: community×1.43
    the trait: cautious×1.30
    the emotion: fear×1.03
    the memory: famine #4443×1.10
  2. #4443 Famine in Mueness.

    • 47% of what was needed was eaten; 81,164 rations were missing
  3. #4442 Harvest in Mueness: 47% of what was needed is eaten.

    What was farmed
    Ruleset base312,480
    the weather: cycle×0.96
    the soil×0.63
    the season×0.30
    Result56,491
    What was gathered
    Ruleset base22,410
    the weather: cycle×0.96
    the season×0.30
    Result6437

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The drought leaves Mueness short of grain era 36

  1. #4601 Harvest in Mueness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base313,740
    the weather: cycle×0.96
    the soil×0.62
    the season×0.70
    the drought #4574×0.30
    Result39,350
    What was gathered
    Ruleset base22,410
    the weather: cycle×0.96
    the season×0.70
    the drought #4574×0.30
    Result4506
  2. #4574 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 36

  1. #4602 Famine in Mueness.

    • 25% of what was needed was eaten; 115,146 rations were missing
  2. #4601 Harvest in Mueness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base313,740
    the weather: cycle×0.96
    the soil×0.62
    the season×0.70
    the drought #4574×0.30
    Result39,350
    What was gathered
    Ruleset base22,410
    the weather: cycle×0.96
    the season×0.70
    the drought #4574×0.30
    Result4506
  3. #4574 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The drought strikes the fields of Stianess era 36

  1. #4604 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base174,510
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the drought #4574×0.30
    Result29,657
    What was gathered
    Ruleset base12,420
    the weather: cycle×0.96
    the season×0.70
    the drought #4574×0.30
    Result2497
  2. #4574 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The drought leaves Zailira short of grain era 36

  1. #4605 Harvest in Zailira: 93% of what was needed is eaten.

    What was farmed
    Ruleset base31,500
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the drought #4574×0.30
    Result5396
    What was gathered
    Ruleset base6750
    the weather: cycle×0.96
    the season×0.70
    the drought #4574×0.30
    Result1357
  2. #4574 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Zolialthes, of House Rasllia, dies of hunger era 36

  1. #4612 Zolialthes dies (hunger, 65 years old).

    Chance that season: 23.72%

  2. #4602 Famine in Mueness.

    • 25% of what was needed was eaten; 115,146 rations were missing
  3. #4601 Harvest in Mueness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base313,740
    the weather: cycle×0.96
    the soil×0.62
    the season×0.70
    the drought #4574×0.30
    Result39,350
    What was gathered
    Ruleset base22,410
    the weather: cycle×0.96
    the season×0.70
    the drought #4574×0.30
    Result4506
  4. #4574 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Brainleza is born, daughter of Londruin era 36

  1. #4615 Brainleza is born, to Daunmend and Londruin.

    Chance that season: 5.04%

    The chance of a birth
    Ruleset base1500
    breeds slowly (a price charged by the laws)×0.60
    overcrowding×0.60
    the hunger of the last harvest×0.93
    Result504

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 36

  1. #4630 Harvest in Mueness: 37% of what was needed is eaten.

    What was farmed
    Ruleset base278,460
    the weather: cycle×0.96
    the soil×0.62
    the season×0.30
    Result49,893
    What was gathered
    Ruleset base19,710
    the weather: cycle×0.96
    the season×0.30
    Result5662

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Famine in Mueness era 36

  1. #4631 Famine in Mueness.

    • 37% of what was needed was eaten; 84,936 rations were missing
  2. #4630 Harvest in Mueness: 37% of what was needed is eaten.

    What was farmed
    Ruleset base278,460
    the weather: cycle×0.96
    the soil×0.62
    the season×0.30
    Result49,893
    What was gathered
    Ruleset base19,710
    the weather: cycle×0.96
    the season×0.30
    Result5662

Root: The turning of the seasons: what the world does every season, with its numbers.

Evidence

Why? The harvest falls short in Stianess era 36

  1. #4633 Harvest in Stianess: 97% of what was needed is eaten.

    What was farmed
    Ruleset base177,030
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    Result42,979
    What was gathered
    Ruleset base12,690
    the weather: cycle×0.96
    the season×0.30
    Result3645

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The harvest falls short in Zailira era 36

  1. #4634 Harvest in Zailira: 60% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    Result7863
    What was gathered
    Ruleset base7020
    the weather: cycle×0.96
    the season×0.30
    Result2016

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Londruin has a vision, sent by lanternfish era 37

  1. #4652 lanternfish acts: “May Londruin make the people keep their grain”.

    • What the world did: theme guidance, course ration
  2. #4650 Order community-0005 (send_vision) is applied, asked for by lanternfish.

Root: An order from the community: lanternfish asked for it, and it passed through the laws.

Evidence

Why? Mueness eats its fill again era 37

  1. #4654 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base258,930
    the weather: cycle×0.96
    the soil×0.62
    the season×1.20
    Result183,731
    What was gathered
    Ruleset base18,360
    the weather: cycle×0.96
    the season×1.20
    Result21,097

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Stianess eats its fill again era 37

  1. #4656 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base179,550
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    Result174,364
    What was gathered
    Ruleset base12,960
    the weather: cycle×0.96
    the season×1.20
    Result14,892

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Zailira eats its fill again era 37

  1. #4657 Harvest in Zailira: 100% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    Result31,453
    What was gathered
    Ruleset base6750
    the weather: cycle×0.96
    the season×1.20
    Result7756

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Melsuiluen, of House Thomue, dies era 37

  1. #4665 Melsuiluen dies (age, 65 years old).

    Chance that season: 11.20%

Root: Chance, with the probabilities shown above.

Why? House Thomue dies out era 37

  1. #4666 House Thomue dies out.

  2. #4665 Melsuiluen dies (age, 65 years old).

    Chance that season: 11.20%

Root: Chance, with the probabilities shown above.

Why? 50 people leave Llaness for Mueness era 37

  1. #4667 50 neighbors move from Llaness to Mueness (crowding).

  2. #4655 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base156,870
    the weather: cycle×0.96
    the soil×0.79
    the season×1.20
    Result142,778
    What was gathered
    Ruleset base9720
    the weather: cycle×0.96
    the season×1.20
    Result11,231

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 67 people leave Stianess for Mueness era 37

  1. #4668 67 neighbors move from Stianess to Mueness (crowding).

  2. #4656 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base179,550
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    Result174,364
    What was gathered
    Ruleset base12,960
    the weather: cycle×0.96
    the season×1.20
    Result14,892

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Daunmend decides to hold a feast in Zailira era 37

  1. #4669 Daunmend decides: feast.

    Motive of Daunmend
    hold a feast (chosen)weight 6135 · 48.94%
    waitweight 3600
    build a granaryweight 2800
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.17

Root: A decision by Daunmend, with its motives.

Why? The drought strikes the fields of Llaness era 37

  1. #4680 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base143,640
    the weather: cycle×0.96
    the soil×0.79
    the drought #4673×0.30
    Result32,684
    What was gathered
    Ruleset base8640
    the weather: cycle×0.96
    the drought #4673×0.30
    Result2495
  2. #4673 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Diarksui, head of Stianess, dies era 37

  1. #4688 Diarksui dies (age, 65 years old).

    Chance that season: 11.20%

Root: Chance, with the probabilities shown above.

Why? Ramuigaurk founds House Landbrial era 37

  1. #4692 Ramuigaurk founds House Landbrial.

  2. #4691 Ramuigaurk, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Laurksen, at the head of Stianess era 37

  1. #4697 Laurksen is set at the head of Stianess.

  2. #4688 Diarksui dies (age, 65 years old).

    Chance that season: 11.20%

Root: Chance, with the probabilities shown above.

Why? 12 people leave Zailira for Mueness era 37

  1. #4698 12 neighbors move from Zailira to Mueness (crowding).

  2. #4682 Harvest in Zailira: 100% of what was needed is eaten.

    What was farmed
    Ruleset base32,760
    the weather: cycle×0.96
    the soil×0.85
    Result26,724
    What was gathered
    Ruleset base7020
    the weather: cycle×0.96
    Result6722

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Daunmend decides to build a granary in Zailira era 37

  1. #4699 Daunmend decides: build_granary.

    Motive of Daunmend
    build a granary (chosen)weight 2800 · 46.25%
    waitweight 3254
    the trait: rash×0.80

Root: A decision by Daunmend, with its motives.

Why? The drought strikes the fields of Llaness era 37

  1. #4706 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base144,900
    the weather: cycle×0.96
    the soil×0.79
    the season×0.70
    the drought #4673×0.30
    Result23,079
    What was gathered
    Ruleset base8910
    the weather: cycle×0.96
    the season×0.70
    the drought #4673×0.30
    Result1801
  2. #4673 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Tuensuend founds House Taucho era 37

  1. #4714 Tuensuend founds House Taucho.

  2. #4713 Tuensuend, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 37

  1. #4720 Harvest in Mueness: 72% of what was needed is eaten.

    What was farmed
    Ruleset base306,180
    the weather: cycle×0.96
    the soil×0.62
    the season×0.30
    Result54,314
    What was gathered
    Ruleset base21,870
    the weather: cycle×0.96
    the season×0.30
    Result6282

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Tuilmon, head of Mueness, dies era 37

  1. #4728 Tuilmon dies (age, 66 years old).

    Chance that season: 12.80%

Root: Chance, with the probabilities shown above.

Why? Brondmiand founds House Tuigon era 37

  1. #4732 Brondmiand founds House Tuigon.

  2. #4731 Brondmiand, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Stiaston founds House Solluerk era 37

  1. #4734 Stiaston founds House Solluerk.

  2. #4733 Stiaston, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Rasllia dies out era 37

  1. #4735 House Rasllia dies out.

  2. #4728 Tuilmon dies (age, 66 years old).

    Chance that season: 12.80%

Root: Chance, with the probabilities shown above.

Why? Stuisrairk, at the head of Mueness era 37

  1. #4743 Stuisrairk is set at the head of Mueness.

  2. #4728 Tuilmon dies (age, 66 years old).

    Chance that season: 12.80%

Root: Chance, with the probabilities shown above.

Why? 7 people leave Mueness for Zailira era 37

  1. #4744 7 neighbors move from Mueness to Zailira (crowding).

  2. #4720 Harvest in Mueness: 72% of what was needed is eaten.

    What was farmed
    Ruleset base306,180
    the weather: cycle×0.96
    the soil×0.62
    the season×0.30
    Result54,314
    What was gathered
    Ruleset base21,870
    the weather: cycle×0.96
    the season×0.30
    Result6282

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Mueness eats its fill again era 37

  1. #4753 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base308,700
    the weather: cycle×0.96
    the soil×0.61
    the season×1.20
    Result216,883
    What was gathered
    Ruleset base21,870
    the weather: cycle×0.96
    the season×1.20
    Result25,131

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Thandla founds House Rialguith era 37

  1. #4765 Thandla founds House Rialguith.

  2. #4764 Thandla, one of the common folk, enters the chronicle: Llaness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Marriage arranged between Ramuigaurk and Thandla era 37

  1. #4774 Ramuigaurk and Thandla marry (political).

  2. #4772 Londruin decides: arrange_marriage.

    Motive of Londruin
    arrange a marriage (chosen)weight 2532 · 31.25%
    waitweight 5569
    the people's value: community×1.21
    the people's value: honor×1.04

Root: A decision by Londruin, with its motives.

Why? Stuisrairk decides to ration the grain in Mueness era 37

  1. #4789 Stuisrairk decides: ration.

    Motive of Stuisrairk
    ration the grain (chosen)weight 4797 · 54.57%
    waitweight 3993
    the people's value: community×1.43
    the trait: greedy×1.20
    the emotion: fear×1.06
    the memory: famine #4631×1.10
  2. #4631 Famine in Mueness.

    • 37% of what was needed was eaten; 84,936 rations were missing
  3. #4630 Harvest in Mueness: 37% of what was needed is eaten.

    What was farmed
    Ruleset base278,460
    the weather: cycle×0.96
    the soil×0.62
    the season×0.30
    Result49,893
    What was gathered
    Ruleset base19,710
    the weather: cycle×0.96
    the season×0.30
    Result5662

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The harvest falls short in Mueness era 37

  1. #4802 Harvest in Mueness: 95% of what was needed is eaten.

    What was farmed
    Ruleset base318,150
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    Result130,388
    What was gathered
    Ruleset base22,680
    the weather: cycle×0.96
    the season×0.70
    Result15,202

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The harvest falls short in Mueness era 38

  1. #4820 Harvest in Mueness: 73% of what was needed is eaten.

    What was farmed
    Ruleset base323,190
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    Result56,766
    What was gathered
    Ruleset base23,220
    the weather: cycle×0.96
    the season×0.30
    Result6670

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Mueness eats its fill again era 38

  1. #4842 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base328,230
    the weather: cycle×0.96
    the soil×0.61
    the season×1.20
    Result230,605
    What was gathered
    Ruleset base23,490
    the weather: cycle×0.96
    the season×1.20
    Result26,992

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Muellain founds House Lelzal era 38

  1. #4853 Muellain founds House Lelzal.

  2. #4852 Muellain, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Daunmend decides to build a granary in Zailira era 38

  1. #4862 Daunmend decides: build_granary.

    Motive of Daunmend
    build a granary (chosen)weight 2800 · 24.89%
    waitweight 3470
    raise housesweight 4978
    the trait: rash×0.80

Root: A decision by Daunmend, with its motives.

Why? The drought leaves Mueness short of grain era 38

  1. #4873 Harvest in Mueness: 76% of what was needed is eaten.

    What was farmed
    Ruleset base333,270
    the weather: cycle×0.96
    the soil×0.61
    the drought #4868×0.30
    Result58,536
    What was gathered
    Ruleset base23,760
    the weather: cycle×0.96
    the drought #4868×0.30
    Result6825
  2. #4868 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The drought strikes the fields of Stianess era 38

  1. #4875 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base185,850
    the weather: cycle×0.96
    the soil×0.85
    the drought #4868×0.30
    Result45,120
    What was gathered
    Ruleset base13,230
    the weather: cycle×0.96
    the drought #4868×0.30
    Result3800
  2. #4868 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The drought strikes the fields of Zailira era 38

  1. #4876 Harvest in Zailira: 100% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.96
    the soil×0.85
    the drought #4868×0.30
    Result8480
    What was gathered
    Ruleset base7560
    the weather: cycle×0.96
    the drought #4868×0.30
    Result2171
  2. #4868 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The harvest falls short in Mueness era 38

  1. #4886 Harvest in Mueness: 84% of what was needed is eaten.

    What was farmed
    Ruleset base337,680
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    Result138,392
    What was gathered
    Ruleset base24,030
    the weather: cycle×0.96
    the season×0.70
    Result16,107

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The harvest falls short in Mueness era 38

  1. #4902 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base342,090
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    Result60,085
    What was gathered
    Ruleset base24,300
    the weather: cycle×0.96
    the season×0.30
    Result6980

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Hunger comes to Mueness era 38

  1. #4903 Famine in Mueness.

    • 36% of what was needed was eaten; 105,562 rations were missing
  2. #4902 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base342,090
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    Result60,085
    What was gathered
    Ruleset base24,300
    the weather: cycle×0.96
    the season×0.30
    Result6980

Root: The turning of the seasons: what the world does every season, with its numbers.

Evidence

Why? The drought leaves Mueness short of grain era 38

  1. #4930 Harvest in Mueness: 43% of what was needed is eaten.

    What was farmed
    Ruleset base324,450
    the weather: cycle×0.96
    the soil×0.61
    the season×1.20
    the drought #4921×0.30
    Result67,758
    What was gathered
    Ruleset base23,220
    the weather: cycle×0.96
    the season×1.20
    the drought #4921×0.30
    Result8004
  2. #4921 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 38

  1. #4931 Famine in Mueness.

    • 43% of what was needed was eaten; 87,897 rations were missing
  2. #4930 Harvest in Mueness: 43% of what was needed is eaten.

    What was farmed
    Ruleset base324,450
    the weather: cycle×0.96
    the soil×0.61
    the season×1.20
    the drought #4921×0.30
    Result67,758
    What was gathered
    Ruleset base23,220
    the weather: cycle×0.96
    the season×1.20
    the drought #4921×0.30
    Result8004
  3. #4921 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The drought strikes the fields of Stianess era 38

  1. #4933 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base187,110
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the drought #4921×0.30
    Result54,511
    What was gathered
    Ruleset base13,230
    the weather: cycle×0.96
    the season×1.20
    the drought #4921×0.30
    Result4560
  2. #4921 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The drought strikes the fields of Zailira era 38

  1. #4934 Harvest in Zailira: 100% of what was needed is eaten.

    What was farmed
    Ruleset base36,540
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the drought #4921×0.30
    Result10,731
    What was gathered
    Ruleset base7830
    the weather: cycle×0.96
    the season×1.20
    the drought #4921×0.30
    Result2699
  2. #4921 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? Mueness eats its fill again era 38

  1. #4947 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base308,700
    the weather: cycle×0.96
    the soil×0.61
    Result179,081
    What was gathered
    Ruleset base21,870
    the weather: cycle×0.96
    Result20,942

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Little Brainleza dies era 38

  1. #4958 Brainleza dies (illness, 3 years old).

    Chance that season: 1.50%

Root: Chance, with the probabilities shown above.

Why? 33 people leave Llaness for Mueness era 38

  1. #4959 33 neighbors move from Llaness to Mueness (crowding).

  2. #4948 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base171,360
    the weather: cycle×0.96
    the soil×0.79
    Result129,972
    What was gathered
    Ruleset base10,530
    the weather: cycle×0.96
    Result10,139

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 9 people leave Stianess for Llaness era 38

  1. #4960 9 neighbors move from Stianess to Llaness (crowding).

  2. #4949 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base189,630
    the weather: cycle×0.96
    the soil×0.85
    Result153,461
    What was gathered
    Ruleset base13,500
    the weather: cycle×0.96
    Result12,927

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The harvest falls short in Mueness era 39

  1. #5001 Harvest in Mueness: 57% of what was needed is eaten.

    What was farmed
    Ruleset base379,890
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    Result66,113
    What was gathered
    Ruleset base23,220
    the weather: cycle×0.96
    the season×0.30
    Result6670

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Hunger comes to Mueness era 39

  1. #5002 Famine in Mueness.

    • 57% of what was needed was eaten; 68,445 rations were missing
  2. #5001 Harvest in Mueness: 57% of what was needed is eaten.

    What was farmed
    Ruleset base379,890
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    Result66,113
    What was gathered
    Ruleset base23,220
    the weather: cycle×0.96
    the season×0.30
    Result6670

Root: The turning of the seasons: what the world does every season, with its numbers.

Evidence

Why? Mueness eats its fill again era 39

  1. #5028 Harvest in Mueness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base381,150
    the weather: cycle×0.96
    the soil×0.61
    the season×1.20
    Result265,332
    What was gathered
    Ruleset base23,220
    the weather: cycle×0.96
    the season×1.20
    Result26,682

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Laurksen decides to hold a feast in Stianess era 39

  1. #5044 Laurksen decides: feast.

    Motive of Laurksen
    hold a feast (chosen)weight 4377 · 23.96%
    waitweight 6435
    raise housesweight 7452
    the people's value: community×1.43
    the people's value: honor×1.02

Root: A decision by Laurksen, with its motives.

Why? The bad weather leaves Mueness short of grain era 39

  1. #5050 Harvest in Mueness: 90% of what was needed is eaten.

    What was farmed
    Ruleset base385,560
    the weather: cycle×0.96
    the soil×0.61
    the weather: long_drought #5047×0.20
    Result44,733
    What was gathered
    Ruleset base23,490
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result4498
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather strikes the fields of Stianess era 39

  1. #5052 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base198,450
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result32,119
    What was gathered
    Ruleset base14,310
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result2740
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather strikes the fields of Zailira era 39

  1. #5053 Harvest in Zailira: 100% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result6270
    What was gathered
    Ruleset base2700
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result517
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Dalska and Thianrue marry era 39

  1. #5061 Dalska and Thianrue marry (commoner).

    Chance that season: 12.00%

  2. #5060 Thianrue, one of the common folk, enters the chronicle by marrying Dalska.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 39

  1. #5066 Harvest in Mueness: 19% of what was needed is eaten.

    What was farmed
    Ruleset base389,970
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    the weather: long_drought #5047×0.20
    Result31,671
    What was gathered
    Ruleset base23,760
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3185
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 39

  1. #5067 Famine in Mueness.

    • 19% of what was needed was eaten; 130,791 rations were missing
  2. #5066 Harvest in Mueness: 19% of what was needed is eaten.

    What was farmed
    Ruleset base389,970
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    the weather: long_drought #5047×0.20
    Result31,671
    What was gathered
    Ruleset base23,760
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3185
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 39

  1. #5069 Harvest in Stianess: 75% of what was needed is eaten.

    What was farmed
    Ruleset base200,970
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result22,769
    What was gathered
    Ruleset base14,310
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1918
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather strikes the fields of Zailira era 39

  1. #5070 Harvest in Zailira: 100% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4389
    What was gathered
    Ruleset base2700
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result361
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Little Skaranrark dies of hunger era 39

  1. #5077 Skaranrark dies (hunger, 3 years old).

    Chance that season: 16.24%

  2. #5067 Famine in Mueness.

    • 19% of what was needed was eaten; 130,791 rations were missing
  3. #5066 Harvest in Mueness: 19% of what was needed is eaten.

    What was farmed
    Ruleset base389,970
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    the weather: long_drought #5047×0.20
    Result31,671
    What was gathered
    Ruleset base23,760
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3185
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 39

  1. #5080 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base337,050
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    the weather: long_drought #5047×0.20
    Result11,731
    What was gathered
    Ruleset base20,520
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1178
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 39

  1. #5081 Famine in Mueness.

    • 8% of what was needed was eaten; 126,453 rations were missing
  2. #5080 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base337,050
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    the weather: long_drought #5047×0.20
    Result11,731
    What was gathered
    Ruleset base20,520
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1178
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 39

  1. #5083 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base204,120
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result9911
    What was gathered
    Ruleset base14,580
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result837
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 39

  1. #5084 Famine in Stianess.

    • 10% of what was needed was eaten; 89,557 rations were missing
  2. #5083 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base204,120
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result9911
    What was gathered
    Ruleset base14,580
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result837
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 39

  1. #5085 Harvest in Zailira: 77% of what was needed is eaten.

    What was farmed
    Ruleset base39,060
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1911
    What was gathered
    Ruleset base2700
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result155
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Railguel, of House Sesmui, dies of hunger era 39

  1. #5091 Railguel dies (hunger, 41 years old).

    Chance that season: 18.42%

  2. #5084 Famine in Stianess.

    • 10% of what was needed was eaten; 89,557 rations were missing
  3. #5083 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base204,120
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result9911
    What was gathered
    Ruleset base14,580
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result837
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Laurksen, head of Stianess, dies era 39

  1. #5092 Laurksen dies (hunger, 30 years old).

    Chance that season: 18.42%

  2. #5084 Famine in Stianess.

    • 10% of what was needed was eaten; 89,557 rations were missing
  3. #5083 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base204,120
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result9911
    What was gathered
    Ruleset base14,580
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result837
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Ramuigaurk, of House Landbrial, dies of hunger era 39

  1. #5093 Ramuigaurk dies (hunger, 11 years old).

    Chance that season: 19.09%

  2. #5081 Famine in Mueness.

    • 8% of what was needed was eaten; 126,453 rations were missing
  3. #5080 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base337,050
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    the weather: long_drought #5047×0.20
    Result11,731
    What was gathered
    Ruleset base20,520
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1178
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Landbrial dies out era 39

  1. #5096 House Landbrial dies out.

  2. #5093 Ramuigaurk dies (hunger, 11 years old).

    Chance that season: 19.09%

  3. #5081 Famine in Mueness.

    • 8% of what was needed was eaten; 126,453 rations were missing
  4. #5080 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base337,050
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    the weather: long_drought #5047×0.20
    Result11,731
    What was gathered
    Ruleset base20,520
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1178
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Sethdates, at the head of Stianess era 39

  1. #5099 Sethdates is set at the head of Stianess.

  2. #5092 Laurksen dies (hunger, 30 years old).

    Chance that season: 18.42%

  3. #5084 Famine in Stianess.

    • 10% of what was needed was eaten; 89,557 rations were missing
  4. #5083 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base204,120
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result9911
    What was gathered
    Ruleset base14,580
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result837
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 39

  1. #5110 Harvest in Mueness: 34% of what was needed is eaten.

    What was farmed
    Ruleset base275,940
    the weather: cycle×0.96
    the soil×0.61
    the season×1.20
    the weather: long_drought #5047×0.20
    Result38,418
    What was gathered
    Ruleset base17,010
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3909
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 39

  1. #5111 Famine in Mueness.

    • 34% of what was needed was eaten; 73,172 rations were missing
  2. #5110 Harvest in Mueness: 34% of what was needed is eaten.

    What was farmed
    Ruleset base275,940
    the weather: cycle×0.96
    the soil×0.61
    the season×1.20
    the weather: long_drought #5047×0.20
    Result38,418
    What was gathered
    Ruleset base17,010
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3909
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 39

  1. #5113 Harvest in Stianess: 43% of what was needed is eaten.

    What was farmed
    Ruleset base169,470
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result32,915
    What was gathered
    Ruleset base12,150
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2792
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 39

  1. #5114 Famine in Stianess.

    • 43% of what was needed was eaten; 46,103 rations were missing
  2. #5113 Harvest in Stianess: 43% of what was needed is eaten.

    What was farmed
    Ruleset base169,470
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result32,915
    What was gathered
    Ruleset base12,150
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2792
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 39

  1. #5115 Harvest in Zailira: 40% of what was needed is eaten.

    What was farmed
    Ruleset base39,690
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result7770
    What was gathered
    Ruleset base2970
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result682
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 39

  1. #5116 Famine in Zailira.

    • 40% of what was needed was eaten; 12,608 rations were missing
  2. #5115 Harvest in Zailira: 40% of what was needed is eaten.

    What was farmed
    Ruleset base39,690
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result7770
    What was gathered
    Ruleset base2970
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result682
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Dalska, of House Suentuel, dies of hunger era 39

  1. #5122 Dalska dies (hunger, 6 years old).

    Chance that season: 7.63%

  2. #5116 Famine in Zailira.

    • 40% of what was needed was eaten; 12,608 rations were missing
  3. #5115 Harvest in Zailira: 40% of what was needed is eaten.

    What was farmed
    Ruleset base39,690
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result7770
    What was gathered
    Ruleset base2970
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result682
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Sethdates, head of Stianess, dies era 39

  1. #5123 Sethdates dies (hunger, 29 years old).

    Chance that season: 6.34%

  2. #5114 Famine in Stianess.

    • 43% of what was needed was eaten; 46,103 rations were missing
  3. #5113 Harvest in Stianess: 43% of what was needed is eaten.

    What was farmed
    Ruleset base169,470
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result32,915
    What was gathered
    Ruleset base12,150
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2792
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Zainmial founds House Zothsia era 39

  1. #5125 Zainmial founds House Zothsia.

  2. #5124 Zainmial, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Ziaze, at the head of Stianess era 39

  1. #5129 Ziaze is set at the head of Stianess.

  2. #5123 Sethdates dies (hunger, 29 years old).

    Chance that season: 6.34%

  3. #5114 Famine in Stianess.

    • 43% of what was needed was eaten; 46,103 rations were missing
  4. #5113 Harvest in Stianess: 43% of what was needed is eaten.

    What was farmed
    Ruleset base169,470
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result32,915
    What was gathered
    Ruleset base12,150
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2792
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 40

  1. #5132 Harvest in Mueness: 29% of what was needed is eaten.

    What was farmed
    Ruleset base253,260
    the weather: cycle×0.96
    the soil×0.61
    the weather: long_drought #5047×0.20
    Result29,383
    What was gathered
    Ruleset base15,390
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result2947
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 40

  1. #5133 Famine in Mueness.

    • 29% of what was needed was eaten; 72,500 rations were missing
  2. #5132 Harvest in Mueness: 29% of what was needed is eaten.

    What was farmed
    Ruleset base253,260
    the weather: cycle×0.96
    the soil×0.61
    the weather: long_drought #5047×0.20
    Result29,383
    What was gathered
    Ruleset base15,390
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result2947
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 40

  1. #5135 Harvest in Stianess: 36% of what was needed is eaten.

    What was farmed
    Ruleset base160,650
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result26,001
    What was gathered
    Ruleset base11,610
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result2223
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 40

  1. #5136 Famine in Stianess.

    • 36% of what was needed was eaten; 49,266 rations were missing
  2. #5135 Harvest in Stianess: 36% of what was needed is eaten.

    What was farmed
    Ruleset base160,650
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result26,001
    What was gathered
    Ruleset base11,610
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result2223
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 40

  1. #5137 Harvest in Zailira: 33% of what was needed is eaten.

    What was farmed
    Ruleset base37,170
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result6064
    What was gathered
    Ruleset base2700
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result517
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 40

  1. #5138 Famine in Zailira.

    • 33% of what was needed was eaten; 12,994 rations were missing
  2. #5137 Harvest in Zailira: 33% of what was needed is eaten.

    What was farmed
    Ruleset base37,170
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result6064
    What was gathered
    Ruleset base2700
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result517
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Ziaze and Skialzo marry era 40

  1. #5145 Ziaze and Skialzo marry (commoner).

    Chance that season: 12.00%

  2. #5144 Skialzo, one of the common folk, enters the chronicle by marrying Ziaze.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Muellain and Thianrue marry era 40

  1. #5146 Muellain and Thianrue marry (love).

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Stuisrairk decides to ration the grain in Mueness era 40

  1. #5148 Stuisrairk decides: ration.

    Motive of Stuisrairk
    ration the grain (chosen)weight 32,197 · 78.84%
    waitweight 3847
    send more hands to the fieldsweight 4792
    the people's value: community×1.43
    the trait: greedy×1.20
    the emotion: fear×1.84
    the memory: child_died from hunger #5077×1.76
  2. #5077 Skaranrark dies (hunger, 3 years old).

    Chance that season: 16.24%

  3. #5067 Famine in Mueness.

    • 19% of what was needed was eaten; 130,791 rations were missing
  4. #5066 Harvest in Mueness: 19% of what was needed is eaten.

    What was farmed
    Ruleset base389,970
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    the weather: long_drought #5047×0.20
    Result31,671
    What was gathered
    Ruleset base23,760
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3185
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Ziaze decides to ration the grain in Stianess era 40

  1. #5151 Ziaze decides: ration.

    Motive of Ziaze
    ration the grain (chosen)weight 5773 · 48.02%
    waitweight 6249
    the people's value: community×1.43
    the trait: rash×0.70
    the emotion: fear×1.63
    the memory: spouse_died from hunger #5092×1.54
  2. #5092 Laurksen dies (hunger, 30 years old).

    Chance that season: 18.42%

  3. #5084 Famine in Stianess.

    • 10% of what was needed was eaten; 89,557 rations were missing
  4. #5083 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base204,120
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result9911
    What was gathered
    Ruleset base14,580
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result837
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 40

  1. #5156 Harvest in Mueness: 20% of what was needed is eaten.

    What was farmed
    Ruleset base226,800
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    the weather: long_drought #5047×0.20
    Result18,419
    What was gathered
    Ruleset base13,770
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1846
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 40

  1. #5157 Famine in Mueness.

    • 20% of what was needed was eaten; 72,131 rations were missing
  2. #5156 Harvest in Mueness: 20% of what was needed is eaten.

    What was farmed
    Ruleset base226,800
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    the weather: long_drought #5047×0.20
    Result18,419
    What was gathered
    Ruleset base13,770
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1846
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 40

  1. #5159 Harvest in Stianess: 25% of what was needed is eaten.

    What was farmed
    Ruleset base148,050
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result16,773
    What was gathered
    Ruleset base10,530
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1411
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 40

  1. #5160 Famine in Stianess.

    • 25% of what was needed was eaten; 52,961 rations were missing
  2. #5159 Harvest in Stianess: 25% of what was needed is eaten.

    What was farmed
    Ruleset base148,050
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result16,773
    What was gathered
    Ruleset base10,530
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1411
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 40

  1. #5161 Harvest in Zailira: 23% of what was needed is eaten.

    What was farmed
    Ruleset base34,020
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3885
    What was gathered
    Ruleset base2430
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result325
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 40

  1. #5162 Famine in Zailira.

    • 23% of what was needed was eaten; 13,610 rations were missing
  2. #5161 Harvest in Zailira: 23% of what was needed is eaten.

    What was farmed
    Ruleset base34,020
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3885
    What was gathered
    Ruleset base2430
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result325
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Llanllias, of House Teththia, dies of hunger era 40

  1. #5168 Llanllias dies (hunger, 54 years old).

    Chance that season: 14.70%

  2. #5157 Famine in Mueness.

    • 20% of what was needed was eaten; 72,131 rations were missing
  3. #5156 Harvest in Mueness: 20% of what was needed is eaten.

    What was farmed
    Ruleset base226,800
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    the weather: long_drought #5047×0.20
    Result18,419
    What was gathered
    Ruleset base13,770
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1846
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Zainmial, of House Zothsia, dies of hunger era 40

  1. #5169 Zainmial dies (hunger, 22 years old).

    Chance that season: 12.98%

  2. #5160 Famine in Stianess.

    • 25% of what was needed was eaten; 52,961 rations were missing
  3. #5159 Harvest in Stianess: 25% of what was needed is eaten.

    What was farmed
    Ruleset base148,050
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result16,773
    What was gathered
    Ruleset base10,530
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1411
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Zothsia dies out era 40

  1. #5170 House Zothsia dies out.

  2. #5169 Zainmial dies (hunger, 22 years old).

    Chance that season: 12.98%

  3. #5160 Famine in Stianess.

    • 25% of what was needed was eaten; 52,961 rations were missing
  4. #5159 Harvest in Stianess: 25% of what was needed is eaten.

    What was farmed
    Ruleset base148,050
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result16,773
    What was gathered
    Ruleset base10,530
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1411
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 40

  1. #5180 Harvest in Mueness: 9% of what was needed is eaten.

    What was farmed
    Ruleset base195,300
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    the weather: long_drought #5047×0.20
    Result6797
    What was gathered
    Ruleset base11,880
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result682
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 40

  1. #5181 Famine in Mueness.

    • 9% of what was needed was eaten; 70,396 rations were missing
  2. #5180 Harvest in Mueness: 9% of what was needed is eaten.

    What was farmed
    Ruleset base195,300
    the weather: cycle×0.96
    the soil×0.61
    the season×0.30
    the weather: long_drought #5047×0.20
    Result6797
    What was gathered
    Ruleset base11,880
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result682
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 40

  1. #5183 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base131,040
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result6362
    What was gathered
    Ruleset base9450
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result542
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 40

  1. #5184 Famine in Stianess.

    • 11% of what was needed was eaten; 55,466 rations were missing
  2. #5183 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base131,040
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result6362
    What was gathered
    Ruleset base9450
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result542
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 40

  1. #5185 Harvest in Zailira: 10% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1480
    What was gathered
    Ruleset base2160
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result124
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 40

  1. #5186 Famine in Zailira.

    • 10% of what was needed was eaten; 14,191 rations were missing
  2. #5185 Harvest in Zailira: 10% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1480
    What was gathered
    Ruleset base2160
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result124
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Zaudan, of House Sesmui, dies of hunger era 40

  1. #5192 Zaudan dies (hunger, 42 years old).

    Chance that season: 18.29%

  2. #5184 Famine in Stianess.

    • 11% of what was needed was eaten; 55,466 rations were missing
  3. #5183 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base131,040
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result6362
    What was gathered
    Ruleset base9450
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result542
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Sesmui dies out era 40

  1. #5193 House Sesmui dies out.

  2. #5192 Zaudan dies (hunger, 42 years old).

    Chance that season: 18.29%

  3. #5184 Famine in Stianess.

    • 11% of what was needed was eaten; 55,466 rations were missing
  4. #5183 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base131,040
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result6362
    What was gathered
    Ruleset base9450
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result542
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 40

  1. #5200 Harvest in Mueness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base160,650
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result22,141
    What was gathered
    Ruleset base9720
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2233
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 40

  1. #5201 Famine in Mueness.

    • 35% of what was needed was eaten; 40,465 rations were missing
  2. #5200 Harvest in Mueness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base160,650
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result22,141
    What was gathered
    Ruleset base9720
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2233
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 40

  1. #5203 Harvest in Stianess: 45% of what was needed is eaten.

    What was farmed
    Ruleset base108,990
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result21,168
    What was gathered
    Ruleset base7830
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1799
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 40

  1. #5204 Famine in Stianess.

    • 45% of what was needed was eaten; 27,793 rations were missing
  2. #5203 Harvest in Stianess: 45% of what was needed is eaten.

    What was farmed
    Ruleset base108,990
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result21,168
    What was gathered
    Ruleset base7830
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1799
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 40

  1. #5205 Harvest in Zailira: 41% of what was needed is eaten.

    What was farmed
    Ruleset base25,200
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result4933
    What was gathered
    Ruleset base1890
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result434
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 40

  1. #5206 Famine in Zailira.

    • 41% of what was needed was eaten; 7593 rations were missing
  2. #5205 Harvest in Zailira: 41% of what was needed is eaten.

    What was farmed
    Ruleset base25,200
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result4933
    What was gathered
    Ruleset base1890
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result434
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Stuisrairk and Gesruiraus marry era 40

  1. #5213 Stuisrairk and Gesruiraus marry (commoner).

    Chance that season: 12.00%

  2. #5212 Gesruiraus, one of the common folk, enters the chronicle by marrying Stuisrairk.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Gonbriath founds House Zaulraund era 40

  1. #5215 Gonbriath founds House Zaulraund.

  2. #5214 Gonbriath, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 40

  1. #5228 Harvest in Mueness: 30% of what was needed is eaten.

    What was farmed
    Ruleset base147,420
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result16,931
    What was gathered
    Ruleset base8910
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result1706
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 40

  1. #5229 Famine in Mueness.

    • 30% of what was needed was eaten; 40,554 rations were missing
  2. #5228 Harvest in Mueness: 30% of what was needed is eaten.

    What was farmed
    Ruleset base147,420
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result16,931
    What was gathered
    Ruleset base8910
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result1706
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The drought strikes the fields of Llaness era 40

  1. #5230 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base195,930
    the weather: cycle×0.96
    the soil×0.79
    the drought #5223×0.30
    Result44,582
    What was gathered
    Ruleset base11,880
    the weather: cycle×0.96
    the drought #5223×0.30
    Result3431
  2. #5223 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Stianess short of grain era 40

  1. #5231 Harvest in Stianess: 37% of what was needed is eaten.

    What was farmed
    Ruleset base103,950
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result16,824
    What was gathered
    Ruleset base7560
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result1447
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 40

  1. #5232 Famine in Stianess.

    • 37% of what was needed was eaten; 30,329 rations were missing
  2. #5231 Harvest in Stianess: 37% of what was needed is eaten.

    What was farmed
    Ruleset base103,950
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result16,824
    What was gathered
    Ruleset base7560
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result1447
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 40

  1. #5233 Harvest in Zailira: 35% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4008
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result310
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 40

  1. #5234 Famine in Zailira.

    • 35% of what was needed was eaten; 7832 rations were missing
  2. #5233 Harvest in Zailira: 35% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4008
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result310
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Londruin, ruler of the Methllerk, dies era 40

  1. #5240 Londruin dies (hunger, 62 years old).

    Chance that season: 9.32%

  2. #5234 Famine in Zailira.

    • 35% of what was needed was eaten; 7832 rations were missing
  3. #5233 Harvest in Zailira: 35% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4008
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result310
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Denthiath, of House Tuigon, dies of hunger era 40

  1. #5241 Denthiath dies (hunger, 12 years old).

    Chance that season: 11.30%

  2. #5229 Famine in Mueness.

    • 30% of what was needed was eaten; 40,554 rations were missing
  3. #5228 Harvest in Mueness: 30% of what was needed is eaten.

    What was farmed
    Ruleset base147,420
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result16,931
    What was gathered
    Ruleset base8910
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result1706
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 4 claimants to the seat of Londruin era 40

  1. #5245 The succession opens.

    • Daunmend: 18 supporters (ties 240, own house 60, command 1008, prestige 36, kinship 360)
    • Manra: 5 supporters (ties 217, own house 60, command 360, prestige 5)
    • Thianrue: 4 supporters (ties 234, own house 30, command 256, prestige 8)
    • Stiaston: 1 supporters (ties 100, own house 30, command 56, prestige 1)
  2. #5240 Londruin dies (hunger, 62 years old).

    Chance that season: 9.32%

  3. #5234 Famine in Zailira.

    • 35% of what was needed was eaten; 7832 rations were missing
  4. #5233 Harvest in Zailira: 35% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4008
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result310
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Daunmend succeeds Londruin era 40

  1. #5246 The succession is settled in favor of Daunmend.

    • Daunmend: 18 supporters (ties 240, own house 60, command 1008, prestige 36, kinship 360)
    • Manra: 5 supporters (ties 217, own house 60, command 360, prestige 5)
    • Thianrue: 4 supporters (ties 234, own house 30, command 256, prestige 8)
    • Stiaston: 1 supporters (ties 100, own house 30, command 56, prestige 1)
    • The leader's margin: 4642 ‱ of the total support
  2. #5245 The succession opens.

    • Daunmend: 18 supporters (ties 240, own house 60, command 1008, prestige 36, kinship 360)
    • Manra: 5 supporters (ties 217, own house 60, command 360, prestige 5)
    • Thianrue: 4 supporters (ties 234, own house 30, command 256, prestige 8)
    • Stiaston: 1 supporters (ties 100, own house 30, command 56, prestige 1)
  3. #5240 Londruin dies (hunger, 62 years old).

    Chance that season: 9.32%

  4. #5234 Famine in Zailira.

    • 35% of what was needed was eaten; 7832 rations were missing
  5. #5233 Harvest in Zailira: 35% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4008
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result310
  6. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Mathmuind, at the head of Llaness era 40

  1. #5250 Mathmuind is set at the head of Llaness.

  2. #5240 Londruin dies (hunger, 62 years old).

    Chance that season: 9.32%

  3. #5234 Famine in Zailira.

    • 35% of what was needed was eaten; 7832 rations were missing
  4. #5233 Harvest in Zailira: 35% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4008
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result310
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Daunmend and Tuensuend, at odds era 40

  1. #5251 Daunmend and Tuensuend: from none to rival.

    • Regard between the two: -71

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Stuisrairk decides to ration the grain in Mueness era 40

  1. #5252 Stuisrairk decides: ration.

    Motive of Stuisrairk
    ration the grain (chosen)weight 33,269 · 78.28%
    waitweight 4333
    send more hands to the fieldsweight 4896
    the people's value: community×1.43
    the trait: greedy×1.20
    the emotion: fear×2.00
    the memory: child_died from hunger #5077×1.76
  2. #5077 Skaranrark dies (hunger, 3 years old).

    Chance that season: 16.24%

  3. #5067 Famine in Mueness.

    • 19% of what was needed was eaten; 130,791 rations were missing
  4. #5066 Harvest in Mueness: 19% of what was needed is eaten.

    What was farmed
    Ruleset base389,970
    the weather: cycle×0.96
    the soil×0.61
    the season×0.70
    the weather: long_drought #5047×0.20
    Result31,671
    What was gathered
    Ruleset base23,760
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3185
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Ziaze decides to ration the grain in Stianess era 40

  1. #5258 Ziaze decides: ration.

    Motive of Ziaze
    ration the grain (chosen)weight 4193 · 42.84%
    waitweight 5593
    the people's value: community×1.43
    the trait: rash×0.70
    the emotion: fear×1.95
    the memory: spouse_died from hunger #5092×1.54
  2. #5092 Laurksen dies (hunger, 30 years old).

    Chance that season: 18.42%

  3. #5084 Famine in Stianess.

    • 10% of what was needed was eaten; 89,557 rations were missing
  4. #5083 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base204,120
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result9911
    What was gathered
    Ruleset base14,580
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result837
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Marriage arranged between Brondmiand and Thandla era 40

  1. #5263 Brondmiand and Thandla marry (political).

  2. #5261 Daunmend decides: arrange_marriage.

    Motive of Daunmend
    arrange a marriage (chosen)weight 3038 · 20.03%
    waitweight 8486
    send settlers outweight 3642
    the people's value: community×1.21
    the people's value: honor×1.04
    the trait: proud×1.20

Root: A decision by Daunmend, with its motives.

Why? The bad weather leaves Mueness short of grain era 40

  1. #5266 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base131,670
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result10,586
    What was gathered
    Ruleset base8100
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1085
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 40

  1. #5267 Famine in Mueness.

    • 21% of what was needed was eaten; 40,560 rations were missing
  2. #5266 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base131,670
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result10,586
    What was gathered
    Ruleset base8100
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1085
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 40

  1. #5269 Harvest in Stianess: 26% of what was needed is eaten.

    What was farmed
    Ruleset base97,020
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result10,992
    What was gathered
    Ruleset base6750
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result904
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 40

  1. #5270 Famine in Stianess.

    • 26% of what was needed was eaten; 33,194 rations were missing
  2. #5269 Harvest in Stianess: 26% of what was needed is eaten.

    What was farmed
    Ruleset base97,020
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result10,992
    What was gathered
    Ruleset base6750
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result904
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 40

  1. #5271 Harvest in Zailira: 24% of what was needed is eaten.

    What was farmed
    Ruleset base22,050
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2518
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result217
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 40

  1. #5272 Famine in Zailira.

    • 24% of what was needed was eaten; 8335 rations were missing
  2. #5271 Harvest in Zailira: 24% of what was needed is eaten.

    What was farmed
    Ruleset base22,050
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2518
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result217
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Brondmiand, of House Tuigon, dies of hunger era 40

  1. #5278 Brondmiand dies (hunger, 13 years old).

    Chance that season: 14.44%

  2. #5267 Famine in Mueness.

    • 21% of what was needed was eaten; 40,560 rations were missing
  3. #5266 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base131,670
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result10,586
    What was gathered
    Ruleset base8100
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1085
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Muellain, of House Lelzal, dies of hunger era 40

  1. #5279 Muellain dies (hunger, 12 years old).

    Chance that season: 13.29%

  2. #5272 Famine in Zailira.

    • 24% of what was needed was eaten; 8335 rations were missing
  3. #5271 Harvest in Zailira: 24% of what was needed is eaten.

    What was farmed
    Ruleset base22,050
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2518
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result217
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Skialzo, of House Duisrath, dies of hunger era 40

  1. #5280 Skialzo dies (hunger, 29 years old).

    Chance that season: 12.67%

  2. #5270 Famine in Stianess.

    • 26% of what was needed was eaten; 33,194 rations were missing
  3. #5269 Harvest in Stianess: 26% of what was needed is eaten.

    What was farmed
    Ruleset base97,020
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result10,992
    What was gathered
    Ruleset base6750
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result904
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Tuigon dies out era 40

  1. #5283 House Tuigon dies out.

  2. #5278 Brondmiand dies (hunger, 13 years old).

    Chance that season: 14.44%

  3. #5267 Famine in Mueness.

    • 21% of what was needed was eaten; 40,560 rations were missing
  4. #5266 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base131,670
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result10,586
    What was gathered
    Ruleset base8100
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1085
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Lelzal dies out era 40

  1. #5284 House Lelzal dies out.

  2. #5279 Muellain dies (hunger, 12 years old).

    Chance that season: 13.29%

  3. #5272 Famine in Zailira.

    • 24% of what was needed was eaten; 8335 rations were missing
  4. #5271 Harvest in Zailira: 24% of what was needed is eaten.

    What was farmed
    Ruleset base22,050
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2518
    What was gathered
    Ruleset base1620
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result217
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 40

  1. #5300 Harvest in Mueness: 9% of what was needed is eaten.

    What was farmed
    Ruleset base112,770
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result3885
    What was gathered
    Ruleset base7020
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result403
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 40

  1. #5301 Famine in Mueness.

    • 9% of what was needed was eaten; 40,127 rations were missing
  2. #5300 Harvest in Mueness: 9% of what was needed is eaten.

    What was farmed
    Ruleset base112,770
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result3885
    What was gathered
    Ruleset base7020
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result403
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 40

  1. #5303 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base85,680
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result4160
    What was gathered
    Ruleset base6210
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result356
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 40

  1. #5304 Famine in Stianess.

    • 11% of what was needed was eaten; 35,174 rations were missing
  2. #5303 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base85,680
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result4160
    What was gathered
    Ruleset base6210
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result356
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 40

  1. #5305 Harvest in Zailira: 10% of what was needed is eaten.

    What was farmed
    Ruleset base18,900
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result925
    What was gathered
    Ruleset base1350
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result77
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 40

  1. #5306 Famine in Zailira.

    • 10% of what was needed was eaten; 8583 rations were missing
  2. #5305 Harvest in Zailira: 10% of what was needed is eaten.

    What was farmed
    Ruleset base18,900
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result925
    What was gathered
    Ruleset base1350
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result77
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Thianrue and Skauldues marry era 40

  1. #5313 Thianrue and Skauldues marry (commoner).

    Chance that season: 12.00%

  2. #5312 Skauldues, one of the common folk, enters the chronicle by marrying Thianrue.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 41

  1. #5333 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base93,240
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result12,754
    What was gathered
    Ruleset base5670
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1293
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 41

  1. #5334 Famine in Mueness.

    • 36% of what was needed was eaten; 22,868 rations were missing
  2. #5333 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base93,240
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result12,754
    What was gathered
    Ruleset base5670
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1293
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 41

  1. #5336 Harvest in Stianess: 45% of what was needed is eaten.

    What was farmed
    Ruleset base70,560
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result13,601
    What was gathered
    Ruleset base5130
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1170
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 41

  1. #5337 Famine in Stianess.

    • 45% of what was needed was eaten; 17,764 rations were missing
  2. #5336 Harvest in Stianess: 45% of what was needed is eaten.

    What was farmed
    Ruleset base70,560
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result13,601
    What was gathered
    Ruleset base5130
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1170
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 41

  1. #5338 Harvest in Zailira: 41% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3060
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result246
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 41

  1. #5339 Famine in Zailira.

    • 41% of what was needed was eaten; 4659 rations were missing
  2. #5338 Harvest in Zailira: 41% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3060
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result246
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Stuisrairk, head of Mueness, dies era 41

  1. #5345 Stuisrairk dies (hunger, 58 years old).

    Chance that season: 8.86%

  2. #5334 Famine in Mueness.

    • 36% of what was needed was eaten; 22,868 rations were missing
  3. #5333 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base93,240
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result12,754
    What was gathered
    Ruleset base5670
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1293
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Thuilre, of House Taucho, dies of hunger era 41

  1. #5346 Thuilre dies (hunger, 33 years old).

    Chance that season: 7.13%

  2. #5339 Famine in Zailira.

    • 41% of what was needed was eaten; 4659 rations were missing
  3. #5338 Harvest in Zailira: 41% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3060
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result246
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Ziaze and Mondrais marry era 41

  1. #5348 Ziaze and Mondrais marry (commoner).

    Chance that season: 12.00%

  2. #5347 Mondrais, one of the common folk, enters the chronicle by marrying Ziaze.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Gesruiraus, at the head of Mueness era 41

  1. #5351 Gesruiraus is set at the head of Mueness.

  2. #5345 Stuisrairk dies (hunger, 58 years old).

    Chance that season: 8.86%

  3. #5334 Famine in Mueness.

    • 36% of what was needed was eaten; 22,868 rations were missing
  4. #5333 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base93,240
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result12,754
    What was gathered
    Ruleset base5670
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1293
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 41

  1. #5360 Harvest in Mueness: 31% of what was needed is eaten.

    What was farmed
    Ruleset base86,310
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result9838
    What was gathered
    Ruleset base5130
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result975
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 41

  1. #5361 Famine in Mueness.

    • 31% of what was needed was eaten; 22,687 rations were missing
  2. #5360 Harvest in Mueness: 31% of what was needed is eaten.

    What was farmed
    Ruleset base86,310
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result9838
    What was gathered
    Ruleset base5130
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result975
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 41

  1. #5363 Harvest in Stianess: 37% of what was needed is eaten.

    What was farmed
    Ruleset base66,780
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result10,727
    What was gathered
    Ruleset base4860
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result923
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 41

  1. #5364 Famine in Stianess.

    • 37% of what was needed was eaten; 19,400 rations were missing
  2. #5363 Harvest in Stianess: 37% of what was needed is eaten.

    What was farmed
    Ruleset base66,780
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result10,727
    What was gathered
    Ruleset base4860
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result923
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 41

  1. #5365 Harvest in Zailira: 34% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result2346
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 41

  1. #5366 Famine in Zailira.

    • 34% of what was needed was eaten; 4874 rations were missing
  2. #5365 Harvest in Zailira: 34% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result2346
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Daunmend, ruler of the Methllerk, dies era 41

  1. #5372 Daunmend dies (hunger, 63 years old).

    Chance that season: 17.40%

  2. #5366 Famine in Zailira.

    • 34% of what was needed was eaten; 4874 rations were missing
  3. #5365 Harvest in Zailira: 34% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result2346
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Dasteth founds House Rendthaund era 41

  1. #5374 Dasteth founds House Rendthaund.

  2. #5373 Dasteth, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Garkzand founds House Dotaurk era 41

  1. #5376 Garkzand founds House Dotaurk.

  2. #5375 Garkzand, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? 4 claimants to the seat of Daunmend era 41

  1. #5381 The succession opens.

    • Mondrais: 20 supporters (ties 264, own house 90, command 1440, prestige 160)
    • Thianrue: 3 supporters (ties 260, own house 90, command 192, prestige -39)
    • Manra: 3 supporters (ties 224, own house 60, command 216, prestige -9)
    • Stiaston: 1 supporters (ties 100, own house 30, command 56, prestige -3)
  2. #5372 Daunmend dies (hunger, 63 years old).

    Chance that season: 17.40%

  3. #5366 Famine in Zailira.

    • 34% of what was needed was eaten; 4874 rations were missing
  4. #5365 Harvest in Zailira: 34% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result2346
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Mondrais succeeds Daunmend era 41

  1. #5382 The succession is settled in favor of Mondrais.

    • Mondrais: 20 supporters (ties 264, own house 90, command 1440, prestige 160)
    • Thianrue: 3 supporters (ties 260, own house 90, command 192, prestige -39)
    • Manra: 3 supporters (ties 224, own house 60, command 216, prestige -9)
    • Stiaston: 1 supporters (ties 100, own house 30, command 56, prestige -3)
    • The leader's margin: 6296 ‱ of the total support
  2. #5381 The succession opens.

    • Mondrais: 20 supporters (ties 264, own house 90, command 1440, prestige 160)
    • Thianrue: 3 supporters (ties 260, own house 90, command 192, prestige -39)
    • Manra: 3 supporters (ties 224, own house 60, command 216, prestige -9)
    • Stiaston: 1 supporters (ties 100, own house 30, command 56, prestige -3)
  3. #5372 Daunmend dies (hunger, 63 years old).

    Chance that season: 17.40%

  4. #5366 Famine in Zailira.

    • 34% of what was needed was eaten; 4874 rations were missing
  5. #5365 Harvest in Zailira: 34% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result2346
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  6. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Tuensuend, at the head of Zailira era 41

  1. #5387 Tuensuend is set at the head of Zailira.

  2. #5372 Daunmend dies (hunger, 63 years old).

    Chance that season: 17.40%

  3. #5366 Famine in Zailira.

    • 34% of what was needed was eaten; 4874 rations were missing
  4. #5365 Harvest in Zailira: 34% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result2346
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Mathmuind decides to hold a feast in Llaness era 41

  1. #5391 Mathmuind decides: feast.

    Motive of Mathmuind
    hold a feast (chosen)weight 2443 · 38.15%
    waitweight 3960
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: cautious×0.80
    the emotion: joy×0.98
    the memory: child_died from illness #4895×0.71
  2. #4895 Rantathlo dies (illness, 3 years old).

    Chance that season: 1.50%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 41

  1. #5400 Harvest in Mueness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base87,570
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result6987
    What was gathered
    Ruleset base4860
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result646
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 41

  1. #5401 Famine in Mueness.

    • 25% of what was needed was eaten; 22,174 rations were missing
  2. #5400 Harvest in Mueness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base87,570
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result6987
    What was gathered
    Ruleset base4860
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result646
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 41

  1. #5403 Harvest in Stianess: 26% of what was needed is eaten.

    What was farmed
    Ruleset base61,110
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result6871
    What was gathered
    Ruleset base4320
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result574
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 41

  1. #5404 Famine in Stianess.

    • 26% of what was needed was eaten; 20,905 rations were missing
  2. #5403 Harvest in Stianess: 26% of what was needed is eaten.

    What was farmed
    Ruleset base61,110
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result6871
    What was gathered
    Ruleset base4320
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result574
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 41

  1. #5405 Harvest in Zailira: 24% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1499
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 41

  1. #5406 Famine in Zailira.

    • 24% of what was needed was eaten; 4973 rations were missing
  2. #5405 Harvest in Zailira: 24% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1499
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Thandla, of House Rialguith, dies era 41

  1. #5412 Thandla dies (accident, 17 years old).

    Chance that season: 13.05%

Root: Chance, with the probabilities shown above.

Why? Gesruiraus and Tostas marry era 41

  1. #5414 Gesruiraus and Tostas marry (commoner).

    Chance that season: 12.00%

  2. #5413 Tostas, one of the common folk, enters the chronicle by marrying Gesruiraus.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Mathmuind decides to hold a feast in Llaness era 41

  1. #5416 Mathmuind decides: feast.

    Motive of Mathmuind
    hold a feast (chosen)weight 3004 · 45.63%
    waitweight 3579
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: cautious×0.80
    the emotion: joy×1.13
    the emotion: sadness×1.06
    the memory: child_died from illness #4895×0.71
  2. #4895 Rantathlo dies (illness, 3 years old).

    Chance that season: 1.50%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 41

  1. #5423 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base76,860
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2628
    What was gathered
    Ruleset base4050
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result230
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 41

  1. #5424 Famine in Mueness.

    • 10% of what was needed was eaten; 23,332 rations were missing
  2. #5423 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base76,860
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2628
    What was gathered
    Ruleset base4050
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result230
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 41

  1. #5426 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base54,180
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2610
    What was gathered
    Ruleset base3780
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result215
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 41

  1. #5427 Famine in Stianess.

    • 11% of what was needed was eaten; 22,420 rations were missing
  2. #5426 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base54,180
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2610
    What was gathered
    Ruleset base3780
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result215
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 41

  1. #5428 Harvest in Zailira: 11% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result581
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 41

  1. #5429 Famine in Zailira.

    • 11% of what was needed was eaten; 5043 rations were missing
  2. #5428 Harvest in Zailira: 11% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result581
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Tuensuend, head of Zailira, dies era 41

  1. #5435 Tuensuend dies (hunger, 34 years old).

    Chance that season: 18.29%

  2. #5429 Famine in Zailira.

    • 11% of what was needed was eaten; 5043 rations were missing
  3. #5428 Harvest in Zailira: 11% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result581
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Zondchal, of House Rialguith, dies of hunger era 41

  1. #5436 Zondchal dies (hunger, 20 years old).

    Chance that season: 18.34%

  2. #5424 Famine in Mueness.

    • 10% of what was needed was eaten; 23,332 rations were missing
  3. #5423 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base76,860
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2628
    What was gathered
    Ruleset base4050
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result230
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Taucho dies out era 41

  1. #5439 House Taucho dies out.

  2. #5435 Tuensuend dies (hunger, 34 years old).

    Chance that season: 18.29%

  3. #5429 Famine in Zailira.

    • 11% of what was needed was eaten; 5043 rations were missing
  4. #5428 Harvest in Zailira: 11% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result581
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Rialguith dies out era 41

  1. #5440 House Rialguith dies out.

  2. #5436 Zondchal dies (hunger, 20 years old).

    Chance that season: 18.34%

  3. #5424 Famine in Mueness.

    • 10% of what was needed was eaten; 23,332 rations were missing
  4. #5423 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base76,860
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2628
    What was gathered
    Ruleset base4050
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result230
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Garkzand, at the head of Zailira era 41

  1. #5443 Garkzand is set at the head of Zailira.

  2. #5435 Tuensuend dies (hunger, 34 years old).

    Chance that season: 18.29%

  3. #5429 Famine in Zailira.

    • 11% of what was needed was eaten; 5043 rations were missing
  4. #5428 Harvest in Zailira: 11% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result581
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 41

  1. #5457 Harvest in Mueness: 42% of what was needed is eaten.

    What was farmed
    Ruleset base63,000
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result8617
    What was gathered
    Ruleset base3510
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result800
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 41

  1. #5458 Famine in Mueness.

    • 42% of what was needed was eaten; 12,311 rations were missing
  2. #5457 Harvest in Mueness: 42% of what was needed is eaten.

    What was farmed
    Ruleset base63,000
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result8617
    What was gathered
    Ruleset base3510
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result800
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 41

  1. #5460 Harvest in Stianess: 44% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.95
    the soil×0.84
    the season×1.20
    the weather: long_drought #5047×0.20
    Result8556
    What was gathered
    Ruleset base3240
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result739
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 41

  1. #5461 Famine in Stianess.

    • 44% of what was needed was eaten; 11,495 rations were missing
  2. #5460 Harvest in Stianess: 44% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.95
    the soil×0.84
    the season×1.20
    the weather: long_drought #5047×0.20
    Result8556
    What was gathered
    Ruleset base3240
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result739
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 41

  1. #5462 Harvest in Zailira: 44% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1836
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 41

  1. #5463 Famine in Zailira.

    • 44% of what was needed was eaten; 2570 rations were missing
  2. #5462 Harvest in Zailira: 44% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1836
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Mueness short of grain era 41

  1. #5474 Harvest in Mueness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base58,590
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result6678
    What was gathered
    Ruleset base3240
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result615
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 41

  1. #5475 Famine in Mueness.

    • 35% of what was needed was eaten; 13,182 rations were missing
  2. #5474 Harvest in Mueness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base58,590
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result6678
    What was gathered
    Ruleset base3240
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result615
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 41

  1. #5477 Harvest in Stianess: 36% of what was needed is eaten.

    What was farmed
    Ruleset base42,210
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result6728
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result564
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 41

  1. #5478 Famine in Stianess.

    • 36% of what was needed was eaten; 12,418 rations were missing
  2. #5477 Harvest in Stianess: 36% of what was needed is eaten.

    What was farmed
    Ruleset base42,210
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result6728
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result564
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 41

  1. #5479 Harvest in Zailira: 37% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result1530
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result102
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 41

  1. #5480 Famine in Zailira.

    • 37% of what was needed was eaten; 2688 rations were missing
  2. #5479 Harvest in Zailira: 37% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result1530
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result102
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Gesruiraus decides to ration the grain in Mueness era 41

  1. #5486 Gesruiraus decides: ration.

    Motive of Gesruiraus
    ration the grain (chosen)weight 12,614 · 59.90%
    waitweight 8441
    the people's value: community×1.43
    the trait: patient×1.10
    the emotion: fear×2.00
    the memory: spouse_died from hunger #5345×1.54
  2. #5345 Stuisrairk dies (hunger, 58 years old).

    Chance that season: 8.86%

  3. #5334 Famine in Mueness.

    • 36% of what was needed was eaten; 22,868 rations were missing
  4. #5333 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base93,240
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result12,754
    What was gathered
    Ruleset base5670
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1293
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Mathmuind decides to hold a feast in Llaness era 41

  1. #5489 Mathmuind decides: feast.

    Motive of Mathmuind
    hold a feast (chosen)weight 2937 · 44.10%
    waitweight 3722
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: cautious×0.80
    the emotion: joy×1.13
    the emotion: sadness×1.04
    the memory: child_died from illness #4895×0.71
  2. #4895 Rantathlo dies (illness, 3 years old).

    Chance that season: 1.50%

Root: Chance, with the probabilities shown above.

Why? Mondrais decides to ration the grain in Stianess era 41

  1. #5492 Mondrais decides: ration.

    Motive of Mondrais
    ration the grain (chosen)weight 4271 · 35.85%
    waitweight 7641
    the people's value: community×1.43
    the emotion: fear×1.84
    the memory: famine #5478×1.25
  2. #5478 Famine in Stianess.

    • 36% of what was needed was eaten; 12,418 rations were missing
  3. #5477 Harvest in Stianess: 36% of what was needed is eaten.

    What was farmed
    Ruleset base42,210
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result6728
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result564
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Garkzand decides to ration the grain in Zailira era 41

  1. #5495 Garkzand decides: ration.

    Motive of Garkzand
    ration the grain (chosen)weight 11,090 · 61.55%
    waitweight 3660
    send more hands to the fieldsweight 3267
    the people's value: community×1.43
    the trait: cautious×1.30
    the trait: rash×0.70
    the emotion: fear×1.75
    the memory: famine #5480×1.25
  2. #5480 Famine in Zailira.

    • 37% of what was needed was eaten; 2688 rations were missing
  3. #5479 Harvest in Zailira: 37% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result1530
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result102
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 41

  1. #5500 Harvest in Mueness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base54,810
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4373
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result395
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 41

  1. #5501 Famine in Mueness.

    • 25% of what was needed was eaten; 14,267 rations were missing
  2. #5500 Harvest in Mueness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base54,810
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4373
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result395
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 41

  1. #5503 Harvest in Stianess: 26% of what was needed is eaten.

    What was farmed
    Ruleset base39,060
    the weather: cycle×0.95
    the soil×0.84
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4358
    What was gathered
    Ruleset base2700
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result359
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 41

  1. #5504 Famine in Stianess.

    • 26% of what was needed was eaten; 13,238 rations were missing
  2. #5503 Harvest in Stianess: 26% of what was needed is eaten.

    What was farmed
    Ruleset base39,060
    the weather: cycle×0.95
    the soil×0.84
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4358
    What was gathered
    Ruleset base2700
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result359
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 41

  1. #5505 Harvest in Zailira: 23% of what was needed is eaten.

    What was farmed
    Ruleset base8190
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result928
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 41

  1. #5506 Famine in Zailira.

    • 23% of what was needed was eaten; 3186 rations were missing
  2. #5505 Harvest in Zailira: 23% of what was needed is eaten.

    What was farmed
    Ruleset base8190
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result928
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Mueness short of grain era 42

  1. #5530 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base64,890
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2219
    What was gathered
    Ruleset base3510
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result200
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 42

  1. #5531 Famine in Mueness.

    • 10% of what was needed was eaten; 20,666 rations were missing
  2. #5530 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base64,890
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2219
    What was gathered
    Ruleset base3510
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result200
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 42

  1. #5533 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.95
    the soil×0.84
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1656
    What was gathered
    Ruleset base2430
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result138
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 42

  1. #5534 Famine in Stianess.

    • 11% of what was needed was eaten; 14,136 rations were missing
  2. #5533 Harvest in Stianess: 11% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.95
    the soil×0.84
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1656
    What was gathered
    Ruleset base2430
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result138
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 42

  1. #5535 Harvest in Zailira: 10% of what was needed is eaten.

    What was farmed
    Ruleset base6930
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result336
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 42

  1. #5536 Famine in Zailira.

    • 10% of what was needed was eaten; 3279 rations were missing
  2. #5535 Harvest in Zailira: 10% of what was needed is eaten.

    What was farmed
    Ruleset base6930
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result336
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Gesruiraus, head of Mueness, dies era 42

  1. #5542 Gesruiraus dies (hunger, 59 years old).

    Chance that season: 18.51%

  2. #5531 Famine in Mueness.

    • 10% of what was needed was eaten; 20,666 rations were missing
  3. #5530 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base64,890
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2219
    What was gathered
    Ruleset base3510
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result200
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Tostas, at the head of Mueness era 42

  1. #5547 Tostas is set at the head of Mueness.

  2. #5542 Gesruiraus dies (hunger, 59 years old).

    Chance that season: 18.51%

  3. #5531 Famine in Mueness.

    • 10% of what was needed was eaten; 20,666 rations were missing
  4. #5530 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base64,890
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result2219
    What was gathered
    Ruleset base3510
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result200
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 42

  1. #5551 Harvest in Mueness: 41% of what was needed is eaten.

    What was farmed
    Ruleset base57,330
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result7842
    What was gathered
    Ruleset base3240
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result739
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 42

  1. #5552 Famine in Mueness.

    • 41% of what was needed was eaten; 12,026 rations were missing
  2. #5551 Harvest in Mueness: 41% of what was needed is eaten.

    What was farmed
    Ruleset base57,330
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result7842
    What was gathered
    Ruleset base3240
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result739
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 42

  1. #5554 Harvest in Stianess: 44% of what was needed is eaten.

    What was farmed
    Ruleset base28,350
    the weather: cycle×0.95
    the soil×0.84
    the season×1.20
    the weather: long_drought #5047×0.20
    Result5422
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result431
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 42

  1. #5555 Famine in Stianess.

    • 44% of what was needed was eaten; 7242 rations were missing
  2. #5554 Harvest in Stianess: 44% of what was needed is eaten.

    What was farmed
    Ruleset base28,350
    the weather: cycle×0.95
    the soil×0.84
    the season×1.20
    the weather: long_drought #5047×0.20
    Result5422
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result431
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 42

  1. #5556 Harvest in Zailira: 43% of what was needed is eaten.

    What was farmed
    Ruleset base6300
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1224
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result123
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 42

  1. #5557 Famine in Zailira.

    • 43% of what was needed was eaten; 1758 rations were missing
  2. #5556 Harvest in Zailira: 43% of what was needed is eaten.

    What was farmed
    Ruleset base6300
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1224
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result123
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Garkzand, head of Zailira, dies era 42

  1. #5563 Garkzand dies (hunger, 27 years old).

    Chance that season: 6.44%

  2. #5557 Famine in Zailira.

    • 43% of what was needed was eaten; 1758 rations were missing
  3. #5556 Harvest in Zailira: 43% of what was needed is eaten.

    What was farmed
    Ruleset base6300
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1224
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result123
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chiachias, at the head of Zailira era 42

  1. #5568 Chiachias is set at the head of Zailira.

  2. #5563 Garkzand dies (hunger, 27 years old).

    Chance that season: 6.44%

  3. #5557 Famine in Zailira.

    • 43% of what was needed was eaten; 1758 rations were missing
  4. #5556 Harvest in Zailira: 43% of what was needed is eaten.

    What was farmed
    Ruleset base6300
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1224
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result123
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 42

  1. #5576 Harvest in Mueness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base54,180
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result6176
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result564
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 42

  1. #5577 Famine in Mueness.

    • 35% of what was needed was eaten; 12,352 rations were missing
  2. #5576 Harvest in Mueness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base54,180
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result6176
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result564
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 42

  1. #5579 Harvest in Stianess: 35% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result4117
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 42

  1. #5580 Famine in Stianess.

    • 35% of what was needed was eaten; 8214 rations were missing
  2. #5579 Harvest in Stianess: 35% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result4117
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 42

  1. #5581 Harvest in Zailira: 37% of what was needed is eaten.

    What was farmed
    Ruleset base5670
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result918
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result102
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 42

  1. #5582 Famine in Zailira.

    • 37% of what was needed was eaten; 1680 rations were missing
  2. #5581 Harvest in Zailira: 37% of what was needed is eaten.

    What was farmed
    Ruleset base5670
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result918
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result102
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Little Tairkgais dies of hunger era 42

  1. #5588 Tairkgais dies (hunger, 0 years old).

    Chance that season: 10.63%

  2. #5577 Famine in Mueness.

    • 35% of what was needed was eaten; 12,352 rations were missing
  3. #5576 Harvest in Mueness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base54,180
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result6176
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result564
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Tostas and Luirkllork marry era 42

  1. #5590 Tostas and Luirkllork marry (commoner).

    Chance that season: 12.00%

  2. #5589 Luirkllork, one of the common folk, enters the chronicle by marrying Tostas.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Tostas decides to ration the grain in Mueness era 42

  1. #5592 Tostas decides: ration.

    Motive of Tostas
    ration the grain (chosen)weight 16,137 · 70.47%
    waitweight 6761
    the people's value: community×1.43
    the emotion: fear×1.95
    the memory: child_died from hunger #5588×1.76
  2. #5588 Tairkgais dies (hunger, 0 years old).

    Chance that season: 10.63%

  3. #5577 Famine in Mueness.

    • 35% of what was needed was eaten; 12,352 rations were missing
  4. #5576 Harvest in Mueness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base54,180
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result6176
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result564
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Mondrais decides to ration the grain in Stianess era 42

  1. #5598 Mondrais decides: ration.

    Motive of Mondrais
    ration the grain (chosen)weight 7581 · 51.51%
    waitweight 7134
    the people's value: community×1.43
    the emotion: fear×1.93
    the memory: famine #5580×1.25
  2. #5580 Famine in Stianess.

    • 35% of what was needed was eaten; 8214 rations were missing
  3. #5579 Harvest in Stianess: 35% of what was needed is eaten.

    What was farmed
    Ruleset base25,830
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result4117
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chiachias decides to ration the grain in Zailira era 42

  1. #5601 Chiachias decides: ration.

    Motive of Chiachias
    ration the grain (chosen)weight 10,449 · 59.15%
    waitweight 7214
    the people's value: community×1.43
    the emotion: fear×1.90
    the memory: spouse_died from hunger #5563×1.54
  2. #5563 Garkzand dies (hunger, 27 years old).

    Chance that season: 6.44%

  3. #5557 Famine in Zailira.

    • 43% of what was needed was eaten; 1758 rations were missing
  4. #5556 Harvest in Zailira: 43% of what was needed is eaten.

    What was farmed
    Ruleset base6300
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1224
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result123
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 42

  1. #5609 Harvest in Mueness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base49,140
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3921
    What was gathered
    Ruleset base2700
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result359
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 42

  1. #5610 Famine in Mueness.

    • 24% of what was needed was eaten; 13,270 rations were missing
  2. #5609 Harvest in Mueness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base49,140
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3921
    What was gathered
    Ruleset base2700
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result359
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The drought strikes the fields of Llaness era 42

  1. #5611 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base212,310
    the weather: cycle×0.98
    the soil×0.79
    the season×0.70
    the drought #5604×0.30
    Result34,459
    What was gathered
    Ruleset base12,960
    the weather: cycle×0.98
    the season×0.70
    the drought #5604×0.30
    Result2670
  2. #5604 A weather episode begins: drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Stianess short of grain era 42

  1. #5612 Harvest in Stianess: 25% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.95
    the soil×0.84
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2741
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result215
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 42

  1. #5613 Famine in Stianess.

    • 25% of what was needed was eaten; 8654 rations were missing
  2. #5612 Harvest in Stianess: 25% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.95
    the soil×0.84
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2741
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result215
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 42

  1. #5614 Harvest in Zailira: 25% of what was needed is eaten.

    What was farmed
    Ruleset base5670
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result642
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result35
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 42

  1. #5615 Famine in Zailira.

    • 25% of what was needed was eaten; 2023 rations were missing
  2. #5614 Harvest in Zailira: 25% of what was needed is eaten.

    What was farmed
    Ruleset base5670
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result642
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result35
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Gonbriath, of House Zaulraund, dies of hunger era 42

  1. #5621 Gonbriath dies (hunger, 23 years old).

    Chance that season: 13.01%

  2. #5613 Famine in Stianess.

    • 25% of what was needed was eaten; 8654 rations were missing
  3. #5612 Harvest in Stianess: 25% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.95
    the soil×0.84
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2741
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result215
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 42

  1. #5635 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base42,840
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1465
    What was gathered
    Ruleset base2430
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result138
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 42

  1. #5636 Famine in Mueness.

    • 10% of what was needed was eaten; 13,652 rations were missing
  2. #5635 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base42,840
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1465
    What was gathered
    Ruleset base2430
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result138
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 42

  1. #5638 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×0.95
    the soil×0.84
    the season×0.30
    the weather: long_drought #5047×0.20
    Result994
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result76
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 42

  1. #5639 Famine in Stianess.

    • 10% of what was needed was eaten; 9055 rations were missing
  2. #5638 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×0.95
    the soil×0.84
    the season×0.30
    the weather: long_drought #5047×0.20
    Result994
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result76
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 42

  1. #5640 Harvest in Zailira: 9% of what was needed is eaten.

    What was farmed
    Ruleset base4410
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result214
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 42

  1. #5641 Famine in Zailira.

    • 9% of what was needed was eaten; 2066 rations were missing
  2. #5640 Harvest in Zailira: 9% of what was needed is eaten.

    What was farmed
    Ruleset base4410
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result214
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Gasgos, of House Dotaurk, dies of hunger era 42

  1. #5647 Gasgos dies (hunger, 25 years old).

    Chance that season: 18.69%

  2. #5641 Famine in Zailira.

    • 9% of what was needed was eaten; 2066 rations were missing
  3. #5640 Harvest in Zailira: 9% of what was needed is eaten.

    What was farmed
    Ruleset base4410
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result214
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chiachias and Gostuend marry era 42

  1. #5649 Chiachias and Gostuend marry (commoner).

    Chance that season: 12.00%

  2. #5648 Gostuend, one of the common folk, enters the chronicle by marrying Chiachias.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Brueskau founds House Chuisain era 42

  1. #5651 Brueskau founds House Chuisain.

  2. #5650 Brueskau, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Tuildiath founds House Giandlui era 42

  1. #5653 Tuildiath founds House Giandlui.

  2. #5652 Tuildiath, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 42

  1. #5662 Harvest in Mueness: 41% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result4739
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result431
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 42

  1. #5663 Famine in Mueness.

    • 41% of what was needed was eaten; 7385 rations were missing
  2. #5662 Harvest in Mueness: 41% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result4739
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result431
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 42

  1. #5665 Harvest in Stianess: 41% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.84
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3253
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result307
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 42

  1. #5666 Famine in Stianess.

    • 41% of what was needed was eaten; 4945 rations were missing
  2. #5665 Harvest in Stianess: 41% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.84
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3253
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result307
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 42

  1. #5667 Harvest in Zailira: 38% of what was needed is eaten.

    What was farmed
    Ruleset base3150
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result612
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result61
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 42

  1. #5668 Famine in Zailira.

    • 38% of what was needed was eaten; 1082 rations were missing
  2. #5667 Harvest in Zailira: 38% of what was needed is eaten.

    What was farmed
    Ruleset base3150
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result612
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result61
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Mueness short of grain era 42

  1. #5684 Harvest in Mueness: 34% of what was needed is eaten.

    What was farmed
    Ruleset base32,760
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3734
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 42

  1. #5685 Famine in Mueness.

    • 34% of what was needed was eaten; 7787 rations were missing
  2. #5684 Harvest in Mueness: 34% of what was needed is eaten.

    What was farmed
    Ruleset base32,760
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3734
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 42

  1. #5687 Harvest in Stianess: 34% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result2610
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 42

  1. #5688 Famine in Stianess.

    • 34% of what was needed was eaten; 5285 rations were missing
  2. #5687 Harvest in Stianess: 34% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result2610
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 42

  1. #5689 Harvest in Zailira: 28% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result408
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 42

  1. #5690 Famine in Zailira.

    • 28% of what was needed was eaten; 1161 rations were missing
  2. #5689 Harvest in Zailira: 28% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result408
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Ziaze, of House Duisrath, dies of hunger era 42

  1. #5696 Ziaze dies (hunger, 33 years old).

    Chance that season: 9.60%

  2. #5688 Famine in Stianess.

    • 34% of what was needed was eaten; 5285 rations were missing
  3. #5687 Harvest in Stianess: 34% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result2610
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Skauldues, of House Suentuel, dies of hunger era 42

  1. #5697 Skauldues dies (hunger, 13 years old).

    Chance that season: 11.96%

  2. #5690 Famine in Zailira.

    • 28% of what was needed was eaten; 1161 rations were missing
  3. #5689 Harvest in Zailira: 28% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result408
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Dasteth, of House Rendthaund, dies of hunger era 42

  1. #5698 Dasteth dies (hunger, 47 years old).

    Chance that season: 9.71%

  2. #5685 Famine in Mueness.

    • 34% of what was needed was eaten; 7787 rations were missing
  3. #5684 Harvest in Mueness: 34% of what was needed is eaten.

    What was farmed
    Ruleset base32,760
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3734
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Rauzand, of House Zaulraund, dies era 42

  1. #5699 Rauzand dies (accident, 25 years old).

    Chance that season: 9.60%

Root: Chance, with the probabilities shown above.

Why? House Rendthaund dies out era 42

  1. #5700 House Rendthaund dies out.

  2. #5698 Dasteth dies (hunger, 47 years old).

    Chance that season: 9.71%

  3. #5685 Famine in Mueness.

    • 34% of what was needed was eaten; 7787 rations were missing
  4. #5684 Harvest in Mueness: 34% of what was needed is eaten.

    What was farmed
    Ruleset base32,760
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3734
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Mathmuind decides to hold a feast in Llaness era 42

  1. #5701 Mathmuind decides: feast.

    Motive of Mathmuind
    hold a feast (chosen)weight 2625 · 40.74%
    waitweight 3817
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: cautious×0.80
    the emotion: joy×1.02
    the emotion: sadness×1.02
    the memory: child_died from illness #4895×0.71
  2. #4895 Rantathlo dies (illness, 3 years old).

    Chance that season: 1.50%

Root: Chance, with the probabilities shown above.

Why? Mondrais decides to ration the grain in Stianess era 42

  1. #5704 Mondrais decides: ration.

    Motive of Mondrais
    ration the grain (chosen)weight 13,366 · 57.95%
    waitweight 9697
    the people's value: community×1.43
    the emotion: fear×1.96
    the memory: spouse_died from hunger #5696×1.54
  2. #5696 Ziaze dies (hunger, 33 years old).

    Chance that season: 9.60%

  3. #5688 Famine in Stianess.

    • 34% of what was needed was eaten; 5285 rations were missing
  4. #5687 Harvest in Stianess: 34% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.84
    the weather: long_drought #5047×0.20
    Result2610
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 43

  1. #5716 Harvest in Mueness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2412
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result215
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 43

  1. #5717 Famine in Mueness.

    • 24% of what was needed was eaten; 8038 rations were missing
  2. #5716 Harvest in Mueness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2412
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result215
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 43

  1. #5719 Harvest in Stianess: 24% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.95
    the soil×0.84
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1616
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 43

  1. #5720 Famine in Stianess.

    • 24% of what was needed was eaten; 5396 rations were missing
  2. #5719 Harvest in Stianess: 24% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.95
    the soil×0.84
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1616
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 43

  1. #5721 Harvest in Zailira: 21% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result285
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 43

  1. #5722 Famine in Zailira.

    • 21% of what was needed was eaten; 1065 rations were missing
  2. #5721 Harvest in Zailira: 21% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result285
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Zabra, of House Chuisain, dies of hunger era 43

  1. #5728 Zabra dies (hunger, 58 years old).

    Chance that season: 13.31%

  2. #5717 Famine in Mueness.

    • 24% of what was needed was eaten; 8038 rations were missing
  3. #5716 Harvest in Mueness: 24% of what was needed is eaten.

    What was farmed
    Ruleset base30,240
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2412
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result215
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 43

  1. #5739 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base26,460
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result904
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result76
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 43

  1. #5740 Famine in Mueness.

    • 10% of what was needed was eaten; 8335 rations were missing
  2. #5739 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base26,460
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result904
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result76
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 43

  1. #5742 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.84
    the season×0.30
    the weather: long_drought #5047×0.20
    Result632
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 43

  1. #5743 Famine in Stianess.

    • 10% of what was needed was eaten; 5667 rations were missing
  2. #5742 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.84
    the season×0.30
    the weather: long_drought #5047×0.20
    Result632
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 43

  1. #5744 Harvest in Zailira: 6% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result91
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 43

  1. #5745 Famine in Zailira.

    • 6% of what was needed was eaten; 1259 rations were missing
  2. #5744 Harvest in Zailira: 6% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result91
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Chiachias, head of Zailira, dies era 43

  1. #5751 Chiachias dies (hunger, 27 years old).

    Chance that season: 19.87%

  2. #5745 Famine in Zailira.

    • 6% of what was needed was eaten; 1259 rations were missing
  3. #5744 Harvest in Zailira: 6% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result91
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Luirkllork, of House Teththia, dies era 43

  1. #5752 Luirkllork dies (age, 63 years old).

    Chance that season: 26.14%

Root: Chance, with the probabilities shown above.

Why? Llothmas, of House Zaulraund, dies of hunger era 43

  1. #5753 Llothmas dies (hunger, 25 years old).

    Chance that season: 18.43%

  2. #5743 Famine in Stianess.

    • 10% of what was needed was eaten; 5667 rations were missing
  3. #5742 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.84
    the season×0.30
    the weather: long_drought #5047×0.20
    Result632
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Tuildiath, of House Giandlui, dies of hunger era 43

  1. #5754 Tuildiath dies (hunger, 41 years old).

    Chance that season: 19.87%

  2. #5745 Famine in Zailira.

    • 6% of what was needed was eaten; 1259 rations were missing
  3. #5744 Harvest in Zailira: 6% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result91
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Tauland, of House Giandlui, dies of hunger era 43

  1. #5755 Tauland dies (hunger, 40 years old).

    Chance that season: 19.87%

  2. #5745 Famine in Zailira.

    • 6% of what was needed was eaten; 1259 rations were missing
  3. #5744 Harvest in Zailira: 6% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result91
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Zaulraund dies out era 43

  1. #5756 House Zaulraund dies out.

  2. #5753 Llothmas dies (hunger, 25 years old).

    Chance that season: 18.43%

  3. #5743 Famine in Stianess.

    • 10% of what was needed was eaten; 5667 rations were missing
  4. #5742 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.84
    the season×0.30
    the weather: long_drought #5047×0.20
    Result632
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Giandlui dies out era 43

  1. #5757 House Giandlui dies out.

  2. #5755 Tauland dies (hunger, 40 years old).

    Chance that season: 19.87%

  3. #5745 Famine in Zailira.

    • 6% of what was needed was eaten; 1259 rations were missing
  4. #5744 Harvest in Zailira: 6% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result91
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Gostuend, at the head of Zailira era 43

  1. #5759 Gostuend is set at the head of Zailira.

  2. #5751 Chiachias dies (hunger, 27 years old).

    Chance that season: 19.87%

  3. #5745 Famine in Zailira.

    • 6% of what was needed was eaten; 1259 rations were missing
  4. #5744 Harvest in Zailira: 6% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result91
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 43

  1. #5767 Harvest in Mueness: 43% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2930
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result246
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 43

  1. #5768 Famine in Mueness.

    • 43% of what was needed was eaten; 4114 rations were missing
  2. #5767 Harvest in Mueness: 43% of what was needed is eaten.

    What was farmed
    Ruleset base21,420
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2930
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result246
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 43

  1. #5770 Harvest in Stianess: 40% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1913
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result123
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 43

  1. #5771 Famine in Stianess.

    • 40% of what was needed was eaten; 2959 rations were missing
  2. #5770 Harvest in Stianess: 40% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1913
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result123
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 43

  1. #5772 Harvest in Zailira: 38% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result367
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 43

  1. #5773 Famine in Zailira.

    • 38% of what was needed was eaten; 578 rations were missing
  2. #5772 Harvest in Zailira: 38% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result367
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Mathmuind decides to hold a feast in Llaness era 43

  1. #5779 Mathmuind decides: feast.

    Motive of Mathmuind
    hold a feast (chosen)weight 2833 · 43.21%
    waitweight 3722
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: cautious×0.80
    the emotion: joy×1.09
    the emotion: sadness×1.04
    the memory: child_died from illness #4895×0.71
  2. #4895 Rantathlo dies (illness, 3 years old).

    Chance that season: 1.50%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 43

  1. #5789 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2298
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 43

  1. #5790 Famine in Mueness.

    • 36% of what was needed was eaten; 4382 rations were missing
  2. #5789 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2298
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 43

  1. #5792 Harvest in Stianess: 33% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result1495
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result102
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 43

  1. #5793 Famine in Stianess.

    • 33% of what was needed was eaten; 3128 rations were missing
  2. #5792 Harvest in Stianess: 33% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result1495
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result102
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 43

  1. #5794 Harvest in Zailira: 30% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result204
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 43

  1. #5795 Famine in Zailira.

    • 30% of what was needed was eaten; 471 rations were missing
  2. #5794 Harvest in Zailira: 30% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result204
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Markmalton founds House Diaththaul era 43

  1. #5802 Markmalton founds House Diaththaul.

  2. #5801 Markmalton, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Tostas decides to ration the grain in Mueness era 43

  1. #5805 Tostas decides: ration.

    Motive of Tostas
    ration the grain (chosen)weight 12,098 · 66.84%
    waitweight 6001
    the people's value: community×1.43
    the emotion: fear×2.00
    the memory: child_died from hunger #5588×1.76
  2. #5588 Tairkgais dies (hunger, 0 years old).

    Chance that season: 10.63%

  3. #5577 Famine in Mueness.

    • 35% of what was needed was eaten; 12,352 rations were missing
  4. #5576 Harvest in Mueness: 35% of what was needed is eaten.

    What was farmed
    Ruleset base54,180
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result6176
    What was gathered
    Ruleset base2970
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result564
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Mathmuind decides to hold a feast in Llaness era 43

  1. #5808 Mathmuind decides: feast.

    Motive of Mathmuind
    hold a feast (chosen)weight 3239 · 47.50%
    waitweight 3579
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: cautious×0.80
    the emotion: joy×1.22
    the emotion: sadness×1.06
    the memory: child_died from illness #4895×0.71
  2. #4895 Rantathlo dies (illness, 3 years old).

    Chance that season: 1.50%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 43

  1. #5816 Harvest in Mueness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base18,270
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1457
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 43

  1. #5817 Famine in Mueness.

    • 25% of what was needed was eaten; 4745 rations were missing
  2. #5816 Harvest in Mueness: 25% of what was needed is eaten.

    What was farmed
    Ruleset base18,270
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1457
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 43

  1. #5819 Harvest in Stianess: 21% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result837
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 43

  1. #5820 Famine in Stianess.

    • 21% of what was needed was eaten; 3277 rations were missing
  2. #5819 Harvest in Stianess: 21% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result837
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 43

  1. #5821 Harvest in Zailira: 31% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result214
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 43

  1. #5822 Famine in Zailira.

    • 31% of what was needed was eaten; 461 rations were missing
  2. #5821 Harvest in Zailira: 31% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result214
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Mondrais, ruler of the Methllerk, dies era 43

  1. #5828 Mondrais dies (hunger, 35 years old).

    Chance that season: 14.39%

  2. #5820 Famine in Stianess.

    • 21% of what was needed was eaten; 3277 rations were missing
  3. #5819 Harvest in Stianess: 21% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result837
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Duisrath dies out era 43

  1. #5829 House Duisrath dies out.

  2. #5828 Mondrais dies (hunger, 35 years old).

    Chance that season: 14.39%

  3. #5820 Famine in Stianess.

    • 21% of what was needed was eaten; 3277 rations were missing
  4. #5819 Harvest in Stianess: 21% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result837
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 4 claimants to the seat of Mondrais era 43

  1. #5830 The succession opens.

    • Manra: 8 supporters (ties 258, own house 60, command 576, prestige -56)
    • Llaszath: 6 supporters (ties 270, own house 90, command 384, prestige 6)
    • Stiaston: 3 supporters (ties 134, own house 30, command 168, prestige -21)
    • Gostuend: 2 supporters (ties 200, own house 60, command 96, prestige 8)
  2. #5828 Mondrais dies (hunger, 35 years old).

    Chance that season: 14.39%

  3. #5820 Famine in Stianess.

    • 21% of what was needed was eaten; 3277 rations were missing
  4. #5819 Harvest in Stianess: 21% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result837
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? No one prevails: Manra and Llaszath contest the seat era 43

  1. #5831 Succession crisis: no one prevails.

    • Manra: 8 supporters (ties 258, own house 60, command 576, prestige -56)
    • Llaszath: 6 supporters (ties 270, own house 90, command 384, prestige 6)
    • Stiaston: 3 supporters (ties 134, own house 30, command 168, prestige -21)
    • Gostuend: 2 supporters (ties 200, own house 60, command 96, prestige 8)
    • The leader's margin: 1052 ‱ of the total support
  2. #5830 The succession opens.

    • Manra: 8 supporters (ties 258, own house 60, command 576, prestige -56)
    • Llaszath: 6 supporters (ties 270, own house 90, command 384, prestige 6)
    • Stiaston: 3 supporters (ties 134, own house 30, command 168, prestige -21)
    • Gostuend: 2 supporters (ties 200, own house 60, command 96, prestige 8)
  3. #5828 Mondrais dies (hunger, 35 years old).

    Chance that season: 14.39%

  4. #5820 Famine in Stianess.

    • 21% of what was needed was eaten; 3277 rations were missing
  5. #5819 Harvest in Stianess: 21% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result837
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  6. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Markmalton, at the head of Stianess era 43

  1. #5833 Markmalton is set at the head of Stianess.

  2. #5828 Mondrais dies (hunger, 35 years old).

    Chance that season: 14.39%

  3. #5820 Famine in Stianess.

    • 21% of what was needed was eaten; 3277 rations were missing
  4. #5819 Harvest in Stianess: 21% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result837
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 43

  1. #5842 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result560
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 43

  1. #5843 Famine in Mueness.

    • 10% of what was needed was eaten; 5064 rations were missing
  2. #5842 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result560
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 43

  1. #5845 Harvest in Stianess: 9% of what was needed is eaten.

    What was farmed
    Ruleset base6300
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result299
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 43

  1. #5846 Famine in Stianess.

    • 9% of what was needed was eaten; 3046 rations were missing
  2. #5845 Harvest in Stianess: 9% of what was needed is eaten.

    What was farmed
    Ruleset base6300
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result299
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 43

  1. #5847 Harvest in Zailira: 13% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result91
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 43

  1. #5848 Famine in Zailira.

    • 13% of what was needed was eaten; 584 rations were missing
  2. #5847 Harvest in Zailira: 13% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result91
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Tostas, head of Mueness, dies era 43

  1. #5854 Tostas dies (hunger, 63 years old).

    Chance that season: 26.08%

  2. #5843 Famine in Mueness.

    • 10% of what was needed was eaten; 5064 rations were missing
  3. #5842 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result560
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Markmalton and Stesland marry era 43

  1. #5856 Markmalton and Stesland marry (commoner).

    Chance that season: 12.00%

  2. #5855 Stesland, one of the common folk, enters the chronicle by marrying Markmalton.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Tailrerk founds House Skuislan era 43

  1. #5858 Tailrerk founds House Skuislan.

  2. #5857 Tailrerk, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Teththia dies out era 43

  1. #5859 House Teththia dies out.

  2. #5854 Tostas dies (hunger, 63 years old).

    Chance that season: 26.08%

  3. #5843 Famine in Mueness.

    • 10% of what was needed was eaten; 5064 rations were missing
  4. #5842 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result560
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra succeeds Mondrais era 43

  1. #5863 The succession is settled in favor of Manra.

    • Manra: 11 supporters (ties 259, own house 60, command 792, prestige -77)
    • Llaszath: 4 supporters (ties 257, own house 90, command 256, prestige 4)
    • Stiaston: 3 supporters (ties 138, own house 30, command 168, prestige -21)
    • Gostuend: 2 supporters (ties 200, own house 60, command 96, prestige 10)
    • The leader's margin: 3500 ‱ of the total support
  2. #5831 Succession crisis: no one prevails.

    • Manra: 8 supporters (ties 258, own house 60, command 576, prestige -56)
    • Llaszath: 6 supporters (ties 270, own house 90, command 384, prestige 6)
    • Stiaston: 3 supporters (ties 134, own house 30, command 168, prestige -21)
    • Gostuend: 2 supporters (ties 200, own house 60, command 96, prestige 8)
    • The leader's margin: 1052 ‱ of the total support
  3. #5830 The succession opens.

    • Manra: 8 supporters (ties 258, own house 60, command 576, prestige -56)
    • Llaszath: 6 supporters (ties 270, own house 90, command 384, prestige 6)
    • Stiaston: 3 supporters (ties 134, own house 30, command 168, prestige -21)
    • Gostuend: 2 supporters (ties 200, own house 60, command 96, prestige 8)
  4. #5828 Mondrais dies (hunger, 35 years old).

    Chance that season: 14.39%

  5. #5820 Famine in Stianess.

    • 21% of what was needed was eaten; 3277 rations were missing
  6. #5819 Harvest in Stianess: 21% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result837
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  7. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Llaszath, at the head of Mueness era 43

  1. #5868 Llaszath is set at the head of Mueness.

  2. #5854 Tostas dies (hunger, 63 years old).

    Chance that season: 26.08%

  3. #5843 Famine in Mueness.

    • 10% of what was needed was eaten; 5064 rations were missing
  4. #5842 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result560
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Chairassol and Manra, friends era 43

  1. #5869 Chairassol and Manra: from none to friend.

    • Regard between the two: 67

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Mueness short of grain era 43

  1. #5873 Harvest in Mueness: 42% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1809
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 43

  1. #5874 Famine in Mueness.

    • 42% of what was needed was eaten; 2732 rations were missing
  2. #5873 Harvest in Mueness: 42% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1809
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 43

  1. #5876 Harvest in Stianess: 39% of what was needed is eaten.

    What was farmed
    Ruleset base5040
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result956
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result61
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 43

  1. #5877 Famine in Stianess.

    • 39% of what was needed was eaten; 1548 rations were missing
  2. #5876 Harvest in Stianess: 39% of what was needed is eaten.

    What was farmed
    Ruleset base5040
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result956
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result61
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 43

  1. #5878 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result244
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 43

  1. #5879 Famine in Zailira.

    • 45% of what was needed was eaten; 296 rations were missing
  2. #5878 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result244
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Gostuend, head of Zailira, dies era 43

  1. #5885 Gostuend dies (hunger, 30 years old).

    Chance that season: 5.78%

  2. #5879 Famine in Zailira.

    • 45% of what was needed was eaten; 296 rations were missing
  3. #5878 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result244
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Terkthaurk founds House Motai era 43

  1. #5887 Terkthaurk founds House Motai.

  2. #5886 Terkthaurk, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Tasstas founds House Thasres era 43

  1. #5889 Tasstas founds House Thasres.

  2. #5888 Tasstas, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Dotaurk dies out era 43

  1. #5890 House Dotaurk dies out.

  2. #5885 Gostuend dies (hunger, 30 years old).

    Chance that season: 5.78%

  3. #5879 Famine in Zailira.

    • 45% of what was needed was eaten; 296 rations were missing
  4. #5878 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result244
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Thianrue, at the head of Zailira era 43

  1. #5896 Thianrue is set at the head of Zailira.

  2. #5885 Gostuend dies (hunger, 30 years old).

    Chance that season: 5.78%

  3. #5879 Famine in Zailira.

    • 45% of what was needed was eaten; 296 rations were missing
  4. #5878 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result244
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 43

  1. #5900 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6773 · 65.37%
    waitweight 3587
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.24
    the emotion: sadness×1.04

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 44

  1. #5908 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base29,610
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3375
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result307
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 44

  1. #5909 Famine in Mueness.

    • 33% of what was needed was eaten; 7253 rations were missing
  2. #5908 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base29,610
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3375
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result307
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 44

  1. #5911 Harvest in Stianess: 30% of what was needed is eaten.

    What was farmed
    Ruleset base4410
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result697
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 44

  1. #5912 Famine in Stianess.

    • 30% of what was needed was eaten; 1682 rations were missing
  2. #5911 Harvest in Stianess: 30% of what was needed is eaten.

    What was farmed
    Ruleset base4410
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result697
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 44

  1. #5913 Harvest in Zailira: 50% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result204
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 44

  1. #5914 Famine in Zailira.

    • 50% of what was needed was eaten; 201 rations were missing
  2. #5913 Harvest in Zailira: 50% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result204
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Tasstas, of House Thasres, dies of hunger era 44

  1. #5920 Tasstas dies (hunger, 32 years old).

    Chance that season: 11.06%

  2. #5912 Famine in Stianess.

    • 30% of what was needed was eaten; 1682 rations were missing
  3. #5911 Harvest in Stianess: 30% of what was needed is eaten.

    What was farmed
    Ruleset base4410
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result697
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Thechau founds House Liathta era 44

  1. #5924 Thechau founds House Liathta.

  2. #5923 Thechau, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Sethma founds House Zaunga era 44

  1. #5926 Sethma founds House Zaunga.

  2. #5925 Sethma, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Thasres dies out era 44

  1. #5927 House Thasres dies out.

  2. #5920 Tasstas dies (hunger, 32 years old).

    Chance that season: 11.06%

  3. #5912 Famine in Stianess.

    • 30% of what was needed was eaten; 1682 rations were missing
  4. #5911 Harvest in Stianess: 30% of what was needed is eaten.

    What was farmed
    Ruleset base4410
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result697
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Llaszath decides to ration the grain in Mueness era 44

  1. #5933 Llaszath decides: ration.

    Motive of Llaszath
    ration the grain (chosen)weight 15,281 · 64.60%
    waitweight 4868
    send more hands to the fieldsweight 3505
    the people's value: community×1.43
    the trait: patient×1.10
    the emotion: fear×1.95
    the memory: famine #5909×1.25
  2. #5909 Famine in Mueness.

    • 33% of what was needed was eaten; 7253 rations were missing
  3. #5908 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base29,610
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3375
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result307
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Markmalton decides to ration the grain in Stianess era 44

  1. #5936 Markmalton decides: ration.

    Motive of Markmalton
    ration the grain (chosen)weight 28,436 · 76.59%
    waitweight 728
    send more hands to the fieldsweight 7959
    the people's value: community×1.43
    the emotion: fear×1.75
    the memory: famine #5912×1.25
  2. #5912 Famine in Stianess.

    • 30% of what was needed was eaten; 1682 rations were missing
  3. #5911 Harvest in Stianess: 30% of what was needed is eaten.

    What was farmed
    Ruleset base4410
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result697
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 44

  1. #5952 Harvest in Mueness: 23% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2563
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result215
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 44

  1. #5953 Famine in Mueness.

    • 23% of what was needed was eaten; 8832 rations were missing
  2. #5952 Harvest in Mueness: 23% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2563
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result215
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 44

  1. #5955 Harvest in Stianess: 18% of what was needed is eaten.

    What was farmed
    Ruleset base3150
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result348
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result35
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 44

  1. #5956 Famine in Stianess.

    • 18% of what was needed was eaten; 1642 rations were missing
  2. #5955 Harvest in Stianess: 18% of what was needed is eaten.

    What was farmed
    Ruleset base3150
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result348
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result35
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 44

  1. #5957 Harvest in Zailira: 17% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 44

  1. #5958 Famine in Zailira.

    • 17% of what was needed was eaten; 334 rations were missing
  2. #5957 Harvest in Zailira: 17% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 44

  1. #5963 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6825 · 31.64%
    waitweight 3521
    raise housesweight 11,219
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.24
    the emotion: sadness×1.05

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 44

  1. #5978 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base34,020
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1163
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result107
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 44

  1. #5979 Famine in Mueness.

    • 10% of what was needed was eaten; 11,285 rations were missing
  2. #5978 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base34,020
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1163
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result107
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 44

  1. #5981 Harvest in Stianess: 7% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result119
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 44

  1. #5982 Famine in Stianess.

    • 7% of what was needed was eaten; 1621 rations were missing
  2. #5981 Harvest in Stianess: 7% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result119
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 44

  1. #5983 Harvest in Zailira: 7% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 44

  1. #5984 Famine in Zailira.

    • 7% of what was needed was eaten; 375 rations were missing
  2. #5983 Harvest in Zailira: 7% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Thianrue decides to ration the grain in Zailira era 44

  1. #5995 Thianrue decides: ration.

    Motive of Thianrue
    ration the grain (chosen)weight 44,107 · 98.41%
    waitweight 709
    the people's value: community×1.43
    the emotion: fear×2.00
    the memory: spouse_died from hunger #5122×1.54
  2. #5122 Dalska dies (hunger, 6 years old).

    Chance that season: 7.63%

  3. #5116 Famine in Zailira.

    • 40% of what was needed was eaten; 12,608 rations were missing
  4. #5115 Harvest in Zailira: 40% of what was needed is eaten.

    What was farmed
    Ruleset base39,690
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result7770
    What was gathered
    Ruleset base2970
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result682
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 44

  1. #6002 Harvest in Mueness: 41% of what was needed is eaten.

    What was farmed
    Ruleset base28,350
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3877
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result369
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 44

  1. #6003 Famine in Mueness.

    • 41% of what was needed was eaten; 6014 rations were missing
  2. #6002 Harvest in Mueness: 41% of what was needed is eaten.

    What was farmed
    Ruleset base28,350
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3877
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result369
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 44

  1. #6005 Harvest in Stianess: 31% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result474
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 44

  1. #6006 Famine in Stianess.

    • 31% of what was needed was eaten; 1011 rations were missing
  2. #6005 Harvest in Stianess: 31% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result474
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 44

  1. #6007 Harvest in Zailira: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 44

  1. #6008 Famine in Zailira.

    • 0% of what was needed was eaten; 270 rations were missing
  2. #6007 Harvest in Zailira: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Tailrerk, of House Skuislan, dies era 44

  1. #6014 Tailrerk dies (accident, 56 years old).

    Chance that season: 10.64%

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 44

  1. #6018 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6825 · 66.09%
    waitweight 3501
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.24
    the emotion: sadness×1.05

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 44

  1. #6032 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3949
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 44

  1. #6033 Famine in Mueness.

    • 33% of what was needed was eaten; 8517 rations were missing
  2. #6032 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3949
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 44

  1. #6035 Harvest in Stianess: 24% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result296
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 44

  1. #6036 Famine in Stianess.

    • 24% of what was needed was eaten; 919 rations were missing
  2. #6035 Harvest in Stianess: 24% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result296
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 44

  1. #6037 Harvest in Zailira: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 44

  1. #6038 Famine in Zailira.

    • 0% of what was needed was eaten; 135 rations were missing
  2. #6037 Harvest in Zailira: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Brueskau, of House Chuisain, dies of hunger era 44

  1. #6044 Brueskau dies (hunger, 61 years old).

    Chance that season: 10.03%

  2. #6033 Famine in Mueness.

    • 33% of what was needed was eaten; 8517 rations were missing
  3. #6032 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result3949
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result359
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Dausllaul, of House Zaunga, dies of hunger era 44

  1. #6045 Dausllaul dies (hunger, 35 years old).

    Chance that season: 13.41%

  2. #6036 Famine in Stianess.

    • 24% of what was needed was eaten; 919 rations were missing
  3. #6035 Harvest in Stianess: 24% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result296
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Markmalton decides to ration the grain in Stianess era 44

  1. #6046 Markmalton decides: ration.

    Motive of Markmalton
    ration the grain (chosen)weight 31,625 · 76.95%
    waitweight 893
    send more hands to the fieldsweight 8576
    the people's value: community×1.43
    the emotion: fear×1.99
    the memory: famine #6036×1.25
  2. #6036 Famine in Stianess.

    • 24% of what was needed was eaten; 919 rations were missing
  3. #6035 Harvest in Stianess: 24% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result296
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 44

  1. #6056 Harvest in Mueness: 23% of what was needed is eaten.

    What was farmed
    Ruleset base35,910
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2865
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result251
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 44

  1. #6057 Famine in Mueness.

    • 23% of what was needed was eaten; 9979 rations were missing
  2. #6056 Harvest in Mueness: 23% of what was needed is eaten.

    What was farmed
    Ruleset base35,910
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2865
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result251
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 44

  1. #6059 Harvest in Stianess: 19% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result207
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 44

  1. #6060 Famine in Stianess.

    • 19% of what was needed was eaten; 873 rations were missing
  2. #6059 Harvest in Stianess: 19% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result207
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 44

  1. #6061 Harvest in Zailira: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 44

  1. #6062 Famine in Zailira.

    • 0% of what was needed was eaten; 135 rations were missing
  2. #6061 Harvest in Zailira: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Thianrue, head of Zailira, dies era 44

  1. #6068 Thianrue dies (hunger, 17 years old).

    Chance that season: 22.35%

  2. #6062 Famine in Zailira.

    • 0% of what was needed was eaten; 135 rations were missing
  3. #6061 Harvest in Zailira: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Llaszath, head of Mueness, dies era 44

  1. #6069 Llaszath dies (hunger, 64 years old).

    Chance that season: 22.87%

  2. #6057 Famine in Mueness.

    • 23% of what was needed was eaten; 9979 rations were missing
  3. #6056 Harvest in Mueness: 23% of what was needed is eaten.

    What was farmed
    Ruleset base35,910
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2865
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result251
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Terkthaurk, of House Motai, dies of hunger era 44

  1. #6070 Terkthaurk dies (hunger, 63 years old).

    Chance that season: 21.27%

  2. #6057 Famine in Mueness.

    • 23% of what was needed was eaten; 9979 rations were missing
  3. #6056 Harvest in Mueness: 23% of what was needed is eaten.

    What was farmed
    Ruleset base35,910
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2865
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result251
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Suentuel dies out era 44

  1. #6071 House Suentuel dies out.

  2. #6068 Thianrue dies (hunger, 17 years old).

    Chance that season: 22.35%

  3. #6062 Famine in Zailira.

    • 0% of what was needed was eaten; 135 rations were missing
  4. #6061 Harvest in Zailira: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Chuisain dies out era 44

  1. #6072 House Chuisain dies out.

  2. #6069 Llaszath dies (hunger, 64 years old).

    Chance that season: 22.87%

  3. #6057 Famine in Mueness.

    • 23% of what was needed was eaten; 9979 rations were missing
  4. #6056 Harvest in Mueness: 23% of what was needed is eaten.

    What was farmed
    Ruleset base35,910
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2865
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result251
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Motai dies out era 44

  1. #6073 House Motai dies out.

  2. #6070 Terkthaurk dies (hunger, 63 years old).

    Chance that season: 21.27%

  3. #6057 Famine in Mueness.

    • 23% of what was needed was eaten; 9979 rations were missing
  4. #6056 Harvest in Mueness: 23% of what was needed is eaten.

    What was farmed
    Ruleset base35,910
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2865
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result251
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Thechau, at the head of Mueness era 44

  1. #6075 Thechau is set at the head of Mueness.

  2. #6069 Llaszath dies (hunger, 64 years old).

    Chance that season: 22.87%

  3. #6057 Famine in Mueness.

    • 23% of what was needed was eaten; 9979 rations were missing
  4. #6056 Harvest in Mueness: 23% of what was needed is eaten.

    What was farmed
    Ruleset base35,910
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2865
    What was gathered
    Ruleset base1890
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result251
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 44

  1. #6084 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base31,500
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1077
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result92
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 44

  1. #6085 Famine in Mueness.

    • 10% of what was needed was eaten; 10,036 rations were missing
  2. #6084 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base31,500
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1077
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result92
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 44

  1. #6087 Harvest in Stianess: 8% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result89
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 44

  1. #6088 Famine in Stianess.

    • 8% of what was needed was eaten; 991 rations were missing
  2. #6087 Harvest in Stianess: 8% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result89
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather strikes the fields of Zailira era 44

  1. #6089 Harvest in Zailira: 100% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Markmalton, head of Stianess, dies era 44

  1. #6094 Markmalton dies (hunger, 19 years old).

    Chance that season: 19.32%

  2. #6088 Famine in Stianess.

    • 8% of what was needed was eaten; 991 rations were missing
  3. #6087 Harvest in Stianess: 8% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result89
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Stesland, at the head of Stianess era 44

  1. #6096 Stesland is set at the head of Stianess.

  2. #6094 Markmalton dies (hunger, 19 years old).

    Chance that season: 19.32%

  3. #6088 Famine in Stianess.

    • 8% of what was needed was eaten; 991 rations were missing
  4. #6087 Harvest in Stianess: 8% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result89
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 6 people flee the hunger of Mueness for Zailira era 44

  1. #6097 6 neighbors move from Mueness to Zailira (hunger).

  2. #6085 Famine in Mueness.

    • 10% of what was needed was eaten; 10,036 rations were missing
  3. #6084 Harvest in Mueness: 10% of what was needed is eaten.

    What was farmed
    Ruleset base31,500
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1077
    What was gathered
    Ruleset base1620
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result92
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 77 people leave Llaness for Zailira era 44

  1. #6098 77 neighbors move from Llaness to Zailira (crowding).

  2. #6086 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base233,100
    the weather: cycle×0.98
    the soil×0.79
    the season×0.30
    Result54,048
    What was gathered
    Ruleset base14,310
    the weather: cycle×0.98
    the season×0.30
    Result4212

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Mueness short of grain era 45

  1. #6105 Harvest in Mueness: 41% of what was needed is eaten.

    What was farmed
    Ruleset base23,310
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3188
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result307
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 45

  1. #6106 Famine in Mueness.

    • 41% of what was needed was eaten; 4875 rations were missing
  2. #6105 Harvest in Mueness: 41% of what was needed is eaten.

    What was farmed
    Ruleset base23,310
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3188
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result307
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 45

  1. #6108 Harvest in Stianess: 17% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result118
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 45

  1. #6109 Famine in Stianess.

    • 17% of what was needed was eaten; 557 rations were missing
  2. #6108 Harvest in Stianess: 17% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result118
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 45

  1. #6110 Harvest in Zailira: 56% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result6243
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 45

  1. #6111 Famine in Zailira.

    • 56% of what was needed was eaten; 4913 rations were missing
  2. #6110 Harvest in Zailira: 56% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result6243
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Therksos, of House Skuislan, dies of hunger era 45

  1. #6116 Therksos dies (hunger, 57 years old).

    Chance that season: 15.94%

  2. #6109 Famine in Stianess.

    • 17% of what was needed was eaten; 557 rations were missing
  3. #6108 Harvest in Stianess: 17% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result118
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Skuislan dies out era 45

  1. #6117 House Skuislan dies out.

  2. #6116 Therksos dies (hunger, 57 years old).

    Chance that season: 15.94%

  3. #6109 Famine in Stianess.

    • 17% of what was needed was eaten; 557 rations were missing
  4. #6108 Harvest in Stianess: 17% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result118
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 6 people flee the hunger of Mueness for Llaness era 45

  1. #6118 6 neighbors move from Mueness to Llaness (hunger).

  2. #6106 Famine in Mueness.

    • 41% of what was needed was eaten; 4875 rations were missing
  3. #6105 Harvest in Mueness: 41% of what was needed is eaten.

    What was farmed
    Ruleset base23,310
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3188
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result307
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 8 people flee the hunger of Zailira for Llaness era 45

  1. #6119 8 neighbors move from Zailira to Llaness (hunger).

  2. #6111 Famine in Zailira.

    • 56% of what was needed was eaten; 4913 rations were missing
  3. #6110 Harvest in Zailira: 56% of what was needed is eaten.

    What was farmed
    Ruleset base32,130
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result6243
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 45

  1. #6124 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2226
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 45

  1. #6125 Famine in Mueness.

    • 33% of what was needed was eaten; 4859 rations were missing
  2. #6124 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2226
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 45

  1. #6127 Harvest in Stianess: 18% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result98
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 45

  1. #6128 Famine in Stianess.

    • 18% of what was needed was eaten; 442 rations were missing
  2. #6127 Harvest in Stianess: 18% of what was needed is eaten.

    What was farmed
    Ruleset base630
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result98
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 45

  1. #6129 Harvest in Zailira: 46% of what was needed is eaten.

    What was farmed
    Ruleset base28,350
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4590
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result153
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 45

  1. #6130 Famine in Zailira.

    • 46% of what was needed was eaten; 5382 rations were missing
  2. #6129 Harvest in Zailira: 46% of what was needed is eaten.

    What was farmed
    Ruleset base28,350
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4590
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result153
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? 5 people flee the hunger of Mueness for Llaness era 45

  1. #6135 5 neighbors move from Mueness to Llaness (hunger).

  2. #6125 Famine in Mueness.

    • 33% of what was needed was eaten; 4859 rations were missing
  3. #6124 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2226
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 6 people flee the hunger of Zailira for Llaness era 45

  1. #6136 6 neighbors move from Zailira to Llaness (hunger).

  2. #6130 Famine in Zailira.

    • 46% of what was needed was eaten; 5382 rations were missing
  3. #6129 Harvest in Zailira: 46% of what was needed is eaten.

    What was farmed
    Ruleset base28,350
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4590
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result153
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Thechau decides to ration the grain in Mueness era 45

  1. #6137 Thechau decides: ration.

    Motive of Thechau
    ration the grain (chosen)weight 18,122 · 69.28%
    waitweight 3629
    send more hands to the fieldsweight 4404
    the people's value: community×1.43
    the emotion: fear×1.99
    the memory: famine #6125×1.25
  2. #6125 Famine in Mueness.

    • 33% of what was needed was eaten; 4859 rations were missing
  3. #6124 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2226
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result205
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 45

  1. #6147 Harvest in Mueness: 22% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1307
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result107
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 45

  1. #6148 Famine in Mueness.

    • 22% of what was needed was eaten; 4796 rations were missing
  2. #6147 Harvest in Mueness: 22% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1307
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result107
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 45

  1. #6150 Harvest in Stianess: 25% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result138
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 45

  1. #6151 Famine in Stianess.

    • 25% of what was needed was eaten; 402 rations were missing
  2. #6150 Harvest in Stianess: 25% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result138
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 45

  1. #6152 Harvest in Zailira: 32% of what was needed is eaten.

    What was farmed
    Ruleset base25,200
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2856
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 45

  1. #6153 Famine in Zailira.

    • 32% of what was needed was eaten; 5983 rations were missing
  2. #6152 Harvest in Zailira: 32% of what was needed is eaten.

    What was farmed
    Ruleset base25,200
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2856
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result71
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Thechau and Golstan marry era 45

  1. #6159 Thechau and Golstan marry (commoner).

    Chance that season: 12.00%

  2. #6158 Golstan, one of the common folk, enters the chronicle by marrying Thechau.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 45

  1. #6172 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result452
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 45

  1. #6173 Famine in Mueness.

    • 8% of what was needed was eaten; 5037 rations were missing
  2. #6172 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result452
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 45

  1. #6175 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result59
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 45

  1. #6176 Famine in Stianess.

    • 10% of what was needed was eaten; 481 rations were missing
  2. #6175 Harvest in Stianess: 10% of what was needed is eaten.

    What was farmed
    Ruleset base1260
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result59
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 45

  1. #6177 Harvest in Zailira: 14% of what was needed is eaten.

    What was farmed
    Ruleset base23,310
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1132
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 45

  1. #6178 Famine in Zailira.

    • 14% of what was needed was eaten; 6668 rations were missing
  2. #6177 Harvest in Zailira: 14% of what was needed is eaten.

    What was farmed
    Ruleset base23,310
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1132
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Rosbriark founds House Zethduirk era 45

  1. #6187 Rosbriark founds House Zethduirk.

  2. #6186 Rosbriark, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 45

  1. #6206 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2326
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 45

  1. #6207 Famine in Mueness.

    • 36% of what was needed was eaten; 4375 rations were missing
  2. #6206 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2326
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 45

  1. #6209 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 45

  1. #6210 Famine in Stianess.

    • 0% of what was needed was eaten; 405 rations were missing
  2. #6209 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 45

  1. #6211 Harvest in Zailira: 60% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3794
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result123
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Stesland, head of Stianess, dies era 45

  1. #6217 Stesland dies (hunger, 22 years old).

    Chance that season: 22.35%

  2. #6210 Famine in Stianess.

    • 0% of what was needed was eaten; 405 rations were missing
  3. #6209 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Thechau, head of Mueness, dies era 45

  1. #6218 Thechau dies (hunger, 9 years old).

    Chance that season: 8.98%

  2. #6207 Famine in Mueness.

    • 36% of what was needed was eaten; 4375 rations were missing
  3. #6206 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2326
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Lueserk founds House Mesgaund era 45

  1. #6220 Lueserk founds House Mesgaund.

  2. #6219 Lueserk, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Diaththaul dies out era 45

  1. #6221 House Diaththaul dies out.

  2. #6217 Stesland dies (hunger, 22 years old).

    Chance that season: 22.35%

  3. #6210 Famine in Stianess.

    • 0% of what was needed was eaten; 405 rations were missing
  4. #6209 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Golstan, at the head of Mueness era 45

  1. #6225 Golstan is set at the head of Mueness.

  2. #6218 Thechau dies (hunger, 9 years old).

    Chance that season: 8.98%

  3. #6207 Famine in Mueness.

    • 36% of what was needed was eaten; 4375 rations were missing
  4. #6206 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2326
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Sethma, at the head of Stianess era 45

  1. #6227 Sethma is set at the head of Stianess.

  2. #6217 Stesland dies (hunger, 22 years old).

    Chance that season: 22.35%

  3. #6210 Famine in Stianess.

    • 0% of what was needed was eaten; 405 rations were missing
  4. #6209 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Lueserk, at the head of Zailira era 45

  1. #6229 Lueserk is set at the head of Zailira.

  2. #6068 Thianrue dies (hunger, 17 years old).

    Chance that season: 22.35%

  3. #6062 Famine in Zailira.

    • 0% of what was needed was eaten; 135 rations were missing
  4. #6061 Harvest in Zailira: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 5 people flee the hunger of Mueness for Zailira era 45

  1. #6230 5 neighbors move from Mueness to Zailira (hunger).

  2. #6207 Famine in Mueness.

    • 36% of what was needed was eaten; 4375 rations were missing
  3. #6206 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2326
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 77 people leave Llaness for Zailira era 45

  1. #6231 77 neighbors move from Llaness to Zailira (crowding).

  2. #6208 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base232,470
    the weather: cycle×0.98
    the soil×0.79
    the season×1.20
    Result215,608
    What was gathered
    Ruleset base14,310
    the weather: cycle×0.98
    the season×1.20
    Result16,849

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? Manra decides to hold a feast in Llaness era 45

  1. #6232 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 5550 · 60.41%
    waitweight 3636
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.03
    the emotion: sadness×1.02

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 45

  1. #6243 Harvest in Mueness: 30% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result1508
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result153
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 45

  1. #6244 Famine in Mueness.

    • 30% of what was needed was eaten; 3874 rations were missing
  2. #6243 Harvest in Mueness: 30% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result1508
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result153
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 45

  1. #6246 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 45

  1. #6247 Famine in Stianess.

    • 0% of what was needed was eaten; 270 rations were missing
  2. #6246 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 45

  1. #6248 Harvest in Zailira: 47% of what was needed is eaten.

    What was farmed
    Ruleset base49,770
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result8059
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result256
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 45

  1. #6249 Famine in Zailira.

    • 47% of what was needed was eaten; 9342 rations were missing
  2. #6248 Harvest in Zailira: 47% of what was needed is eaten.

    What was farmed
    Ruleset base49,770
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result8059
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result256
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Golstan and Laultia marry era 45

  1. #6256 Golstan and Laultia marry (commoner).

    Chance that season: 12.00%

  2. #6255 Laultia, one of the common folk, enters the chronicle by marrying Golstan.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Gaultiand founds House Tuerklias era 45

  1. #6258 Gaultiand founds House Tuerklias.

  2. #6257 Gaultiand, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Ruerktairk founds House Chialraul era 45

  1. #6260 Ruerktairk founds House Chialraul.

  2. #6259 Ruerktairk, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? 13 people flee the hunger of Zailira for Llaness era 45

  1. #6267 13 neighbors move from Zailira to Llaness (hunger).

  2. #6249 Famine in Zailira.

    • 47% of what was needed was eaten; 9342 rations were missing
  3. #6248 Harvest in Zailira: 47% of what was needed is eaten.

    What was farmed
    Ruleset base49,770
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result8059
    What was gathered
    Ruleset base1350
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result256
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 45

  1. #6271 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6527 · 65.68%
    waitweight 3410
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.17
    the emotion: sadness×1.06

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 45

  1. #6286 Harvest in Mueness: 18% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result804
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result35
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 45

  1. #6287 Famine in Mueness.

    • 18% of what was needed was eaten; 3616 rations were missing
  2. #6286 Harvest in Mueness: 18% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result804
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result35
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 45

  1. #6289 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 45

  1. #6290 Famine in Stianess.

    • 0% of what was needed was eaten; 270 rations were missing
  2. #6289 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 45

  1. #6291 Harvest in Zailira: 32% of what was needed is eaten.

    What was farmed
    Ruleset base42,840
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4855
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 45

  1. #6292 Famine in Zailira.

    • 32% of what was needed was eaten; 10,257 rations were missing
  2. #6291 Harvest in Zailira: 32% of what was needed is eaten.

    What was farmed
    Ruleset base42,840
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4855
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Lueserk, head of Zailira, dies era 45

  1. #6297 Lueserk dies (hunger, 52 years old).

    Chance that season: 10.33%

  2. #6292 Famine in Zailira.

    • 32% of what was needed was eaten; 10,257 rations were missing
  3. #6291 Harvest in Zailira: 32% of what was needed is eaten.

    What was farmed
    Ruleset base42,840
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4855
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Mesgaund dies out era 45

  1. #6298 House Mesgaund dies out.

  2. #6297 Lueserk dies (hunger, 52 years old).

    Chance that season: 10.33%

  3. #6292 Famine in Zailira.

    • 32% of what was needed was eaten; 10,257 rations were missing
  4. #6291 Harvest in Zailira: 32% of what was needed is eaten.

    What was farmed
    Ruleset base42,840
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4855
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Ruerktairk, at the head of Zailira era 45

  1. #6300 Ruerktairk is set at the head of Zailira.

  2. #6297 Lueserk dies (hunger, 52 years old).

    Chance that season: 10.33%

  3. #6292 Famine in Zailira.

    • 32% of what was needed was eaten; 10,257 rations were missing
  4. #6291 Harvest in Zailira: 32% of what was needed is eaten.

    What was farmed
    Ruleset base42,840
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4855
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 10 people flee the hunger of Zailira for Llaness era 45

  1. #6302 10 neighbors move from Zailira to Llaness (hunger).

  2. #6292 Famine in Zailira.

    • 32% of what was needed was eaten; 10,257 rations were missing
  3. #6291 Harvest in Zailira: 32% of what was needed is eaten.

    What was farmed
    Ruleset base42,840
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4855
    What was gathered
    Ruleset base1080
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result143
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 45

  1. #6303 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 7108 · 67.57%
    waitweight 3410
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.27
    the emotion: sadness×1.06

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 46

  1. #6308 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base8190
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result280
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 46

  1. #6309 Famine in Mueness.

    • 8% of what was needed was eaten; 3080 rations were missing
  2. #6308 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base8190
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result280
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 46

  1. #6311 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 46

  1. #6312 Famine in Stianess.

    • 0% of what was needed was eaten; 270 rations were missing
  2. #6311 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.83
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 46

  1. #6313 Harvest in Zailira: 14% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1683
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 46

  1. #6314 Famine in Zailira.

    • 14% of what was needed was eaten; 10,286 rations were missing
  2. #6313 Harvest in Zailira: 14% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1683
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Mueness short of grain era 46

  1. #6324 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1378
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result61
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 46

  1. #6325 Famine in Mueness.

    • 33% of what was needed was eaten; 2881 rations were missing
  2. #6324 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base10,080
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1378
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result61
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 46

  1. #6327 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 46

  1. #6328 Famine in Stianess.

    • 0% of what was needed was eaten; 270 rations were missing
  2. #6327 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 46

  1. #6329 Harvest in Zailira: 58% of what was needed is eaten.

    What was farmed
    Ruleset base28,980
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result5631
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 46

  1. #6330 Famine in Zailira.

    • 58% of what was needed was eaten; 4175 rations were missing
  2. #6329 Harvest in Zailira: 58% of what was needed is eaten.

    What was farmed
    Ruleset base28,980
    the weather: cycle×0.95
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result5631
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Sethma, head of Stianess, dies era 46

  1. #6335 Sethma dies (hunger, 38 years old).

    Chance that season: 22.35%

  2. #6328 Famine in Stianess.

    • 0% of what was needed was eaten; 270 rations were missing
  3. #6327 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Skaslla, at the head of Stianess era 46

  1. #6337 Skaslla is set at the head of Stianess.

  2. #6335 Sethma dies (hunger, 38 years old).

    Chance that season: 22.35%

  3. #6328 Famine in Stianess.

    • 0% of what was needed was eaten; 270 rations were missing
  4. #6327 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 46

  1. #6348 Harvest in Mueness: 29% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result1867
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 46

  1. #6349 Famine in Mueness.

    • 29% of what was needed was eaten; 4562 rations were missing
  2. #6348 Harvest in Mueness: 29% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.95
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result1867
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result51
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 46

  1. #6351 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 46

  1. #6352 Famine in Stianess.

    • 0% of what was needed was eaten; 135 rations were missing
  2. #6351 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 46

  1. #6353 Harvest in Zailira: 47% of what was needed is eaten.

    What was farmed
    Ruleset base28,980
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4692
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result153
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 46

  1. #6354 Famine in Zailira.

    • 47% of what was needed was eaten; 5280 rations were missing
  2. #6353 Harvest in Zailira: 47% of what was needed is eaten.

    What was farmed
    Ruleset base28,980
    the weather: cycle×0.95
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result4692
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the weather: long_drought #5047×0.20
    Result153
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Golstan decides to ration the grain in Mueness era 46

  1. #6359 Golstan decides: ration.

    Motive of Golstan
    ration the grain (chosen)weight 30,593 · 90.55%
    waitweight 3191
    the people's value: community×1.43
    the trait: patient×1.10
    the emotion: fear×1.95
    the memory: spouse_died from hunger #6218×1.54
  2. #6218 Thechau dies (hunger, 9 years old).

    Chance that season: 8.98%

  3. #6207 Famine in Mueness.

    • 36% of what was needed was eaten; 4375 rations were missing
  4. #6206 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2326
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 46

  1. #6371 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base15,120
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1206
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result35
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 46

  1. #6372 Famine in Mueness.

    • 21% of what was needed was eaten; 4564 rations were missing
  2. #6371 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base15,120
    the weather: cycle×0.95
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1206
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result35
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 46

  1. #6374 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 46

  1. #6375 Famine in Stianess.

    • 0% of what was needed was eaten; 135 rations were missing
  2. #6374 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 46

  1. #6376 Harvest in Zailira: 33% of what was needed is eaten.

    What was farmed
    Ruleset base27,720
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3142
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result107
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 46

  1. #6377 Famine in Zailira.

    • 33% of what was needed was eaten; 6471 rations were missing
  2. #6376 Harvest in Zailira: 33% of what was needed is eaten.

    What was farmed
    Ruleset base27,720
    the weather: cycle×0.95
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3142
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×0.70
    the weather: long_drought #5047×0.20
    Result107
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Duesthia founds House Briastaith era 46

  1. #6384 Duesthia founds House Briastaith.

  2. #6383 Duesthia, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 46

  1. #6390 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6201 · 63.32%
    waitweight 3591
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.14
    the emotion: sadness×1.03

Root: A decision by Manra, with its motives.

Why? Marriage arranged between Gaultiand and Duesthia era 46

  1. #6395 Gaultiand and Duesthia marry (political).

  2. #6393 Manra decides: arrange_marriage.

    Motive of Manra
    arrange a marriage (chosen)weight 3038 · 30.38%
    waitweight 3320
    send settlers outweight 3642
    the people's value: community×1.21
    the people's value: honor×1.04
    the trait: proud×1.20

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 46

  1. #6398 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result452
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 46

  1. #6399 Famine in Mueness.

    • 8% of what was needed was eaten; 4798 rations were missing
  2. #6398 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result452
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 46

  1. #6401 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 46

  1. #6402 Famine in Stianess.

    • 0% of what was needed was eaten; 135 rations were missing
  2. #6401 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.95
    the soil×0.82
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 46

  1. #6403 Harvest in Zailira: 14% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1193
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 46

  1. #6404 Famine in Zailira.

    • 14% of what was needed was eaten; 7282 rations were missing
  2. #6403 Harvest in Zailira: 14% of what was needed is eaten.

    What was farmed
    Ruleset base24,570
    the weather: cycle×0.95
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1193
    What was gathered
    Ruleset base540
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result30
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Laultia, of House Liathta, dies of hunger era 46

  1. #6410 Laultia dies (hunger, 10 years old).

    Chance that season: 19.10%

  2. #6399 Famine in Mueness.

    • 8% of what was needed was eaten; 4798 rations were missing
  3. #6398 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result452
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Gaultiand, of House Tuerklias, dies of hunger era 46

  1. #6411 Gaultiand dies (hunger, 18 years old).

    Chance that season: 19.10%

  2. #6399 Famine in Mueness.

    • 8% of what was needed was eaten; 4798 rations were missing
  3. #6398 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result452
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Llasmain founds House Skiathmial era 46

  1. #6415 Llasmain founds House Skiathmial.

  2. #6414 Llasmain, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Lalolchas founds House Saustark era 46

  1. #6417 Lalolchas founds House Saustark.

  2. #6416 Lalolchas, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Tuerklias dies out era 46

  1. #6418 House Tuerklias dies out.

  2. #6411 Gaultiand dies (hunger, 18 years old).

    Chance that season: 19.10%

  3. #6399 Famine in Mueness.

    • 8% of what was needed was eaten; 4798 rations were missing
  4. #6398 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.95
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result452
    What was gathered
    Ruleset base270
    the weather: cycle×0.95
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 46

  1. #6433 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1305
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 46

  1. #6434 Famine in Mueness.

    • 33% of what was needed was eaten; 2683 rations were missing
  2. #6433 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base9450
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1305
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 46

  1. #6436 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.96
    the soil×0.82
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 46

  1. #6437 Famine in Stianess.

    • 0% of what was needed was eaten; 135 rations were missing
  2. #6436 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.96
    the soil×0.82
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 46

  1. #6438 Harvest in Zailira: 55% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3833
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result124
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 46

  1. #6439 Famine in Zailira.

    • 55% of what was needed was eaten; 3198 rations were missing
  2. #6438 Harvest in Zailira: 55% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3833
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result124
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Skaslla, head of Stianess, dies era 46

  1. #6445 Skaslla dies (hunger, 39 years old).

    Chance that season: 22.35%

  2. #6437 Famine in Stianess.

    • 0% of what was needed was eaten; 135 rations were missing
  3. #6436 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.96
    the soil×0.82
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Zaunga dies out era 46

  1. #6448 House Zaunga dies out.

  2. #6445 Skaslla dies (hunger, 39 years old).

    Chance that season: 22.35%

  3. #6437 Famine in Stianess.

    • 0% of what was needed was eaten; 135 rations were missing
  4. #6436 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.96
    the soil×0.82
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 46

  1. #6461 Harvest in Mueness: 31% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2248
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 46

  1. #6462 Famine in Mueness.

    • 31% of what was needed was eaten; 5074 rations were missing
  2. #6461 Harvest in Mueness: 31% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2248
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather strikes the fields of Stianess era 46

  1. #6464 Harvest in Stianess: 100% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.96
    the soil×0.82
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 46

  1. #6465 Harvest in Zailira: 46% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result3194
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 46

  1. #6466 Famine in Zailira.

    • 46% of what was needed was eaten; 3858 rations were missing
  2. #6465 Harvest in Zailira: 46% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result3194
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? 5 people flee the hunger of Mueness for Stianess era 46

  1. #6472 5 neighbors move from Mueness to Stianess (hunger).

  2. #6462 Famine in Mueness.

    • 31% of what was needed was eaten; 5074 rations were missing
  3. #6461 Harvest in Mueness: 31% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2248
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 80 people leave Llaness for Stianess era 46

  1. #6473 80 neighbors move from Llaness to Stianess (crowding).

  2. #6463 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base240,030
    the weather: cycle×0.99
    the soil×0.79
    Result187,785
    What was gathered
    Ruleset base14,580
    the weather: cycle×0.99
    Result14,480

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? 5 people flee the hunger of Zailira for Stianess era 46

  1. #6474 5 neighbors move from Zailira to Stianess (hunger).

  2. #6466 Famine in Zailira.

    • 46% of what was needed was eaten; 3858 rations were missing
  3. #6465 Harvest in Zailira: 46% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result3194
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Golstan decides to ration the grain in Mueness era 46

  1. #6475 Golstan decides: ration.

    Motive of Golstan
    ration the grain (chosen)weight 30,566 · 87.69%
    waitweight 4287
    the people's value: community×1.43
    the trait: patient×1.10
    the emotion: fear×2.00
    the memory: spouse_died from hunger #6218×1.54
  2. #6218 Thechau dies (hunger, 9 years old).

    Chance that season: 8.98%

  3. #6207 Famine in Mueness.

    • 36% of what was needed was eaten; 4375 rations were missing
  4. #6206 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2326
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 46

  1. #6478 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6249 · 63.79%
    waitweight 3546
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.14
    the emotion: sadness×1.04

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 47

  1. #6483 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1320
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 47

  1. #6484 Famine in Mueness.

    • 21% of what was needed was eaten; 4854 rations were missing
  2. #6483 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1320
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 47

  1. #6486 Harvest in Stianess: 32% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.96
    the soil×0.82
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3817
    What was gathered
    Ruleset base810
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result108
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 47

  1. #6487 Famine in Stianess.

    • 32% of what was needed was eaten; 8225 rations were missing
  2. #6486 Harvest in Stianess: 32% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.96
    the soil×0.82
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3817
    What was gathered
    Ruleset base810
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result108
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 47

  1. #6488 Harvest in Zailira: 30% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1875
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result72
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 47

  1. #6489 Famine in Zailira.

    • 30% of what was needed was eaten; 4398 rations were missing
  2. #6488 Harvest in Zailira: 30% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1875
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result72
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Duesthia, of House Briastaith, dies of hunger era 47

  1. #6495 Duesthia dies (hunger, 19 years old).

    Chance that season: 14.34%

  2. #6484 Famine in Mueness.

    • 21% of what was needed was eaten; 4854 rations were missing
  3. #6483 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1320
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Taurkbra, of House Briastaith, dies of hunger era 47

  1. #6496 Taurkbra dies (hunger, 20 years old).

    Chance that season: 14.34%

  2. #6484 Famine in Mueness.

    • 21% of what was needed was eaten; 4854 rations were missing
  3. #6483 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1320
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Muistaurk, of House Skiathmial, dies of hunger era 47

  1. #6497 Muistaurk dies (hunger, 17 years old).

    Chance that season: 14.34%

  2. #6484 Famine in Mueness.

    • 21% of what was needed was eaten; 4854 rations were missing
  3. #6483 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1320
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Briastaith dies out era 47

  1. #6500 House Briastaith dies out.

  2. #6496 Taurkbra dies (hunger, 20 years old).

    Chance that season: 14.34%

  3. #6484 Famine in Mueness.

    • 21% of what was needed was eaten; 4854 rations were missing
  4. #6483 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base16,380
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1320
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 8 people flee the hunger of Stianess for Llaness era 47

  1. #6503 8 neighbors move from Stianess to Llaness (hunger).

  2. #6487 Famine in Stianess.

    • 32% of what was needed was eaten; 8225 rations were missing
  3. #6486 Harvest in Stianess: 32% of what was needed is eaten.

    What was farmed
    Ruleset base34,650
    the weather: cycle×0.96
    the soil×0.82
    the season×0.70
    the weather: long_drought #5047×0.20
    Result3817
    What was gathered
    Ruleset base810
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result108
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 47

  1. #6505 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 7019 · 67.30%
    waitweight 3410
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.26
    the emotion: sadness×1.06

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 47

  1. #6512 Harvest in Mueness: 9% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result457
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 47

  1. #6513 Famine in Mueness.

    • 9% of what was needed was eaten; 4253 rations were missing
  2. #6512 Harvest in Mueness: 9% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result457
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 47

  1. #6515 Harvest in Stianess: 13% of what was needed is eaten.

    What was farmed
    Ruleset base27,720
    the weather: cycle×0.96
    the soil×0.82
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1308
    What was gathered
    Ruleset base810
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 47

  1. #6516 Famine in Stianess.

    • 13% of what was needed was eaten; 8501 rations were missing
  2. #6515 Harvest in Stianess: 13% of what was needed is eaten.

    What was farmed
    Ruleset base27,720
    the weather: cycle×0.96
    the soil×0.82
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1308
    What was gathered
    Ruleset base810
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 47

  1. #6517 Harvest in Zailira: 12% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result649
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 47

  1. #6518 Famine in Zailira.

    • 12% of what was needed was eaten; 4601 rations were missing
  2. #6517 Harvest in Zailira: 12% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result649
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Luethruis, of House Saustark, dies of hunger era 47

  1. #6524 Luethruis dies (hunger, 27 years old).

    Chance that season: 17.72%

  2. #6518 Famine in Zailira.

    • 12% of what was needed was eaten; 4601 rations were missing
  3. #6517 Harvest in Zailira: 12% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result649
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Thendmiath founds House Skalmias era 47

  1. #6528 Thendmiath founds House Skalmias.

  2. #6527 Thendmiath, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? 6 people flee the hunger of Stianess for Llaness era 47

  1. #6533 6 neighbors move from Stianess to Llaness (hunger).

  2. #6516 Famine in Stianess.

    • 13% of what was needed was eaten; 8501 rations were missing
  3. #6515 Harvest in Stianess: 13% of what was needed is eaten.

    What was farmed
    Ruleset base27,720
    the weather: cycle×0.96
    the soil×0.82
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1308
    What was gathered
    Ruleset base810
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 47

  1. #6546 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1218
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 47

  1. #6547 Famine in Mueness.

    • 36% of what was needed was eaten; 2230 rations were missing
  2. #6546 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1218
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 47

  1. #6549 Harvest in Stianess: 56% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×0.96
    the soil×0.81
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3895
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result124
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 47

  1. #6550 Famine in Stianess.

    • 56% of what was needed was eaten; 3136 rations were missing
  2. #6549 Harvest in Stianess: 56% of what was needed is eaten.

    What was farmed
    Ruleset base20,790
    the weather: cycle×0.96
    the soil×0.81
    the season×1.20
    the weather: long_drought #5047×0.20
    Result3895
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result124
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 47

  1. #6551 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1731
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 47

  1. #6552 Famine in Zailira.

    • 45% of what was needed was eaten; 2122 rations were missing
  2. #6551 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1731
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Ruerktairk, head of Zailira, dies era 47

  1. #6557 Ruerktairk dies (hunger, 65 years old).

    Chance that season: 16.41%

  2. #6552 Famine in Zailira.

    • 45% of what was needed was eaten; 2122 rations were missing
  3. #6551 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1731
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Chialraul dies out era 47

  1. #6558 House Chialraul dies out.

  2. #6557 Ruerktairk dies (hunger, 65 years old).

    Chance that season: 16.41%

  3. #6552 Famine in Zailira.

    • 45% of what was needed was eaten; 2122 rations were missing
  4. #6551 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1731
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Lalolchas, at the head of Zailira era 47

  1. #6560 Lalolchas is set at the head of Zailira.

  2. #6557 Ruerktairk dies (hunger, 65 years old).

    Chance that season: 16.41%

  3. #6552 Famine in Zailira.

    • 45% of what was needed was eaten; 2122 rations were missing
  4. #6551 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1731
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 47

  1. #6562 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6869 · 66.23%
    waitweight 3501
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.25
    the emotion: sadness×1.05

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 47

  1. #6567 Harvest in Mueness: 31% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result870
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result51
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 47

  1. #6568 Famine in Mueness.

    • 31% of what was needed was eaten; 2049 rations were missing
  2. #6567 Harvest in Mueness: 31% of what was needed is eaten.

    What was farmed
    Ruleset base7560
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result870
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result51
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 47

  1. #6570 Harvest in Stianess: 45% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×0.96
    the soil×0.81
    the weather: long_drought #5047×0.20
    Result3147
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 47

  1. #6571 Famine in Stianess.

    • 45% of what was needed was eaten; 3905 rations were missing
  2. #6570 Harvest in Stianess: 45% of what was needed is eaten.

    What was farmed
    Ruleset base20,160
    the weather: cycle×0.96
    the soil×0.81
    the weather: long_drought #5047×0.20
    Result3147
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 47

  1. #6572 Harvest in Zailira: 42% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result1442
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result51
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 47

  1. #6573 Famine in Zailira.

    • 42% of what was needed was eaten; 2017 rations were missing
  2. #6572 Harvest in Zailira: 42% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result1442
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result51
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Golstan and Denchanlo marry era 47

  1. #6579 Golstan and Denchanlo marry (commoner).

    Chance that season: 12.00%

  2. #6578 Denchanlo, one of the common folk, enters the chronicle by marrying Golstan.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Rarkmial founds House Tiarain era 47

  1. #6583 Rarkmial founds House Tiarain.

  2. #6582 Rarkmial, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Llianddork founds House Sarkduin era 47

  1. #6585 Llianddork founds House Sarkduin.

  2. #6584 Llianddork, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Rarkmial, at the head of Stianess era 47

  1. #6593 Rarkmial is set at the head of Stianess.

  2. #6445 Skaslla dies (hunger, 39 years old).

    Chance that season: 22.35%

  3. #6437 Famine in Stianess.

    • 0% of what was needed was eaten; 135 rations were missing
  4. #6436 Harvest in Stianess: 0% of what was needed is eaten.

    What was farmed
    Ruleset base0
    the weather: cycle×0.96
    the soil×0.82
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Golstan decides to ration the grain in Mueness era 47

  1. #6594 Golstan decides: ration.

    Motive of Golstan
    ration the grain (chosen)weight 48,518 · 98.28%
    waitweight 845
    the people's value: community×1.43
    the trait: patient×1.10
    the emotion: fear×2.00
    the memory: spouse_died from hunger #6218×1.54
  2. #6218 Thechau dies (hunger, 9 years old).

    Chance that season: 8.98%

  3. #6207 Famine in Mueness.

    • 36% of what was needed was eaten; 4375 rations were missing
  4. #6206 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2326
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 47

  1. #6606 Harvest in Mueness: 20% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result964
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 47

  1. #6607 Famine in Mueness.

    • 20% of what was needed was eaten; 3860 rations were missing
  2. #6606 Harvest in Mueness: 20% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result964
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 47

  1. #6609 Harvest in Stianess: 32% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2134
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result72
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 47

  1. #6610 Famine in Stianess.

    • 32% of what was needed was eaten; 4679 rations were missing
  2. #6609 Harvest in Stianess: 32% of what was needed is eaten.

    What was farmed
    Ruleset base19,530
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result2134
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result72
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 47

  1. #6611 Harvest in Zailira: 28% of what was needed is eaten.

    What was farmed
    Ruleset base8190
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result937
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 47

  1. #6612 Famine in Zailira.

    • 28% of what was needed was eaten; 2402 rations were missing
  2. #6611 Harvest in Zailira: 28% of what was needed is eaten.

    What was farmed
    Ruleset base8190
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result937
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Mathmuind, of House Ziabruil, dies era 47

  1. #6618 Mathmuind dies (age, 63 years old).

    Chance that season: 8.00%

Root: Chance, with the probabilities shown above.

Why? Gaibren founds House Ruestuirk era 47

  1. #6622 Gaibren founds House Ruestuirk.

  2. #6621 Gaibren, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 47

  1. #6629 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6869 · 66.23%
    waitweight 3501
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.25
    the emotion: sadness×1.05

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 47

  1. #6639 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,860
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result478
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 47

  1. #6640 Famine in Mueness.

    • 8% of what was needed was eaten; 5312 rations were missing
  2. #6639 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,860
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result478
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 47

  1. #6642 Harvest in Stianess: 13% of what was needed is eaten.

    What was farmed
    Ruleset base17,640
    the weather: cycle×0.96
    the soil×0.81
    the season×0.30
    the weather: long_drought #5047×0.20
    Result826
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result31
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 47

  1. #6643 Famine in Stianess.

    • 13% of what was needed was eaten; 5353 rations were missing
  2. #6642 Harvest in Stianess: 13% of what was needed is eaten.

    What was farmed
    Ruleset base17,640
    the weather: cycle×0.96
    the soil×0.81
    the season×0.30
    the weather: long_drought #5047×0.20
    Result826
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result31
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 47

  1. #6644 Harvest in Zailira: 12% of what was needed is eaten.

    What was farmed
    Ruleset base6930
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result340
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 47

  1. #6645 Famine in Zailira.

    • 12% of what was needed was eaten; 2480 rations were missing
  2. #6644 Harvest in Zailira: 12% of what was needed is eaten.

    What was farmed
    Ruleset base6930
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result340
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Denchanlo, of House Liathta, dies of hunger era 47

  1. #6651 Denchanlo dies (hunger, 13 years old).

    Chance that season: 19.23%

  2. #6640 Famine in Mueness.

    • 8% of what was needed was eaten; 5312 rations were missing
  3. #6639 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base13,860
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result478
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Gaibren, of House Ruestuirk, dies of hunger era 47

  1. #6652 Gaibren dies (hunger, 31 years old).

    Chance that season: 17.75%

  2. #6645 Famine in Zailira.

    • 12% of what was needed was eaten; 2480 rations were missing
  3. #6644 Harvest in Zailira: 12% of what was needed is eaten.

    What was farmed
    Ruleset base6930
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result340
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Ruestuirk dies out era 47

  1. #6653 House Ruestuirk dies out.

  2. #6652 Gaibren dies (hunger, 31 years old).

    Chance that season: 17.75%

  3. #6645 Famine in Zailira.

    • 12% of what was needed was eaten; 2480 rations were missing
  4. #6644 Harvest in Zailira: 12% of what was needed is eaten.

    What was farmed
    Ruleset base6930
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result340
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 47

  1. #6658 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2176
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 47

  1. #6659 Famine in Mueness.

    • 33% of what was needed was eaten; 4377 rations were missing
  2. #6658 Harvest in Mueness: 33% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2176
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 47

  1. #6661 Harvest in Stianess: 57% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.81
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2950
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 47

  1. #6662 Famine in Stianess.

    • 57% of what was needed was eaten; 2253 rations were missing
  2. #6661 Harvest in Stianess: 57% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.81
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2950
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 47

  1. #6663 Harvest in Zailira: 51% of what was needed is eaten.

    What was farmed
    Ruleset base5670
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1113
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 47

  1. #6664 Famine in Zailira.

    • 51% of what was needed was eaten; 1120 rations were missing
  2. #6663 Harvest in Zailira: 51% of what was needed is eaten.

    What was farmed
    Ruleset base5670
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result1113
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Golstan and Saluith marry era 47

  1. #6671 Golstan and Saluith marry (commoner).

    Chance that season: 12.00%

  2. #6670 Saluith, one of the common folk, enters the chronicle by marrying Golstan.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Lalolchas and Telstuerk marry era 47

  1. #6673 Lalolchas and Telstuerk marry (commoner).

    Chance that season: 12.00%

  2. #6672 Telstuerk, one of the common folk, enters the chronicle by marrying Lalolchas.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? Brasbre founds House Laruil era 47

  1. #6675 Brasbre founds House Laruil.

  2. #6674 Brasbre, one of the common folk, enters the chronicle: Zailira had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 48

  1. #6690 Harvest in Mueness: 28% of what was needed is eaten.

    What was farmed
    Ruleset base18,900
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2176
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 48

  1. #6691 Famine in Mueness.

    • 28% of what was needed was eaten; 5686 rations were missing
  2. #6690 Harvest in Mueness: 28% of what was needed is eaten.

    What was farmed
    Ruleset base18,900
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2176
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 48

  1. #6693 Harvest in Stianess: 47% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.81
    the weather: long_drought #5047×0.20
    Result2459
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result51
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 48

  1. #6694 Famine in Stianess.

    • 47% of what was needed was eaten; 2755 rations were missing
  2. #6693 Harvest in Stianess: 47% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.81
    the weather: long_drought #5047×0.20
    Result2459
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result51
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 48

  1. #6695 Harvest in Zailira: 35% of what was needed is eaten.

    What was farmed
    Ruleset base5040
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result824
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 48

  1. #6696 Famine in Zailira.

    • 35% of what was needed was eaten; 1471 rations were missing
  2. #6695 Harvest in Zailira: 35% of what was needed is eaten.

    What was farmed
    Ruleset base5040
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result824
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Rosbriark, of House Zethduirk, dies of hunger era 48

  1. #6702 Rosbriark dies (hunger, 57 years old).

    Chance that season: 11.85%

  2. #6691 Famine in Mueness.

    • 28% of what was needed was eaten; 5686 rations were missing
  3. #6690 Harvest in Mueness: 28% of what was needed is eaten.

    What was farmed
    Ruleset base18,900
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result2176
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result103
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Golstan decides to ration the grain in Mueness era 48

  1. #6712 Golstan decides: ration.

    Motive of Golstan
    ration the grain (chosen)weight 37,359 · 92.89%
    waitweight 2858
    the people's value: community×1.43
    the trait: patient×1.10
    the emotion: fear×2.00
    the memory: spouse_died from hunger #6218×1.54
  2. #6218 Thechau dies (hunger, 9 years old).

    Chance that season: 8.98%

  3. #6207 Famine in Mueness.

    • 36% of what was needed was eaten; 4375 rations were missing
  4. #6206 Harvest in Mueness: 36% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.95
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2326
    What was gathered
    Ruleset base810
    the weather: cycle×0.95
    the season×1.20
    the weather: long_drought #5047×0.20
    Result184
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 48

  1. #6715 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6467 · 64.58%
    waitweight 3546
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.18
    the emotion: sadness×1.04

Root: A decision by Manra, with its motives.

Why? Lalolchas decides to ration the grain in Zailira era 48

  1. #6718 Lalolchas decides: ration.

    Motive of Lalolchas
    ration the grain (chosen)weight 37,050 · 98.40%
    waitweight 601
    the people's value: community×1.43
    the trait: greedy×1.20
    the trait: rash×0.70
    the emotion: fear×2.00
    the memory: spouse_died from hunger #6524×1.54
  2. #6524 Luethruis dies (hunger, 27 years old).

    Chance that season: 17.72%

  3. #6518 Famine in Zailira.

    • 12% of what was needed was eaten; 4601 rations were missing
  4. #6517 Harvest in Zailira: 12% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result649
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 48

  1. #6725 Harvest in Mueness: 20% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1371
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result72
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 48

  1. #6726 Famine in Mueness.

    • 20% of what was needed was eaten; 5577 rations were missing
  2. #6725 Harvest in Mueness: 20% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1371
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result72
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 48

  1. #6728 Harvest in Stianess: 34% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1721
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 48

  1. #6729 Famine in Stianess.

    • 34% of what was needed was eaten; 3373 rations were missing
  2. #6728 Harvest in Stianess: 34% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1721
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 48

  1. #6730 Harvest in Zailira: 17% of what was needed is eaten.

    What was farmed
    Ruleset base3150
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result360
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 48

  1. #6731 Famine in Zailira.

    • 17% of what was needed was eaten; 1665 rations were missing
  2. #6730 Harvest in Zailira: 17% of what was needed is eaten.

    What was farmed
    Ruleset base3150
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result360
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Raindchond, of House Zethduirk, dies of hunger era 48

  1. #6737 Raindchond dies (hunger, 55 years old).

    Chance that season: 14.81%

  2. #6726 Famine in Mueness.

    • 20% of what was needed was eaten; 5577 rations were missing
  3. #6725 Harvest in Mueness: 20% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1371
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result72
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Rarkmial, head of Stianess, dies era 48

  1. #6738 Rarkmial dies (hunger, 6 years old).

    Chance that season: 9.79%

  2. #6729 Famine in Stianess.

    • 34% of what was needed was eaten; 3373 rations were missing
  3. #6728 Harvest in Stianess: 34% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1721
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Miaraund, of House Laruil, dies of hunger era 48

  1. #6739 Miaraund dies (hunger, 51 years old).

    Chance that season: 15.83%

  2. #6731 Famine in Zailira.

    • 17% of what was needed was eaten; 1665 rations were missing
  3. #6730 Harvest in Zailira: 17% of what was needed is eaten.

    What was farmed
    Ruleset base3150
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result360
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Miangiath founds House Toslluind era 48

  1. #6741 Miangiath founds House Toslluind.

  2. #6740 Miangiath, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Zethduirk dies out era 48

  1. #6742 House Zethduirk dies out.

  2. #6737 Raindchond dies (hunger, 55 years old).

    Chance that season: 14.81%

  3. #6726 Famine in Mueness.

    • 20% of what was needed was eaten; 5577 rations were missing
  4. #6725 Harvest in Mueness: 20% of what was needed is eaten.

    What was farmed
    Ruleset base17,010
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1371
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result72
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Tiarain dies out era 48

  1. #6743 House Tiarain dies out.

  2. #6738 Rarkmial dies (hunger, 6 years old).

    Chance that season: 9.79%

  3. #6729 Famine in Stianess.

    • 34% of what was needed was eaten; 3373 rations were missing
  4. #6728 Harvest in Stianess: 34% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1721
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Miangiath, at the head of Stianess era 48

  1. #6747 Miangiath is set at the head of Stianess.

  2. #6738 Rarkmial dies (hunger, 6 years old).

    Chance that season: 9.79%

  3. #6729 Famine in Stianess.

    • 34% of what was needed was eaten; 3373 rations were missing
  4. #6728 Harvest in Stianess: 34% of what was needed is eaten.

    What was farmed
    Ruleset base15,750
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result1721
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 48

  1. #6752 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result500
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 48

  1. #6753 Famine in Mueness.

    • 8% of what was needed was eaten; 5425 rations were missing
  2. #6752 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result500
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 48

  1. #6755 Harvest in Stianess: 14% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.81
    the season×0.30
    the weather: long_drought #5047×0.20
    Result619
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 48

  1. #6756 Famine in Stianess.

    • 14% of what was needed was eaten; 3821 rations were missing
  2. #6755 Harvest in Stianess: 14% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.81
    the season×0.30
    the weather: long_drought #5047×0.20
    Result619
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 48

  1. #6757 Harvest in Zailira: 7% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result123
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 48

  1. #6758 Famine in Zailira.

    • 7% of what was needed was eaten; 1497 rations were missing
  2. #6757 Harvest in Zailira: 7% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result123
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Galelso, of House Skiathmial, dies of hunger era 48

  1. #6764 Galelso dies (hunger, 19 years old).

    Chance that season: 19.17%

  2. #6753 Famine in Mueness.

    • 8% of what was needed was eaten; 5425 rations were missing
  3. #6752 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result500
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Llianddork, of House Sarkduin, dies of hunger era 48

  1. #6765 Llianddork dies (hunger, 44 years old).

    Chance that season: 19.56%

  2. #6758 Famine in Zailira.

    • 7% of what was needed was eaten; 1497 rations were missing
  3. #6757 Harvest in Zailira: 7% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result123
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Saluith, of House Liathta, dies of hunger era 48

  1. #6766 Saluith dies (hunger, 15 years old).

    Chance that season: 19.17%

  2. #6753 Famine in Mueness.

    • 8% of what was needed was eaten; 5425 rations were missing
  3. #6752 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result500
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Skuesstuen, of House Sarkduin, dies of hunger era 48

  1. #6767 Skuesstuen dies (hunger, 42 years old).

    Chance that season: 19.56%

  2. #6758 Famine in Zailira.

    • 7% of what was needed was eaten; 1497 rations were missing
  3. #6757 Harvest in Zailira: 7% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result123
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Miangiath, head of Stianess, dies era 48

  1. #6768 Miangiath dies (hunger, 33 years old).

    Chance that season: 17.13%

  2. #6756 Famine in Stianess.

    • 14% of what was needed was eaten; 3821 rations were missing
  3. #6755 Harvest in Stianess: 14% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.81
    the season×0.30
    the weather: long_drought #5047×0.20
    Result619
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Bruinmuend founds House Tathskia era 48

  1. #6770 Bruinmuend founds House Tathskia.

  2. #6769 Bruinmuend, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Sarkduin dies out era 48

  1. #6771 House Sarkduin dies out.

  2. #6767 Skuesstuen dies (hunger, 42 years old).

    Chance that season: 19.56%

  3. #6758 Famine in Zailira.

    • 7% of what was needed was eaten; 1497 rations were missing
  4. #6757 Harvest in Zailira: 7% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result123
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Toslluind dies out era 48

  1. #6772 House Toslluind dies out.

  2. #6768 Miangiath dies (hunger, 33 years old).

    Chance that season: 17.13%

  3. #6756 Famine in Stianess.

    • 14% of what was needed was eaten; 3821 rations were missing
  4. #6755 Harvest in Stianess: 14% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.81
    the season×0.30
    the weather: long_drought #5047×0.20
    Result619
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Bruinmuend, at the head of Stianess era 48

  1. #6776 Bruinmuend is set at the head of Stianess.

  2. #6768 Miangiath dies (hunger, 33 years old).

    Chance that season: 17.13%

  3. #6756 Famine in Stianess.

    • 14% of what was needed was eaten; 3821 rations were missing
  4. #6755 Harvest in Stianess: 14% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.81
    the season×0.30
    the weather: long_drought #5047×0.20
    Result619
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 48

  1. #6787 Harvest in Mueness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base18,900
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2611
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result124
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 48

  1. #6788 Famine in Mueness.

    • 38% of what was needed was eaten; 4420 rations were missing
  2. #6787 Harvest in Mueness: 38% of what was needed is eaten.

    What was farmed
    Ruleset base18,900
    the weather: cycle×0.96
    the soil×0.60
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2611
    What was gathered
    Ruleset base540
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result124
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 48

  1. #6790 Harvest in Stianess: 61% of what was needed is eaten.

    What was farmed
    Ruleset base10,710
    the weather: cycle×0.96
    the soil×0.81
    the season×1.20
    the weather: long_drought #5047×0.20
    Result2006
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result62
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Zailira short of grain era 48

  1. #6791 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result494
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 48

  1. #6792 Famine in Zailira.

    • 45% of what was needed was eaten; 586 rations were missing
  2. #6791 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result494
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Brasbre, of House Laruil, dies of hunger era 48

  1. #6798 Brasbre dies (hunger, 52 years old).

    Chance that season: 5.57%

  2. #6792 Famine in Zailira.

    • 45% of what was needed was eaten; 586 rations were missing
  3. #6791 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result494
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Golstan and Siarksend marry era 48

  1. #6800 Golstan and Siarksend marry (commoner).

    Chance that season: 12.00%

  2. #6799 Siarksend, one of the common folk, enters the chronicle by marrying Golstan.

    Chance that season: 12.00%

Root: Chance, with the probabilities shown above.

Why? House Laruil dies out era 48

  1. #6801 House Laruil dies out.

  2. #6798 Brasbre dies (hunger, 52 years old).

    Chance that season: 5.57%

  3. #6792 Famine in Zailira.

    • 45% of what was needed was eaten; 586 rations were missing
  4. #6791 Harvest in Zailira: 45% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×1.20
    the weather: long_drought #5047×0.20
    Result494
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×1.20
    the weather: long_drought #5047×0.20
    Result0
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 86 people leave Llaness for Stianess era 48

  1. #6804 86 neighbors move from Llaness to Stianess (crowding).

  2. #6789 Harvest in Llaness: 100% of what was needed is eaten.

    What was farmed
    Ruleset base253,890
    the weather: cycle×0.99
    the soil×0.79
    the season×1.20
    Result238,355
    What was gathered
    Ruleset base15,390
    the weather: cycle×0.99
    the season×1.20
    Result18,342

Root: The turning of the seasons: what the world does every season, with its numbers.

Why? The bad weather leaves Mueness short of grain era 48

  1. #6810 Harvest in Mueness: 29% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result1668
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result51
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 48

  1. #6811 Famine in Mueness.

    • 29% of what was needed was eaten; 4086 rations were missing
  2. #6810 Harvest in Mueness: 29% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result1668
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result51
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 48

  1. #6813 Harvest in Stianess: 45% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.96
    the soil×0.81
    the weather: long_drought #5047×0.20
    Result6983
    What was gathered
    Ruleset base1080
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result207
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 48

  1. #6814 Famine in Stianess.

    • 45% of what was needed was eaten; 8470 rations were missing
  2. #6813 Harvest in Stianess: 45% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.96
    the soil×0.81
    the weather: long_drought #5047×0.20
    Result6983
    What was gathered
    Ruleset base1080
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result207
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 48

  1. #6815 Harvest in Zailira: 43% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result412
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 48

  1. #6816 Famine in Zailira.

    • 43% of what was needed was eaten; 533 rations were missing
  2. #6815 Harvest in Zailira: 43% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the weather: long_drought #5047×0.20
    Result412
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Siarksend, of House Liathta, dies of hunger era 48

  1. #6822 Siarksend dies (hunger, 14 years old).

    Chance that season: 11.49%

  2. #6811 Famine in Mueness.

    • 29% of what was needed was eaten; 4086 rations were missing
  3. #6810 Harvest in Mueness: 29% of what was needed is eaten.

    What was farmed
    Ruleset base14,490
    the weather: cycle×0.96
    the soil×0.60
    the weather: long_drought #5047×0.20
    Result1668
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result51
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Brorklland founds House Lorkstark era 48

  1. #6824 Brorklland founds House Lorkstark.

  2. #6823 Brorklland, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? 10 people flee the hunger of Stianess for Llaness era 48

  1. #6828 10 neighbors move from Stianess to Llaness (hunger).

  2. #6814 Famine in Stianess.

    • 45% of what was needed was eaten; 8470 rations were missing
  3. #6813 Harvest in Stianess: 45% of what was needed is eaten.

    What was farmed
    Ruleset base44,730
    the weather: cycle×0.96
    the soil×0.81
    the weather: long_drought #5047×0.20
    Result6983
    What was gathered
    Ruleset base1080
    the weather: cycle×0.96
    the weather: long_drought #5047×0.20
    Result207
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 48

  1. #6830 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6071 · 62.83%
    waitweight 3591
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.12
    the emotion: sadness×1.03

Root: A decision by Manra, with its motives.

Why? Lalolchas decides to ration the grain in Zailira era 48

  1. #6833 Lalolchas decides: ration.

    Motive of Lalolchas
    ration the grain (chosen)weight 4075 · 44.38%
    waitweight 5107
    the people's value: community×1.43
    the trait: greedy×1.20
    the trait: rash×0.70
    the emotion: fear×2.00
    the memory: spouse_died from hunger #6524×1.54
  2. #6524 Luethruis dies (hunger, 27 years old).

    Chance that season: 17.72%

  3. #6518 Famine in Zailira.

    • 12% of what was needed was eaten; 4601 rations were missing
  4. #6517 Harvest in Zailira: 12% of what was needed is eaten.

    What was farmed
    Ruleset base13,230
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result649
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? The bad weather leaves Mueness short of grain era 48

  1. #6837 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result964
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Mueness era 48

  1. #6838 Famine in Mueness.

    • 21% of what was needed was eaten; 3725 rations were missing
  2. #6837 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result964
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 48

  1. #6840 Harvest in Stianess: 31% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4200
    What was gathered
    Ruleset base1080
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result145
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Stianess era 48

  1. #6841 Famine in Stianess.

    • 31% of what was needed was eaten; 9290 rations were missing
  2. #6840 Harvest in Stianess: 31% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4200
    What was gathered
    Ruleset base1080
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result145
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 48

  1. #6842 Harvest in Zailira: 26% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result216
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Zailira era 48

  1. #6843 Famine in Zailira.

    • 26% of what was needed was eaten; 594 rations were missing
  2. #6842 Harvest in Zailira: 26% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result216
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Llasmain, of House Skiathmial, dies of hunger era 48

  1. #6849 Llasmain dies (hunger, 22 years old).

    Chance that season: 14.59%

  2. #6838 Famine in Mueness.

    • 21% of what was needed was eaten; 3725 rations were missing
  3. #6837 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result964
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Telstuerk, of House Saustark, dies of hunger era 48

  1. #6850 Telstuerk dies (hunger, 31 years old).

    Chance that season: 12.57%

  2. #6843 Famine in Zailira.

    • 26% of what was needed was eaten; 594 rations were missing
  3. #6842 Harvest in Zailira: 26% of what was needed is eaten.

    What was farmed
    Ruleset base1890
    the weather: cycle×0.96
    the soil×0.85
    the season×0.70
    the weather: long_drought #5047×0.20
    Result216
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result0
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Bruinmuend, head of Stianess, dies era 48

  1. #6851 Bruinmuend dies (hunger, 14 years old).

    Chance that season: 10.66%

  2. #6841 Famine in Stianess.

    • 31% of what was needed was eaten; 9290 rations were missing
  3. #6840 Harvest in Stianess: 31% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4200
    What was gathered
    Ruleset base1080
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result145
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Zendle founds House Dozos era 48

  1. #6853 Zendle founds House Dozos.

  2. #6852 Zendle, one of the common folk, enters the chronicle: Mueness had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Siathska founds House Guerkdau era 48

  1. #6855 Siathska founds House Guerkdau.

  2. #6854 Siathska, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? House Skiathmial dies out era 48

  1. #6856 House Skiathmial dies out.

  2. #6849 Llasmain dies (hunger, 22 years old).

    Chance that season: 14.59%

  3. #6838 Famine in Mueness.

    • 21% of what was needed was eaten; 3725 rations were missing
  4. #6837 Harvest in Mueness: 21% of what was needed is eaten.

    What was farmed
    Ruleset base11,970
    the weather: cycle×0.96
    the soil×0.60
    the season×0.70
    the weather: long_drought #5047×0.20
    Result964
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result36
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? House Tathskia dies out era 48

  1. #6857 House Tathskia dies out.

  2. #6851 Bruinmuend dies (hunger, 14 years old).

    Chance that season: 10.66%

  3. #6841 Famine in Stianess.

    • 31% of what was needed was eaten; 9290 rations were missing
  4. #6840 Harvest in Stianess: 31% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4200
    What was gathered
    Ruleset base1080
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result145
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Brorklland, at the head of Stianess era 48

  1. #6863 Brorklland is set at the head of Stianess.

  2. #6851 Bruinmuend dies (hunger, 14 years old).

    Chance that season: 10.66%

  3. #6841 Famine in Stianess.

    • 31% of what was needed was eaten; 9290 rations were missing
  4. #6840 Harvest in Stianess: 31% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4200
    What was gathered
    Ruleset base1080
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result145
  5. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? 8 people flee the hunger of Stianess for Llaness era 48

  1. #6865 8 neighbors move from Stianess to Llaness (hunger).

  2. #6841 Famine in Stianess.

    • 31% of what was needed was eaten; 9290 rations were missing
  3. #6840 Harvest in Stianess: 31% of what was needed is eaten.

    What was farmed
    Ruleset base38,430
    the weather: cycle×0.96
    the soil×0.81
    the season×0.70
    the weather: long_drought #5047×0.20
    Result4200
    What was gathered
    Ruleset base1080
    the weather: cycle×0.96
    the season×0.70
    the weather: long_drought #5047×0.20
    Result145
  4. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Manra decides to hold a feast in Llaness era 48

  1. #6866 Manra decides: feast.

    Motive of Manra
    hold a feast (chosen)weight 6930 · 67.02%
    waitweight 3410
    the people's value: community×1.43
    the people's value: honor×1.02
    the trait: proud×1.20
    the emotion: joy×1.24
    the emotion: sadness×1.06

Root: A decision by Manra, with its motives.

Why? The bad weather leaves Mueness short of grain era 48

  1. #6871 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result304
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Mueness era 48

  1. #6872 Famine in Mueness.

    • 8% of what was needed was eaten; 3326 rations were missing
  2. #6871 Harvest in Mueness: 8% of what was needed is eaten.

    What was farmed
    Ruleset base8820
    the weather: cycle×0.96
    the soil×0.60
    the season×0.30
    the weather: long_drought #5047×0.20
    Result304
    What was gathered
    Ruleset base270
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result15
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Stianess short of grain era 48

  1. #6874 Harvest in Stianess: 13% of what was needed is eaten.

    What was farmed
    Ruleset base30,870
    the weather: cycle×0.96
    the soil×0.81
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1445
    What was gathered
    Ruleset base810
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Hunger comes to Stianess era 48

  1. #6875 Famine in Stianess.

    • 13% of what was needed was eaten; 9714 rations were missing
  2. #6874 Harvest in Stianess: 13% of what was needed is eaten.

    What was farmed
    Ruleset base30,870
    the weather: cycle×0.96
    the soil×0.81
    the season×0.30
    the weather: long_drought #5047×0.20
    Result1445
    What was gathered
    Ruleset base810
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result46
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? The bad weather leaves Zailira short of grain era 48

  1. #6876 Harvest in Zailira: 18% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result123
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  2. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Why? Famine in Zailira era 48

  1. #6877 Famine in Zailira.

    • 18% of what was needed was eaten; 552 rations were missing
  2. #6876 Harvest in Zailira: 18% of what was needed is eaten.

    What was farmed
    Ruleset base2520
    the weather: cycle×0.96
    the soil×0.85
    the season×0.30
    the weather: long_drought #5047×0.20
    Result123
    What was gathered
    Ruleset base0
    the weather: cycle×0.96
    the season×0.30
    the weather: long_drought #5047×0.20
    Result0
  3. #5047 A weather episode begins: long_drought.

Root: Chance, with the probabilities shown above.

Evidence

Why? Llorkthare founds House Rothstai era 48

  1. #6883 Llorkthare founds House Rothstai.

  2. #6882 Llorkthare, one of the common folk, enters the chronicle: Stianess had no one left with a name.

    Chance that season: 25.00%

Root: Chance, with the probabilities shown above.

Why? Marriage arranged between Lalolchas and Llorkthare era 48

  1. #6893 Lalolchas and Llorkthare marry (political).

  2. #6891 Manra decides: arrange_marriage.

    Motive of Manra
    arrange a marriage (chosen)weight 3038 · 47.11%
    waitweight 3410
    the people's value: community×1.21
    the people's value: honor×1.04
    the trait: proud×1.20

Root: A decision by Manra, with its motives.

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